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Topic ClosedExploit Allowing NPC's to Join a Player's Army

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Brandmeister View Drop Down
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Direct Link To This Post Posted: 11 Aug 2013 at 01:46
Another level of tactics? Rubbish. Even if everyone knows about it, this is still a bug and an exploit. It just randomly penalizes players in areas where legions of rats and poisonous crawlers can wander near their cities. In some places like the southern islands, there is an extreme density of strong NPCs in large groups.
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Daefis View Drop Down
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Direct Link To This Post Posted: 11 Aug 2013 at 01:20
Whilst I agree this should be fixed by our errant developers it's now open knowledge and works for both sides surely? So hardly a case of picking sides:) This does actually seem to offer another level of tactics....

Edited by Daefis - 11 Aug 2013 at 01:32
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Sir Bradly View Drop Down
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Direct Link To This Post Posted: 11 Aug 2013 at 00:40
So you think it would be prudent strategy to waste my troops clearing NPCs in the middle of a war?  Are you getting paid by Bane to give this advice?  :P

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Mr Damage View Drop Down
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Direct Link To This Post Posted: 10 Aug 2013 at 23:21
Originally posted by Tordenkaffen Tordenkaffen wrote:

Or...Keep critters away from your cities!

Exactly
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Direct Link To This Post Posted: 10 Aug 2013 at 14:04
sounds like strategy to me, i vote allow it
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Tordenkaffen View Drop Down
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Direct Link To This Post Posted: 10 Aug 2013 at 09:06
Or...Keep critters away from your cities!
"FYI - if you had any balls you'd be posting under your in-game name." - KP
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Epidemic View Drop Down
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Direct Link To This Post Posted: 10 Aug 2013 at 06:28
So then it is an exploit, one that definitely needs to be fixed.
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Sir Bradly View Drop Down
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Direct Link To This Post Posted: 10 Aug 2013 at 01:43
It is not random.  If you send a blockade to the square where an npc is currently residing, the blockade will be reinforced by the npc.  Not too much fun when at war and a myriad of crawlers is blockading your city and you have to waste 4000 cavarly to clear and your enemy only loses one troop.
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Mr Damage View Drop Down
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Direct Link To This Post Posted: 09 Aug 2013 at 23:11
I like this randomness, dont think its an exploit.
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Direct Link To This Post Posted: 09 Aug 2013 at 21:40
Idk if I would call this an 'exploit'  it may not be intended but its completely random if a set of animals decides to reinforce.  No one can send an empty siege army and use 100k animals to do the siege.  

Also from my understanding the 12 city exploit has already been fixed.  And as Brand said there isn't anything wrong with having under 150k with 10 cities.  
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