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01AUG24 - Eaglesbrood Faction Relaunch

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    Posted: 01 Aug 2024 at 16:21

The DEVS are pleased to announce the relaunch of the Eaglesbrood Faction. This is the first major update to Faction content since their content launch in October 2010, subsequent content updates in December 2010, and hub expansion in July 2011.


This relaunch includes:


  • Completely rewritten profile and lore.

  • Four new NPC units with custom art and stats.

  • Four new, mysterious eyrie spawn points with custom art.

  • Additional relationships with other Factions vis a vis new inter-factional standings (IFS).

  • A revamp of the ‘Brood’s Default Racial Standings (DRS).

  • A new “Mythical” race classification (replacing “Monstrous” for the previous Eaglesbrood Faction).


The Lore


The new profile and lore for the Eaglesbrood replaces the previous version, which spoke of the Giant Eagles as mythical, monstrous specters that had long passed into legend, with the human “Eagle Hunter” being the only NPC unit associated with the Faction. 


The remake of the lore is based on a document from Illyriad’s mythos, entitled, “Word of Li Lon Go, Third Adept of the House of the Tranquil Waters.” This document presents a creation story that references the Eagles:


In the beginning there was a time of peace. The Divine Land of the Five Ranges was governed by many Daimyo who respected and feared the Gods and dared not wage war upon each other. The Gods, although happy to be worshipped, felt that there lacked a cohesion to the races of men and believed they could be much greater than they were. Mankind so far was a disappointment. 


A great debate arose between the six Gods of the Upper Circle on what to do about it. Zao Kesh, the god of Wind and Horses, argued that the mountains were irrelevant and the men of the plains should rule. Ten Kulch, the God of the Black Bile, argued that all man should only worship him in his vile ceremonies. The reclusive Taolin Vu, God of the Heights and Eagles did not participate much in the dialogue, only to add that all the mud-crawlers as he deemed the valley people, should respect their natural superiors, the mountain dwellers. Tamarinda Laka, the Goddess of Knowledge and Peace, tried her best to keep the argument civil, but secretly instructed her devotees to prepare distant mountain strongholds to preserve the ancient knowledge, should the Gods not come to any agreement and bloodshed ensue. Wen Babo, the God of Music, Archers, and Thieves, wanted gaiety and art spread throughout the lands. 


Since the lore directly associates Taolin Vu with both mountains and eagles, we used this as a cue to remake the Faction’s lore, and to tie in the Kanchalka people: 


Ultimately, however, the argument was decided by the great Lao Te Shin, First amongst the Gods. He avowed that each God may have their own area and Race of men to follow them. To Zao Kesh, he gave the Plains of Keshalia and the Horse Nation of Tipu Khan. To Taolin Vu, he allocated the mighty Mountains of Taomist and the mountain men of Kanchalka. He banished Ten Kulch to perform his bloody rites in his desert fastness of Kajadum, far to the South and named his followers the Hashashin. Tamarinda Laka did not wait to be given a land or people. She retreated to the distant mountains of Tamarin, far to the North, with her warrior monks, the Tien Zao, to the fastnesses they had prepared in advance. For himself, Lao Te Shin kept the most fertile valleys of Laoshin, the breadbasket of the world, upon which to build his great cities. These cities were to be known as the Forbidden Empire. He curtly told Wen Babo that he deserved no land, but could be worshipped in taverns and other houses of ill repute.


We feel that this mythos strongly suggests a connection with Taolin Vu, the Giant Eagles, and the Kanchalka, making it relatively easy to reforge their lore without having to make something brand-new that might seem anachronistic or out-of-place.


IFS and DRS Standings


The new and edited inter-factional standings (IFS) were also inspired in part based on this source material. For example, Lao Te Shin’s banishment of Ten Kulch was the impetus for a negative rating with the Hashashin; the association with the Kanchalka gives them a very positive ranking, etc. Some of the IFS stats are inspired by the new DRS stats as well.


We have reworked the Default Racial Standings to be less extreme than previously, when they were treated as “Monstrous.” We’ve done this so that players of all races will have an opportunity to interact with the Eagles, with some having a slight advantage over others.



“Mythical” Race Classification


The Giant Eagles were originally classified as part of the “Monstrous” race. With the rewriting of the lore, we saw an opportunity to create a new “Mythical” race. The Eagles will be categorized as such, and this new Mythical classification offers us a new avenue for future content updates and launches for Factions. The Eagles are not mere animals, nor are they monsters. They are sentient, spiritualized beings that are closely associated with the gods characterized in Li Lon Go’s ancient text.


Eyrie Locations


Some Factions have spawn points instead of trade hubs. We decided to make the Giant Eagles’ eyries something new and different from both trade hubs and spawn points. You will notice that they have identifiable locations on the map, and there are custom icons for each of them. 


Unlike trade hubs, which appear on the Strategic Map and Faction profile pages, the positions of the eyries are not documented within the game; players will need to search for them. Clues to their geographic locations can be found in the mythos and new Faction profile.


While the Giant Eagles are an Elgean Faction, we did give them a dual presence in both Elgea and the Broken Lands, so that players in the BL might have an opportunity to interact with them.


New NPC Units


We are excited to debut 4 new Giant Eagle NPC units associated with the Faction. The original lore for Eaglesbrood only hinted at their existence, and the associated unit, the “Eagle Hunter,” simply hunted the Eagles (or hunted after their legend). We felt it was important for the Eaglesbrood to be composed of actual Eagles rather than those who hunt them. 


The unit stats can be found on the Faction profile page by clicking the units’ thumbnail images, as well as referenced here:



Name

Move Speed

Carrying Capacity

Attack

Spear Defense

Sword Defense

Bow Defense

Cavalry Defense

Type

Scout Eagle

67

150

800

1100

1080

950

1060

Mythical

Guardian Eagle

65

200

1050

1150

1250

1080

1170

Mythical

Warrior Eagle

73

250

1660

1780

1700

1820

1730

Mythical

Hunter Eagle

75

280

1580

870

840

810

880

Mythical




The new eagle units are incredibly powerful. We used the Undead Dragons as a baseline for their attack and defense stats, generally giving the Giant Eagles about a third of the Undead Dragons’ power. However, we gave the Eagles faster speed and carry capacity compared to their undead, monstrous counterparts. How speed and carrying capacity will factor into players’ experiences with the game will be further implemented wih Faction AI. 


All of the Eagle units are marked as cavalry units, owing to their speed and weakness to the bow.


You will also see the original Eagle Hunter unit reappropriated to the Kanchalka Faction as a “Kanchalka Eagle Rider.” A new description also accompanies this unit as well as tweaks to their unit stats. More to come on the purpose of this unit in future updates.


Pre-Faction AI Behaviors


While the full Faction AI behavioral engine is not yet live, all NPC Factions’ behaviors are automated via the game's fully customizable behavioral engine, uniquely set for every Faction. You will see the Eaglesbrood behave similarly to other NPC Factions, but with its own unique characteristics. Once Faction AI launches, the Giant Eagles’ behaviors will be governed by that new system in a similar manner to the other Factions, with behaviors being dictated by players’ and alliances’ rankings with them.


You can review the new Eaglesbrood Faction content on their profile. We hope you enjoy the new Faction content!

Edit: added the rationale for using cavalry as the unit type for the Eagles.


Edited by GM Jejune - 02 Aug 2024 at 14:08
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bzn Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 16:30
there is no equipment with stats against this new mythical typing, is that planned
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Jejune Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 17:26
Hi Bazoon. Yes, we have future plans for further releases around Eaglesbrood, for sure.

In the meantime, you'll have to fight them with non-mythical weapons . . . if you dare.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sif Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 17:49
So mythical is and race and unit type?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Jejune Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 19:03
Only a new race type, Sif. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Remy Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 19:09
There doesn't seem to be a unit type attached to them atm, at least not from the Faction page. I'll have a scout report tomorrow so maybe that'll be different 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Stormcrow Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 19:20
Originally posted by Remy Remy wrote:

There doesn't seem to be a unit type attached to them atm, at least not from the Faction page. I'll have a scout report tomorrow so maybe that'll be different 


You might need to do a browser refresh (Ctrl+F5 on windows) to get them to show and/or a login or logout.

But these should be there:



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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sif Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 19:32
so its No unit type ? like spear /bows ...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Remy Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 19:32
Still not seeing any unit class on them. Just the Mythic race
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Post Options Post Options   Thanks (2) Thanks(2)   Quote Remy Quote  Post ReplyReply Direct Link To This Post Posted: 01 Aug 2024 at 19:40
Will post what we know about the Eyries so far here:

Talaf Anon: 728 331 (First Eyrie discovered. Credit to Othello).
Pand Pinnath: 907 -1369 (Proud Discovery of the Rodent Nation). 


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