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Topic ClosedExploit Allowing NPC's to Join a Player's Army

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Direct Link To This Post Posted: 11 Aug 2013 at 18:20
For those who do not know how it works-

for exmpl you have 8 cities and get to 130k pop, then you send siege to capture 9th town, then you send settlers.You must make sure that siege is finished before settlers arrive at designated location, but they must be sent before siege is finished.So both sieged/captured city and newly settled city is in players control.From 8 cities you get to 10 with minimal effort .It can be used in different combinations, some can probably result in having 12 cities.

I have not used that personally so i am not 100% sure if that is how it works, it has been long time since i was explained how it can be done.Last i hear about it was that devs have removed that bug many months ago.As far as i know no VIC player has ever used that.I would not mention it here if not for players that i know who have used all effort to get to 10 city in fair way and according to game rules.
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Direct Link To This Post Posted: 11 Aug 2013 at 19:45
If we catch anyone purposefully using this exploit to gain towns, for any other reason than to expressly help us locate and fix the bug, there will be problems for that person. 

We are in the process of investigating it further, because I was under the understanding it was already resolved.

GM Luna


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Direct Link To This Post Posted: 11 Aug 2013 at 19:49
Since we have't seen any names of people with 12 or 11 cities I will assume its just one person thinking it wasn't cleared up.  If you can't give us a name for a problem  we can obviously check to see if its true, then we would have to assume that your just rambling.

If it isn't, give us the name of the player with 11 or 12 cities then we can all siege their extra cities and fix the problem and the devs won't have to do a thing.

As for the NPC bug, it seems those of  you who hunted all your nearby animals to extinction now have a very slight advantage over those who didn't.  4th school of beast magic it turns out is more powerful than you thought.


Edited by DeathDealer89 - 11 Aug 2013 at 19:50
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Direct Link To This Post Posted: 11 Aug 2013 at 19:55
There are some players that used this bug to get more towns then they should.

But with illytools population history, evidence is available. The way how this bug works is that one player creates 2 or more new towns within one day (usually within few minutes) and town creation date and time are part of official xml data.

So I created a list of suspicious towns and check some of those suspicious players in illytools. Some are of course ok but some are not.

Like this guy here: 18th August he had 7 towns and 80k pop. Then next day he captured one and created another town so had 9 towns with population not even near to 130k.
http://www.puzzleslogic.com/illy/downloads/1.png

Or this player with 10 towns and around 160k pop. He got last 2 towns 9th July evening within 1 hour.
http://www.puzzleslogic.com/illy/downloads/2.png

Sometimes it may look like exploit but in fact it could be ok. Like this player with 1 town and 1k pop and next day with 4 towns but it is actually possible to do.
http://www.puzzleslogic.com/illy/downloads/3.png


I think there are not so many exploiters.



Edited by MoguI - 12 Aug 2013 at 12:28
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Direct Link To This Post Posted: 11 Aug 2013 at 21:42
its pretty simple getting 10 castles with team work anyways and some find that having ten isnt always an idea situation
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Direct Link To This Post Posted: 12 Aug 2013 at 06:35
Originally posted by Sir Bradly Sir Bradly wrote:

So you think it would be prudent strategy to waste my troops clearing NPCs in the middle of a war?  Are you getting paid by Bane to give this advice?  :P

SB

Haha, you've discovered my latest occupation, I'm a mercenary for hire to the alliance of mercenaries for hire. Damn, guess I'll need to look in the classifieds again.

Good to see your sense of humour remains intact SB, hope the war is going well, whatever its about. I had assumed it was just a war by arrangement, did not think there was real angst among the two combatants.
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Direct Link To This Post Posted: 12 Aug 2013 at 17:29
Originally posted by DeathDealer89 DeathDealer89 wrote:

Since we have't seen any names of people with 12 or 11 cities I will assume its just one person thinking it wasn't cleared up.  If you can't give us a name for a problem  we can obviously check to see if its true, then we would have to assume that your just rambling.

If it isn't, give us the name of the player with 11 or 12 cities then we can all siege their extra cities and fix the problem and the devs won't have to do a thing.

As for the NPC bug, it seems those of  you who hunted all your nearby animals to extinction now have a very slight advantage over those who didn't.  4th school of beast magic it turns out is more powerful than you thought.
Im not 100% sure who they are referencing however Macaam of Aesir had 12 cities. Dittobite of Crows had 11 a long time back and even has a pic on his profile in memory of his "first to acheive 11 towns". I know of many many ppl who used this exploit to get to 10 cities. If Luna would like a list feel free to igm me. 

As for the NPC issue- Im sure its received enough attention that it will be resolved "soon". Its a bug we just recently learned about. The town exploit has been known for a long time and nobody ever closed the loop 
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Direct Link To This Post Posted: 12 Aug 2013 at 19:03
If you truly know of "many people" using exploits, yes, I'm going to need to hear names so we can investigate. Put it in a petition please.

Luna
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Direct Link To This Post Posted: 12 Aug 2013 at 19:17
Originally posted by GM Luna GM Luna wrote:

If you truly know of "many people" using exploits, yes, I'm going to need to hear names so we can investigate. Put it in a petition please.

Luna
filing now 
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Direct Link To This Post Posted: 12 Aug 2013 at 19:43
Originally posted by GM Luna GM Luna wrote:

If you truly know of "many people" using exploits, yes, I'm going to need to hear names so we can investigate. Put it in a petition please.

Luna
Ticket 9218 for reference GM Luna
"Our generation has had no Great Depression, no Great War. Our war is spiritual. Our depression is our lives."
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