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Tensmoor View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 31 Jul 2018 at 10:45
Bug Fix:

Audrey Status tool was not doing anything if there no data about the research tree was available for the current town.  This is now (🤞) fixed. Once again thanks to Wartow for letting me know Thumbs Up
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Post Options Post Options   Thanks (0) Thanks(0)   Quote rajput Quote  Post ReplyReply Direct Link To This Post Posted: 14 Jul 2018 at 13:29
Great additions Tens. Thanks allot Beer


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Post Options Post Options   Thanks (2) Thanks(2)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 11 Jul 2018 at 20:09
Tool Update

Added the ability to select what sort of items you want shown on the Collectable Scan tool. Just check the harvester types/camps you want shown. These settings will survive between calls to the tool but not between logins - when you login everything is unchecked by default.

This was suggested by Wartow (many thanks for his excellent suggestions) but is something that really should have been available from the start.

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Post Options Post Options   Thanks (1) Thanks(1)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 07 Jul 2018 at 02:48
New Tool - Diplomatic Unit Summary

As requested I've added a summary table for diplomatic units similar to the one for military units. It will gather and store (on your device) diplo numbers each time you visit the diplomatic overview page for a town. It does NOT include any units that are out on missions or any Scribes of Allembine.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote rajput Quote  Post ReplyReply Direct Link To This Post Posted: 06 Jul 2018 at 21:01
Used it allot today... Was great help... 

Thanks Tensmoor HugBeer


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Post Options Post Options   Thanks (1) Thanks(1)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 06 Jul 2018 at 10:35
Gone down the road of adding a button to the 3Sq Sov tool that will show a separate window holding details of the base res sov bonus % (per lvl) for each tile within the same 3 sqs.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 05 Jul 2018 at 20:13
Originally posted by rajput rajput wrote:

I have a suggestion for DurcTool.

We have 3Sqr Sov Scan which is great for finding out the various 'Production' bonuses you can attain and its breakdown. Why not create a similar feature/option for Food or basic resources Sov bonuses.

It will be great addition and can simplify and help speed up plot prospecting tasks.

Thanks, 

So in effect an upgrade to the Spot Scan tool that checks the surrounding tiles for resources...
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Post Options Post Options   Thanks (0) Thanks(0)   Quote rajput Quote  Post ReplyReply Direct Link To This Post Posted: 04 Jul 2018 at 21:47
I have a suggestion for DurcTool.

We have 3Sqr Sov Scan which is great for finding out the various 'Production' bonuses you can attain and its breakdown. Why not create a similar feature/option for Food or basic resources Sov bonuses.

It will be great addition and can simplify and help speed up plot prospecting tasks.

Thanks, 


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 04 Jul 2018 at 08:25
Fixed!
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Wartow Quote  Post ReplyReply Direct Link To This Post Posted: 03 Jul 2018 at 23:40
Tens,

I was looking for a way to scan for elementals and I noticed that they would not appear among the "Camps" in the Collectables Map Scan.  Is that on purpose?  What about factions?  I would find it useful to have the elementals in there with the other critters.


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