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GM Jejune View Drop Down
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Direct Link To This Post Posted: 14 Jun 2025 at 15:32

Bronzehammer is the trading post for Clan Reashag, the Norweld-based dwarven faction. Nestled on a riverbank near a thick forest glade that meanders north of the craggy peaks of Norweld's Ironspine Mountains, Bronzehammer is closely associated with Reachag's single trade hub Caer Morock, which distributes raw materials and finely-crafted goods alike throughout Elgea. While Caer Morock is often the go-to city for trade with the Reachag clan, Bronzehammer was established to make it easier for traders to barter and purchase items from the dwarves who are coming from the north. Swampland, thick forests, and the Ironspine mountain range can make it difficult to reach Caer Morock by land. Bronzehammer's riverside location, complete with an extensive port and navigable waters, make it easy for traders to use a safe, fast water route to and from the region.

The trading post is set up similar to a plaza, with a large courtyard that hosts dozens of stores, booths, and stalls for dwarven traders. While Caer Morock is a major city with ample space for a wide range of trade, Bronzehammer's trade footprint is more limited, with Clan Reashag only allowing its own kin to establish stores in the plaza and maintain small dwellings. Very few dwarves live in the city full-time; most dwarven families send some of their kin on Wednesdays to arrive at Bronzehammer that evening to set up for a 4-day trade expo starting the next day, which is when traders arrive en masse. As there are no inns at Bronzehammer, traders usually moor off the coast of the trading post on Wednesday night in time to hit the docks early on Thursday morning.

Bronzehammer features an impregnable wall that gives the trading post more of a look of a small castle or fort than a trading post, as it is designed to repel raids from the Parvacones, who are small and deft enough to stealthily navigate the forests and swamps by land and assault the plaza during trade time. Inside the courtyard, private dwellings and other administrative buildings are constructed of stone and other minerals mined from the Ironspine Mountains nearby.
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Direct Link To This Post Posted: 21 Jun 2025 at 14:10


Unless you're a goblin, Scavenrock is just about the worst place you could ever find yourself in throughout all of Illyria. Described as "sullying the otherwise pictureque landscape of the meadows that roll west toward the Fremorn River, Scavenrock is a spawn site and hovel of the Sundog Gith goblins. Twisted wooden huts, bound with sinew and cloak, rise hunched over narrow, winding paths, while the air is filled with the acrid smoke of constantly smoldering bonfires used to ward off intruders. Scavenrock’s goblins, their skin marked with stories of vengeful ink, roam their hovel with a vigilance borne of centuries of bloodshed, ever ready to defend their hard-won freedom with silent knives and ruthless stratagems.  
 
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Direct Link To This Post Posted: 27 Jun 2025 at 13:53


Oramatete is a renowned faction trade hub located in the Lapo'a Lua region and serves as the principal center for the human Kapikami faction. The city is celebrated for its picturesque harbors, where white-walled structures topped with blue-tiled roofs cluster along sparkling, sun-washed bays, interlaced by broad piers and vibrant market squares. Oramatete rose to prominence as a seat of resilience and renewal for the Kapikami survivors after the Sundering, acting as a beacon of maritime culture and commercial recovery. Its elegant arcades and palm-fringed promenades overlook bustling docks, reflecting a spirit of perseverance and the steadfast traditions of Kapikami sailors and traders.
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Direct Link To This Post Posted: 29 Jun 2025 at 14:24


New Tal is a faction trade hub located in the Pamanyallpa region, overseen by the Tal Colonists. Founded as a beacon of expansion and hope following the upheavals in the Old Kingdom of Tal, New Tal stands as the centerpiece of colonial ambition on this frontier. The city showcases broad, orderly avenues lined with whitewashed stone buildings, and its distinctive Council Hall -- topped by a gleaming spire -- serves as both an administrative center and a rallying point for settlers. The disciplined, harmonious design of New Tal reflects the Tal Colonists' values of order, cooperation, and a fresh start in Illyria’s new lands.
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