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GM ThunderCat
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GM
Joined: 11 Dec 2009
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Topic: 09OCT11 - Map: Diplomatic Visibility Posted: 09 Oct 2011 at 02:32 |
DIPLOMATIC VISIBILITY MAP VIEW
Ticking the "Diplo Visibility" check-box in the Borders section of option for the World Map will now show you the range that you can see foreign diplomats at.
As a reminder the radius for diplomatic warning is as follows:
Town Visibility
Regardless of you current town focus you have a visibility radius around all your towns of;
((5 + Town Consulate Level/2) + (Visibility Discoveries * 2)) * (Foreign Office Multiplier) squares | This is applied at the player level rather than that of the current town.In addition to this we have now added two extra type of visibility:
Sovereignty Visibility
To this visibility range, is added a visibility radius around all the sovereignty squares you own of:
(1 + Sovereignty Level + Sovereignty Building Level)/2 squares |
Again this is applied at the player level rather than that of the current town. Diplomat Visibility
Your moving diplomatic units also have a visibility radius in which they can see other moving diplomats. These radii are as follows:
Scout: 1 square Advanced Scout: 2 squares Spy: 3 squares Advanced Spy: 4 squares
| This visibility radius travels with the diplomats and will cause any other diplomats in their radius to be visible on the world map - while they remain in this radius.
This is applied at the player level rather than that of the current town.
Units will appear and disappear without requiring a refresh.
Edited by GM ThunderCat - 09 Oct 2011 at 03:05
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McFarhquar
New Poster
Joined: 08 Jul 2010
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Points: 18
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Posted: 09 Oct 2011 at 02:35 |
Any chance of getting an "Occupy" type option for diplos, so we can post pickets?
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
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Points: 723
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Posted: 09 Oct 2011 at 02:44 |
work in progress i presume?
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GM ThunderCat
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GM
Joined: 11 Dec 2009
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Posted: 09 Oct 2011 at 02:45 |
Kilotov of DokGthung wrote:
work in progress i presume?
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You may need to refresh to see it...
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
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Posted: 09 Oct 2011 at 02:48 |
was replaying to the comment above
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McFarhquar
New Poster
Joined: 08 Jul 2010
Status: Offline
Points: 18
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Posted: 09 Oct 2011 at 02:51 |
GM ThunderCat wrote:
Sovereignty Visibility
To this visibility range, is added a visibility radius around all the sovereignty squares you own of:
(1 + Sovereignty Level + Sovereignty Building Level)/2 squares |
Again this is applied at the player level rather than that of the current town. |
If a Sov square has a visibilty of 1 (level 1 SOv with no building), does it reveal just itself, or also the squares adjacent? How exactly is visibilty radius measured and applied?
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GM ThunderCat
Moderator Group
GM
Joined: 11 Dec 2009
Location: Everywhere
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Points: 2183
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Posted: 09 Oct 2011 at 02:55 |
McFarhquar wrote:
GM ThunderCat wrote:
Sovereignty Visibility
To this visibility range, is added a visibility radius around all the sovereignty squares you own of:
(1 + Sovereignty Level + Sovereignty Building Level)/2 squares |
Again this is applied at the player level rather than that of the current town. |
If a Sov square has a visibilty of 1 (level 1 SOv with no building), does it reveal just itself, or also the squares adjacent? How exactly is visibilty radius measured and applied? |
Its a circle, so in order to encompass the entire square it also has some overlap with the adjacent squares.
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<Squill>
Forum Warrior
Joined: 26 Jun 2011
Location: South Africa
Status: Offline
Points: 218
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Posted: 09 Oct 2011 at 14:50 |
NICE WORK !!! I am alway happy to see progress.
Edited by <Squill> - 09 Oct 2011 at 14:51
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Brids17
Postmaster General
Joined: 30 Jul 2010
Location: Canada
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Points: 1483
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Posted: 09 Oct 2011 at 14:57 |
GM ThunderCat wrote:
Its a circle, so in order to encompass the entire square it also has some overlap with the adjacent squares. |
So in other words, you're trying to fit a circle into a square?
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 09 Oct 2011 at 15:42 |
Brids17 wrote:
GM ThunderCat wrote:
Its a circle, so in order to encompass the entire square it also has some overlap with the adjacent squares. |
So in other words, you're trying to fit a circle into a square?
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no they fit a square into a circle
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