QUEST CONTENT RELEASEWe
were always a bit annoyed by the fact that our trade quests were almost
entirely generic to every race whereas quests should really have
variants depending on each player's race.
For example a quest such as "Find the Librarian's Child", should be in 4 flavours:
- Human version: "Find the Librarian's Child"
- Elf version: "Find the Librarian's Child and Castigate her for not looking after the sacred books"
- Dwarf version: "Find the Librarian's Child and send her down the mines, where little dwarves should really be"
- Orc version: "Find the Librarian's Child. And eat her."
Whilst we haven't done these racial variants for the Diplomatic Quests (but we will!), we have done it for the Trade Quests.
We've
expanded the number of Trade Quests currently available from 33 total
quests to 121 quests. These 121 quests are split by race, giving
roughly the same number for each race.
These quests are now all
race-specific, and - once you have completed your existing quest
assignments, you should start receiving the new content. We've also
changed the rewards for each quest, and some quests have different
requirements and rewards when they're run - so with these quests you're
not guaranteed the reward you got last time (from the same quest).
The
content team are full steam ahead on new quest types, from Military
quests to Faction quests - and we think this semi-neglected content area
is entering a true renaissance.
We hope you all agree!
Regards,
SC