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GM Stormcrow View Drop Down
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Joined: 23 Feb 2010
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Direct Link To This Post Topic: 29SEP11 - Patchnotes
    Posted: 29 Sep 2011 at 04:37
Today's patchnotes:

  • SPELL PAGE MAKEOVER
    To tie up with the recent release of the first 2 new T2 Magic Buildings, the "Cast Spell" page has had a small makeover and should now be clearer to read.

  • RESOURCE SUMMARY PAGE
    This now includes upkeep costs of the new buildings in the listing for each type.  Given that many of these buildings consume multiple resource types, their "Food Consumed" listing has been moved to the bottom of the page so that they don't get listed multiple times.  The Resource Summary should now properly add up to what your hourly figures are.

  • MARKETPLACE RECOVERY
    We're still processing refunds on the great financial crash of earlier this week, please bear with us. It's a long and time-consuming task.

  • NEW PLAYER PROTECTION & GEOMANCY
    Players under New Player Protection rainbows-of-awesomeness can now receive beneficial Geomancy "gift of" and "bounty" spells from kindly players.  Blights continue to be forbidden, as before.

  • TAX REVENUE DISPLAY
    An issue that showed the wrong final upkeep total on the right hand side of the Taxation display has been fixed.

  • GLOBAL CHAT ABBREVIATED
    Due to differing capacities to store and process data in-browser between different player setups, we have truncated the number of historic chat lines that GC will display, which now runs between 200 and 300 posts going forward.

  • ICE HOLES
    Ice Holes are no long "impassable" terrain, and have graduated to NPC status. Sovereignty can be claimed on them and animals will spawn on them from now on.

  • SERVER UPDATES
    We've applied several changes and updates to the way the code works and indexing is performed on the gameserver, and it now runs substantially more smoothly than before.
Regards,

SC
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John5420 View Drop Down
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Direct Link To This Post Posted: 29 Sep 2011 at 06:05
any upcoming notice on exodus?
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<Squill> View Drop Down
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Direct Link To This Post Posted: 29 Sep 2011 at 08:48
Exodus? Really? I had thought that technology was never going to happen. (Sarcastic Smirk).
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Direct Link To This Post Posted: 29 Sep 2011 at 09:29
Besides being of the moment, this goes well with Squill's dancing glowing guy there:

http://www.youtube.com/watch?v=kS_tRl1JJSY&feature=related
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liberty6 View Drop Down
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Direct Link To This Post Posted: 29 Sep 2011 at 13:07
might i ask what happened to the zoom bar on the global map
whats happened to the world? if intelegent life came to earth is RL would they consider us intelligent or not? probably not!!!!
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Direct Link To This Post Posted: 29 Sep 2011 at 16:53
It still shows for me.
"Apparently, quoting me is a 'thing' now."
- HonoredMule
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Direct Link To This Post Posted: 29 Sep 2011 at 17:35
well it looks like it was firefox's browser just updated it

Edited by liberty6 - 29 Sep 2011 at 17:52
whats happened to the world? if intelegent life came to earth is RL would they consider us intelligent or not? probably not!!!!
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intor View Drop Down
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Direct Link To This Post Posted: 29 Sep 2011 at 17:53
liberty6

Is it just the zoom bar that is missing, but the rest of the map view is as it should be (i.e. it's the new map view)? Or is it the old map view you see?

If it's the latter, are you using a different browser than usual (or have updated it recently)? If not, then you could try clearing your browser cache and restarting it. 

I have stumbled upon instances where the "old" pre-html5 map is loaded for me. One was just after city relocation, where it centers the map at your new location, only it showed it using the old map view, even though it normally shows the new one.

Edit: Too late with my reply Tongue


Edited by intor - 29 Sep 2011 at 17:54
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Direct Link To This Post Posted: 22 Oct 2011 at 18:30
SC, I miss waking up and being able to read what took place in chat overnight.  (~_~)  Could you please bring this back?
"Side? I am on nobody's side because nobody is on my side" ~LoTR

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Direct Link To This Post Posted: 27 Oct 2011 at 02:45
Stormy... how about a patch for the sov building production bonus that doesn't give a time reduction bonus for anti-wall units (but does give a bonus for anti-building untis)? As outlined in petition 4325. Come on SC, this bug is a buzz kill... I got walls to demo Shocked sorry if this is inappropriate to post here. 
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