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HATHALDIR
Forum Warrior
Joined: 01 Jul 2011
Location: Adelaide
Status: Offline
Points: 380
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Posted: 16 Jul 2012 at 14:28 |
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I congratulate H? on their ability to maintain maximum membership, increase their powerbase, and innovate within Illy. I have several friends in H? who are fine people and players! I think there major issue is LoJ joke in the Consone thread, i mean Gazpacho? Its going to take more than cold soup to get Kumo out of bed!
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There's worse blokes than me!!
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Avion
Wordsmith
Joined: 09 May 2012
Location: Meilla
Status: Offline
Points: 111
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Posted: 16 Jul 2012 at 14:26 |
Gilthoniel wrote:
ill own up to not having thought about the title of this thread before entering my post. 
I think you may have missed the point of my post though - which is:-
- relying on lax rules ( or the application of them) concerning inactive accounts to control territory ...or for that matter to amass armies is not good practise for alliance leaders and not a fair way to maintain ranking or territory at the expense of others.
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But didn't Rill just point out that inactives in Alliances get deleted by the system? So any "advantage" to the alliance is short term, isn't it? And if all Alliances know about this "flaw" and "exploit" it, then where's the unfairness? (Oh, and just to maintain the topic of this thread: "Down with H?!")
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Suppose they gave a war and nobody came?
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Gilthoniel
Forum Warrior
Joined: 11 Oct 2011
Location: Cuiviénen
Status: Offline
Points: 211
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Posted: 16 Jul 2012 at 11:51 |
Rill wrote:
KP said the opposite. He said that it is to the benefit of alliances to have all members be active. ...
...I do commend the poster for bringing the subject back to H?-related conspiracy theories, however.
Well done! |
Uhmm thanks. Actually that wasn't my intention but I think I will own up to not having thought about the title of this thread before entering my post.  I think you may have missed the point of my post though - which is:- - relying on lax rules ( or the application of them) concerning inactive accounts to control territory ...or for that matter to amass armies is not good practise for alliance leaders and not a fair way to maintain ranking or territory at the expense of others.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 16 Jul 2012 at 11:20 |
KP said the opposite. He said that it is to the benefit of alliances to have all members be active.
Sadly, people do go inactive from time to time; in those cases many alliances choose to siege and capture the cities themselves. Some may argue this confers an unfair advantage on the alliance and that cities of inactive players should be free for everyone to siege. Others counter that alliances invest in the development of their players and are recouping their losses. Personally, I'd rather have a player stay active than have an opportunity to siege his/her city any day of the week.
Inactives that are in alliances are deleted on the same schedule as inactive accounts not in alliances. The only sense in which they might control a territory is by the physical location of their cities. If a player wished to challenge this, he or she would always have the option of attempting to siege a city, an option the alliance might choose to oppose.
However, realistically, if a large alliance such as H? does not want a settlement in proximity to their area, they have far more robust options than soon-to-be deleted inactives to prevent such a development. Huge armies spring to mind as a possibility.
I do commend the poster for bringing the subject back to H?-related conspiracy theories, however.
Well done!
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Gilthoniel
Forum Warrior
Joined: 11 Oct 2011
Location: Cuiviénen
Status: Offline
Points: 211
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Posted: 16 Jul 2012 at 10:50 |
The_Dude wrote:
KillerPoodle wrote:
The_Dude wrote:
I don't understand how inactives consume alliance resources. Do you ship resources to inactive accounts?
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If you only have 100 seats in the alliance then every seat which is not occupied by an active and dedicated member who is willing to learn and contribute their ideas/effort is dragging your alliance down.
| Obviously an inactive in a full alliance is in the way. But most alliances are not full. Maybe someday that will be concern for RES.
RES holds inactives that have cities on nice squares in Tor Carrock or Mid Kingdom simply because the turf has value to RES - a practice I believe is somewhat common, at least among the alliances that are aiming for a concentrated area. Inactives are also held for younger members to farm. Some hang around just because no one takes the time to actually kick them (that reminds me...  ) - the system will get them soon enough.  |
As a fairly new player I am bit worried by this part of the discussion between KP and TD.
I read that the Code of Conduct states:
- "Each person may only have 2 Illyriad accounts per server."
Now, I read somewhere else that each account is also allow to sit two other accounts and I suppose the time limits for sitting may link to the Devs time periods for deleting "inactive accounts"
Put in that context; are you saying that RES deliberately holds inactive accounts to hold " nice squares in Tor Carrock or Mid Kingdom simply because the turf has a value to Res"?
Thats sounds unfair to me and if it is done within the rules then the rules should be changed.
Alliances should not be allowed to hold "inactive accounts" for 90 days at the expense of other "active" alliances.
I ask the same question of KillerPoodle because his statement:
"I don't understand how inactives consume alliance resources"
...seems to indicate that H? may be relying on "inactive" accounts to maintain control over territories?
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 16 Jul 2012 at 02:59 |
KillerPoodle wrote:
The_Dude wrote:
I don't understand how inactives consume alliance resources. Do you ship resources to inactive accounts?
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If you only have 100 seats in the alliance then every seat which is not occupied by an active and dedicated member who is willing to learn and contribute their ideas/effort is dragging your alliance down.
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Obviously an inactive in a full alliance is in the way. But most alliances are not full. Maybe someday that will be concern for RES. 
RES holds inactives that have cities on nice squares in Tor Carrock or Mid Kingdom simply because the turf has value to RES - a practice I believe is somewhat common, at least among the alliances that are aiming for a concentrated area. Inactives are also held for younger members to farm. Some hang around just because no one takes the time to actually kick them (that reminds me...  ) - the system will get them soon enough. 
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Posted: 15 Jul 2012 at 20:12 |
The_Dude wrote:
I don't understand how inactives consume alliance resources. Do you ship resources to inactive accounts?
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If you only have 100 seats in the alliance then every seat which is not occupied by an active and dedicated member who is willing to learn and contribute their ideas/effort is dragging your alliance down.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Kumomoto
Postmaster General
Joined: 19 Oct 2009
Status: Offline
Points: 2224
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Posted: 15 Jul 2012 at 19:11 |
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What an ossified position, Ossian. This is the same tired treacle we've always heard. And, btw, H & Crows are, imo, quite similar in our approaches to the game.
Edited by Kumomoto - 15 Jul 2012 at 19:12
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Starry
Postmaster
Joined: 20 Mar 2010
Location: California
Status: Offline
Points: 612
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Posted: 15 Jul 2012 at 19:09 |
Ossian wrote:
Tordenkaffen wrote:
I think you approach the problem from a wrong angle, if I may be so bold as to add to this thread. H?'s size and ability is not a problem - its a result of the hard work from leadership and members. Having experienced the broad variety of leadership in Illy's alliances, I think people should focus more on working together to make alliances more potent and meaningful. And perhaps even insist that alliances adopt the practice of removing inactives consistently, so that active resources aren't wasted keeping dead alliance husks afloat. Cooperation and activity is key |
H? are and have been for sometime now the premier alliance in Illyriad. All their leaders like HM,Kumo,Starry etc, and long term players like Anjire, Create et al will all join with Tord in asserting that " it's a result of hard work from leadership and members" . Yet all them know that it was infact achieved by propaganda, intimidation and downright dirty tactics ... but that is now behind them. H? are now established in Illyriad and like all gangs are seeking to legitimise their position by rewriting game history and coming down heavily on any view that defies what they see as their rightful entitlement at the top of the alliance rankings. Their size is a problem and the very fact that HM and Lawn have recently warned people who they see as flouting there 10 square rule shows that H?'s size is a problem. H?'s size may be the motivation behind the formation of Consone where independent alliances . Tord you say that "Cooperation and activity is key" for all alliances and most would happily agree with that but I contend that will never be the case so long as H? continue on their present policies of mocking and intimidating any alliance that it perceives as a threat to its position. We recently saw a classic example of that by the reactions of Kumomoto and Llyron of Jaensch to Consone thread where instead of an honest congratulation they tended towards provocation. To be honest Tord other alliances like the Crow family have long been following the road of "cooperation and activity" and now we seen the new Consone intitiative which is bold step in that direction. So you could stay that it is H? who are out of step and not everyone else. |
I'm going disagree with you very strongly that propaganda built up our cities, our armies and our alliance. This game takes time and dedication to understand and the nuances of every change. It has taken hard work by everyone in H? to build up and grow in this game. Are you saying anyone that has several cities didn't work for it? or just H? members? Our members are required to be active and growing, much the same as in other alliances. Are you faulting H? for this requirement and not other alliances? Your logic is skewed, hard work in this game does yield results and dirty tactics don't have to be used to accomplish growth. Activity and understanding of the game, however, are important to growth in this game. I'm not even going to ask what dirty tactics you are referring to but the suggestion that anything but hard work has built up big accounts in H? (or any other alliance) is ridiculous and, of course, intentionally insulting. H? has done nothing to stop any player's growth in this game and you only have to look at the ranking to see that fact.
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CEO, Harmless? Founder of Toothless?
"Truth never dies." -HonoredMule
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Ossian
Forum Warrior
Joined: 12 Oct 2010
Status: Offline
Points: 456
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Posted: 15 Jul 2012 at 17:57 |
Tordenkaffen wrote:
I think you approach the problem from a wrong angle, if I may be so bold as to add to this thread. H?'s size and ability is not a problem - its a result of the hard work from leadership and members. Having experienced the broad variety of leadership in Illy's alliances, I think people should focus more on working together to make alliances more potent and meaningful. And perhaps even insist that alliances adopt the practice of removing inactives consistently, so that active resources aren't wasted keeping dead alliance husks afloat. Cooperation and activity is key |
H? are and have been for sometime now the premier alliance in Illyriad. All their leaders like HM,Kumo,Starry etc, and long term players like Anjire, Create et al will all join with Tord in asserting that " it's a result of hard work from leadership and members" . Yet all them know that it was infact achieved by propaganda, intimidation and downright dirty tactics ... but that is now behind them. H? are now established in Illyriad and like all gangs are seeking to legitimise their position by rewriting game history and coming down heavily on any view that defies what they see as their rightful entitlement at the top of the alliance rankings. Their size is a problem and the very fact that HM and Lawn have recently warned people who they see as flouting there 10 square rule shows that H?'s size is a problem. H?'s size may be the motivation behind the formation of Consone where independent alliances . Tord you say that "Cooperation and activity is key" for all alliances and most would happily agree with that but I contend that will never be the case so long as H? continue on their present policies of mocking and intimidating any alliance that it perceives as a threat to its position. We recently saw a classic example of that by the reactions of Kumomoto and Llyron of Jaensch to Consone thread where instead of an honest congratulation they tended towards provocation. To be honest Tord other alliances like the Crow family have long been following the road of "cooperation and activity" and now we seen the new Consone intitiative which is bold step in that direction. So you could stay that it is H? who are out of step and not everyone else.
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