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Lionz Heartz
Forum Warrior
Joined: 27 Oct 2010
Location: Megan Fox
Status: Offline
Points: 292
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Posted: 27 Jan 2011 at 16:03 |
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Since everyone is claiming territory in this game, I will also...
If any player tries to take this territory from me, it will be met with force and sure death. It should be no secret that this territory was mine all along.
My claim is Megan Fox.
With the new boundries coming up, I will make walls and such to protect Megan Fox from anyone. Now this may sound greedy and like I am a warmonger, but I also claim Angelina Jolie. Same as above, you try to take her from me, force will be met.
By chance you take any of these women from me, you will get destroyed unless you replace them with an equally nice woman.
Thank you and have a nice day.
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Zangi
Forum Warrior
Joined: 15 Jul 2010
Status: Offline
Points: 295
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Posted: 27 Jan 2011 at 13:17 |
Like I said, I don't get how people here are jumping to conclusions about things going bad. Yea, this is a social game. It is also a game of war and diplomacy on the tin. A lot of new players join this game expecting to go out and make war, if not 'now', they would later. There will be players itching to use the army they build on others. Of course, it comes out to be a different sort of game for different people. City builders, socialites and fighters. Heck, in other 'war' games, you barely even need to talk to your enemies. Here, you just attack people and you will get your stuff messed up.
Brids17 wrote:
So as long as they're not destroying new player's cities it's ok then? |
Thats fine with me. If someone isn't willing to cut a deal... and DLord is offering a reasonable one, I wouldn't want them as my neighbor. Plus, most people who would be moving into that territory would be new players and new settlements. One being able to move, the other being easily compensated for and replaced.
Brids17 wrote:
This is a completely ignorant statement. I don't know if you have
noticed but there is a massive gap between those who play the game and
those who go on the forums. If pathfinding comes into the game and
borders and walls are made, I'm sure those things will be seen in game.
In this case, DLord is setting up an invisible border that no one has
any idea where exactly it ends and are expecting people to stay out of
it. |
Any player prospecting a new spot for their capital city should be looking at the surrounding squares to begin with. Heck, it is a one time thing which will effect the players future play experience very heavily. Someone lacking the common sense to do that and being a mule about any sort of talk/negotiation really had it coming. At least this invisible wall is a forewarning to the actual physical wall that will be set up in the future.
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Smoking GNU
Forum Warrior
Joined: 12 Jun 2010
Location: Windhoek
Status: Offline
Points: 313
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Posted: 27 Jan 2011 at 08:47 |
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oh dear, TD. So, by your logic, us claiming our little piece of land is ultimately going to lead to the death of Illyriad. Oh dear, the GMs need to jump into this issue right away!!! </sarcasm>
Seriously, if we can't wage any kind of war because it will "drive away players" (what, every time? Is the tourney going to drive away players because of the warfare on the flags?) then i'd quit right now. I am of the warrior cast, and if i can't actually DO what line of RP i wanted from this game (ie: bashing some ppls head in) then i might as well quit the game right now too.
Why give us troops if we should be too scared to use them, according to you. Stop being so paranoid.
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belargyle
Forum Warrior
Joined: 17 Jun 2010
Location: USA
Status: Offline
Points: 401
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Posted: 27 Jan 2011 at 08:00 |
Faya wrote:
belargyle wrote:
Fourthly, We have asked no one to 'watch' our borders nor is any requested to do so. We do have allies such as Goonies nearby for mutual benefit and they are permitted within our bounds as we discuss or have discussed them. Our allies knew we were moving here to set up a Dwarven Homeland in the Mountains (RP) and we knew in the general areas they were moving to as well. We never openly declared this as not to many were near us at the time OR because they were expanding away from our Homeland. However, things are moving faster and people moving closer so it was necessary for me to post this.
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Dlords and Goonies spoke prior to the "great move" and agreed upon our areas so we wouldnt step on each other's toes. As allies, we felt that it would be the way to go.
High King Belargyle: If you notice Goonies getting too close, please let me know so we can make sure we arent crowding you too much.
Faya
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Thank you Faya,
Your words are fair and as always kind.
We speak with our allies enough to know what you are looking at doing so we can know what to expect and give our opinions on those matters that relate to us. This proclaimation is to allow others that same courtesy and for them to extend it to us as well. Fact is, not many people like build in the middle of mountians as there is not many basic resources.. and if you are surounded by 50 dwarves each with about 2 to 3 cities in a relitively small area for that group already.. I can't imagine any reason TO be there. I'm sure there might be.. but at present, can't think of one.
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belargyle
Forum Warrior
Joined: 17 Jun 2010
Location: USA
Status: Offline
Points: 401
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Posted: 27 Jan 2011 at 07:53 |
The_Dude wrote:
My concern that is that this will emulated by other alliances. And then I could find myself in someone's claimed territory and then driven from Illy. This concern makes me hesitant to invest time, real money (prestige), and emotional energy in Illy.
Let's be real...unless you are H?, there is always someone bigger and stronger than you in Illy.
And let's also recognize that in Illy, the law of the land is Might makes Right.
Further, in Illy, war means players leaving Illy.
Since there is not a game in Illy, only a social environment, there is no point in wars beyond driving players from this virtual environment.
So to me, all this seems to be an artifice to create a Casis Belli so that later Dlord can offer the pretense of fairness in driving players from Illy.
Frankly, I see this as a long-term path to Illy's failure as a commercial venture as more and more players see that Illy is operating as a Prison Gang environment. Only in this Prison, real people can leave at will. And they will leave as they face unfettered attacks for no valid reason except someone else said "give me your city cuz I don't like where it is."
Which then leaves me to think that this is a lot of pointless chest-thumping. Dlord has drawn a line in the sand and double-dog dares anyone to cross thier line. OK. That's thier right. I do not intend to settle in that area.
But...and this is just my opinion...this seems like a silliness squared.
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Let's be real TD.. War does not mean people leaving. In fact, it is one of the reasons people play this game. Unjust wars that are bent on total demolition of all they so choose.. yes.. that can and will lead to people exiting the game post-haste. It was for that very same purpose Dlords tried to help you and your old alliance out, remember. We were are war with our alliance, and you chose to stand down and we negotiated a peace with you, us and our allies. And when one of our own allies turned on their word to you.. us and others stepped in to help stop it.. and eventaully had to go to war with that same old Ally (with other allies of ours) because they became war hungry, and that group had to remove them because they would not relent.
. That was the initial reason for you leaving the game for a while.
They broke their word and wanted nothing more than to removed all your cities and if I remember rightly, others in your alliance as well.
It is the pointless wars and a position that knows nor shows mercy that causes people to leave. However the Illyriad community at large, for the most part, will no longer sit idly by and allow such to happen. Dlords has been approached NUMBEROUS times to help resolve issues between alliance (as I am sure many of the top 10 have as well). I have been told that Dlords are seen to some extent, as arbiters of justice and fair game play and that is why we are asked to help.
Now, why in the WORLD do I say all that? (good question :) )
Because this is part of the game that Illyriad is evolving into. It is complex and challanging and there are so many aspects to grasp in order to survive in various levels and stages. War, diplomacy, attacks, coordination, leadership, leading an alliance, cooporation, ect..
I would however like deal with your statement concerning, "..this seems to be an artifice to create a Casis Belli so that later Dlord can offer the pretense of fairness in driving players from Illy."
As stated previously above, you of all people should know better. Our reputiation speaks for itself. If an alliance wishes war, it will not be because the Dwarven Lords incited it but because others choose to do things in a way that left retalliation our only viable option in order for us to maintain our honor and protect our people. If they desire such, we do not hide from it. In fact, as Dwarves, we welcome the challange but we are not the bullies in the sand box, yet we will remove him if he comes along.
If we become that bully, I FULLY expect our allies and others to thoroughly crush this alliance and wipe it out.
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belargyle
Forum Warrior
Joined: 17 Jun 2010
Location: USA
Status: Offline
Points: 401
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Posted: 27 Jan 2011 at 07:20 |
Smoking GNU wrote:
Yes, we are only "claiming" this area. The rest we are just placing cities. |
Exactly.. and it is not like we are saying - No Touchy! - nor are we saying NO ONE can be in or near us.. we are simply stating speak with us first before you look into plopping down in our midst.
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It is true that allies and friends change through the course of the game.. many of our old confederated allies are no longer even Alliances. Many wished to join us, but since we are a race only alliance we had to turn them away allowing other alliances to grow. However due to our maintained relations with them as well, we gained new and stronger friends. :)
.
I say this because Dlords is known to be both honorable and diplomatic. For the nay-sayers it is really not about the facts regarding Dlords but is really - if someone does what we have done, yet goes rogue with it. Dlords is committed to fairness and fair game play and it is this latter part this is and can be fluid as updates are introduced. Due to this it is also the very nature of this game and soon to the part of playing this game, to designate areas, build up walls, ect..
Remember that it is not Dlords who are bringing this in.. it is just Dlord publically stating our position in preparation for what is to come and that regarding one area we wish to call our own. BTW.. we are NOT expanding our Homeland nor do have any plans to do so. The Homeland was set up in the 'Great Move' and we are expanding it no further.
If others follow suite I would be excited because it would allow us to learn and share what we have garnered to help try to make it a workable and fair-minded adaptation.
Edited by belargyle - 27 Jan 2011 at 08:21
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Faya
Greenhorn
Joined: 18 Jun 2010
Location: USA
Status: Offline
Points: 44
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Posted: 27 Jan 2011 at 02:58 |
belargyle wrote:
Fourthly, We have asked no one to 'watch' our borders nor is any requested to do so. We do have allies such as Goonies nearby for mutual benefit and they are permitted within our bounds as we discuss or have discussed them. Our allies knew we were moving here to set up a Dwarven Homeland in the Mountains (RP) and we knew in the general areas they were moving to as well. We never openly declared this as not to many were near us at the time OR because they were expanding away from our Homeland. However, things are moving faster and people moving closer so it was necessary for me to post this.
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Dlords and Goonies spoke prior to the "great move" and agreed upon our areas so we wouldnt step on each other's toes. As allies, we felt that it would be the way to go.
High King Belargyle: If you notice Goonies getting too close, please let me know so we can make sure we arent crowding you too much.
Faya
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Faya
Greenhorn
Joined: 18 Jun 2010
Location: USA
Status: Offline
Points: 44
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Posted: 27 Jan 2011 at 02:51 |
Grego wrote:
Is this much different from Mal Motshan territorial claims?
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I dont feel this is like TMM. TMM claimed an ENTIRE region, which was a newbie spawn area, and remove them before they could get going.
DLords is a honorable alliance whom we are honored to be closely allied with.
As one of their neighbors, we support them in this.
Faya Goonies
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Mandarins31
Forum Warrior
Joined: 05 Jun 2010
Status: Offline
Points: 418
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Posted: 27 Jan 2011 at 01:54 |
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A prison, a prison.... yes you are not wrong. if you do a military action, everyone looks carefully at you ready to correct you if you go too far. everything works with bluf, diplomatics intesrests, wise actions, negociations, explainations.
in fact that's pretty like our actual military context all over the world. every big contry has the atomic bomb, but that is just to show their power and tell that if anyone attacked them, there would be many death in both camps. that's just a mean of pressure.
take an exemple of military inititives, just 2 years ago, when Russia sent soldiers in Kosovo. nobody liked this, but considering the risks taken punishing Russia, and considering that they were not going too far in their maneuvers... nobody did anything. and well of course im not talking about Irak but studying this conlict you can see all the diplomatic interests between the USA and the other main countries.
this is the share of the power that brings our actual "peace".
and that works exactly the same in Illirad. regarding diplomacy, Illyriad is verry realistic.
For that i must applause Dlords initiative, and i find that very interesting to see how diplomacy works. and we must reconize that Dlords are doing well what TMM did bad :)
And yes i agree that this is great to be realistic, but that could curb a large commercialisation. yes actually this is that realistic that you can lose months/years of playing. Agree some things must change, but this game is in constant evolution thanks to our great GM's.... and we are here to give ideas to enchance the game experience as well. we have good GM's and a good community, so the harderst is already done :)
Edited by Mandarins31 - 27 Jan 2011 at 02:05
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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Posted: 27 Jan 2011 at 01:02 |
My concern that is that this will emulated by other alliances. And then I could find myself in someone's claimed territory and then driven from Illy. This concern makes me hesitant to invest time, real money (prestige), and emotional energy in Illy.
Let's be real...unless you are H?, there is always someone bigger and stronger than you in Illy.
And let's also recognize that in Illy, the law of the land is Might makes Right.
Further, in Illy, war means players leaving Illy.
Since there is not a game in Illy, only a social environment, there is no point in wars beyond driving players from this virtual environment.
So to me, all this seems to be an artifice to create a Casis Belli so that later Dlord can offer the pretense of fairness in driving players from Illy.
Frankly, I see this as a long-term path to Illy's failure as a commercial venture as more and more players see that Illy is operating as a Prison Gang environment. Only in this Prison, real people can leave at will. And they will leave as they face unfettered attacks for no valid reason except someone else said "give me your city cuz I don't like where it is."
Which then leaves me to think that this is a lot of pointless chest-thumping. Dlord has drawn a line in the sand and double-dog dares anyone to cross thier line. OK. That's thier right. I do not intend to settle in that area.
But...and this is just my opinion...this seems like a silliness squared.
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