31JAN20 - REGULAR SEASONAL TOURNAMENTS |
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Cat
New Poster Joined: 12 Jan 2020 Status: Offline Points: 5 |
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This is awesome sauce!
*wiggles*
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Hucbold
Forum Warrior Joined: 20 Nov 2015 Location: Meilla Status: Offline Points: 251 |
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Excellent
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GM ThunderCat
Moderator Group GM Joined: 11 Dec 2009 Location: Everywhere Status: Offline Points: 2183 |
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Hi Everyone, INTRODUCING REGULAR SEASONAL TOURNAMENTS & REGIONAL TOTEMS In honour of Illyriad's 10-year anniversary (the game launched in Public Beta on Feb 22nd, 2010 - I had to look it up on google!)... we're extremely excited to introduce regular King of the Hill-style tournaments to Illyriad with a truly worthy reward - REGIONAL TOTEMS. These totems introduce further potential for long-term, alliance-level, inter-regional, military- and production-based strategies. The Seasonal Tournament runs 4 times a year, every year, covering the entire months of:
The tournament squares will randomly move within each region at around 10 minutes after midnight (Server Time - UTC) on:
TOURNAMENT RULES These are our signature king-of-the-hill tournaments, one tournament square per region - but with a major addition: totems. The following rules are the same as they've always been for dev-run tournaments, and you can skip down to the REWARDS section if you're fully aware of how our king-of-the-hill tournaments traditionally run. From one second into the beginning of the tournament month, through to Midnight on the last day of the tournament month, any member of any alliance in occupation of these squares receives credit for holding the square. Occupation credit and details will be shown on the ingame tournament pages, as usual. Credit is based on the length of occupation of each square. Time occupied by an alliance on each square counts towards the Alliance total. This credit is on an alliance basis - individual players cannot receive rewards from participating in these tournaments. You are not allowed to leave your alliance, or be kicked from your alliance while you have any armies present on one of the Tournament Squares. All NAPs, Confeds etc are suspended for the duration of this tournament for any military interaction on the Tournament Squares. The Peace of the Camp rule will not work on these Tournament Squares. The alliance that holds each individual regional square for the longest period of time during the tournament month is declared the Regional Winning Alliance for the tournament. All activity on these tournament squares in each region will also be aggregated, so the top 3 alliances that overall have the most amount of possession across all squares will be the Global Winning Alliances, ranked First, Second and Third. All tournament activity will be summarised on the tournament pages ingame, as usual. THE REWARDS The First, Second and Third Global Winning Alliances will receive a medal customised for their level of victory (Gold, Silver and Bronze respectively), as well as the Season and Year of victory embedded into the medal design. However, the really serious reward here is for each Regional Winning Alliance. INTRODUCING REGIONAL TOTEMS Each Regional Winning Alliance will get to choose a REGIONAL TOTEM - an incredibly powerful and valuable landmark that will operate until a later winner chooses to change it. Once chosen, each region's totem provides an effect on ALL CITIES located in the entire region, until replaced. Please note that - once chosen - the totem CANNOT BE CHANGED UNDER ANY CIRCUMSTANCES until the next regional winner of the next tournament chooses to change it. THE REGIONAL TOTEMS & BONUSES
So, to summarize... as the Regional Winner of any one of these tournaments, you can set (or remove) an additional bonus that applies to all cities in the entire region you won. That's pretty powerful! There will also be a new satellite button off the World Map icon on the top of your screen, which will take you to the Regional Summary page. This page will summarise (once the first Regional Tournament is completed) the current Regional Winning Alliance, the totem they've chosen, who precisely (in the Regional Winning Alliance) chose the totem, and when it was chosen. There will also be a link to a Regional Detail page, which will summarise the entire totem history for each region. This satellite button and link are not yet live. FAQs Q. Wait! This bonus will apply to all cities in the region once it's been chosen? Q. If we win multiple regions can we have different totems in each region? Q. If our alliance wins a region, do we have to make the choice of totem within a certain time period? Q. If our alliance wins a region, who in the alliance gets to make the choice of totem for that region? Q. Alliance SuperUser X made a mistake in choosing our totem! Can we choose again? Q. I don't participate in tournaments, why should another alliance have a say in what bonus I get? Q. I'm not a Regional Winning Alliance SuperUser. Why shouldn't I have a say in which totem is chosen? Q. Why is the February tournament called Spring as that seems more like Winter to me, same with the August tournament for Fall? The Illy Seasons are:
Q. When the quarterly tournament is not running, do these totem squares function as regular tournament squares? Q. Does this mean that the tournament squares are going to rotate reliably every 3 months? This means that 4 months of the year are given over to these dev-run Regional Tournaments, and 8 months of the year are provided for interested alliances to run their own tournaments or combat practice on these squares. Q. These totem bonuses are great and all, but they're pretty generic resource-driven ones. Will there be more interesting totem bonuses available in the future? We hope you all enjoy this new feature of Illyriad, and thank you for your continuing support! Happy 10th Anniversary! Regards, GM Stormcrow, GM Cerberus, GM Thundercat Edited by GM ThunderCat - 31 Jan 2020 at 17:47 |
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