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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 14 May 2018 at 17:49
There is now a button at the top of the Military Orders page that will show you the combat terrain mods specific to the tile you are targeting. If you change the target square, clicking the button again will update the pop-up.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 12 May 2018 at 14:12


I asked in GC:

[11:54]<Tensor> Question: Do you think a pop-up showing relevant terrain bonuses would be useful when sending troops? ie if sending to plains tells you the attack & def adjustments for each of the troop types on plains.

The responses I got were:

[11:56]<Valaera> I think it could be a thing you can opt out of
[11:56]<Valaera> so yes useful till it is just annoying
[11:57]<TornSky> have the relevant info show on the send army page below the armies awaiting orders
[11:58]<Valaera> or have a box on the page so if you want to see it you can click on it
[12:00]<TornSky> what i would like is a view last scout mission for a square, instead of Ctrl+F in mail to find what was on the square last time i sent scouts
[12:03]<TornSky> or atleast what gatherers/troops/diplos are in route to a square withou having to move to 4 diff screens

So based on those I'm proposing to have a go at a tool that will:
  1. Add a button to show the relevant terrain combat mods for the target tile (probably in a pop-up.
  2. Add a button to check for any diplo reports on the target tile and show links to them in a popup. These links will then open the relevant report in a new tab (I may be able to get it in a pop-up later) however bear in mind that these reports have a limited lifespan (auto-deleted by the system).

Info on gatherers/troops/diplos movements are a troublesome area that so far I've not been able to come up with a workable solution for so that part will not be available for the time being at least.

Please let me know what you think of this and any sugestions you may have regarding it.

Tens

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 12 May 2018 at 09:47
The pop-up now appears/changes if you click the max button for an item. I'm looking into getting the pop-up to position better so it is relative to the item your setting which will mean you can see it without scrolling if the items list is long and your on an item at the bottom.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 12 May 2018 at 08:25
Thanks for letting me know LS, I'll look into that.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Lord Stanley Quote  Post ReplyReply Direct Link To This Post Posted: 12 May 2018 at 04:48
Tens,
The new res tool only calculates the res needed for production if you type in an amount.  If you hit the MAX key, nothing happens.
//elgea.illyriad.co.uk/a/b/309517/av.jpg
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Post Options Post Options   Thanks (1) Thanks(1)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 09 May 2018 at 21:25
New Tool

Added a tool that tells you the needed amount of each res as you type the figures in the building production page.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 04 May 2018 at 01:28
Max Occupy tool is now working again. The button to set the occupy time for anarmy to 14 days 23 hours and 59 mins will appear when you select 'Occupy' as the order. Apologies for it breaking - my bad and I didn't notice till recently.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 19 Apr 2018 at 06:29
The new building description tool should now be fully populated. If you find any buildings with no or incorrect info please let me know.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Bill Cipher Quote  Post ReplyReply Direct Link To This Post Posted: 19 Apr 2018 at 02:21
Thanks Tens 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Tensmoor Quote  Post ReplyReply Direct Link To This Post Posted: 18 Apr 2018 at 23:44
NEW TOOL

I've added a new tool that gives you the same info as you get on the building summary page without having to build it first. It is aimed mainly at newbies so they can see what a building will do before they have to spend time actually building it.

I've added all the buildings I currently have but there are a fair few missing. I'd appreciate it if anyone with one of those buildings in any of their towns could copy the descriptive text from the summary page and send it to me in an IGM or post it here.

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