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Topic ClosedExodus Alters Underlying Terrain...?

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TomBombadil View Drop Down
Greenhorn
Greenhorn


Joined: 15 Aug 2012
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Direct Link To This Post Posted: 06 Mar 2013 at 22:13
I've witnessed this as well.

Two cities in the last two months changed a large mountain square to normal plains after exodus.
Both large mountains were there long before my cities initially settled on them.
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abstractdream View Drop Down
Postmaster General
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Joined: 02 Oct 2011
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Direct Link To This Post Posted: 06 Mar 2013 at 21:44
My last Exodus was around August of last year but looking at the square I left behind it is as I assumed it should be, an all 5 plot, plains square.
Bonfyr Verboo
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Darmon View Drop Down
Forum Warrior
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Direct Link To This Post Posted: 06 Mar 2013 at 19:44
So far I've done exodus with two towns, and both times the underlying terrain where the city used to be was altered (both started on large mountains, and one became small hills while the other became plains).

I assumed the game was trying to normalize some of the anomalous terrain that exists because of how the game world used to be (when the fractal map was added, apparently towns kept their directly adjacent terrain types, even if that made things a bit silly).

So what I'm wondering is, has anyone noticed a pattern of the shifts?  Does it only happen when the prior terrain is a mountain (or do people only notice when mountains suddenly disappear)?  Since the immediately surrounding terrain doesn't seem to affect anything, perhaps the new terrain is just randomly determined from all the applicable terrain types for the biome and elevation?  Or does the alteration not always happen?
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