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Topic ClosedDetailed game, simplified combat?

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uritel View Drop Down
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Joined: 27 Aug 2011
Location: United States
Status: Offline
Points: 9
Direct Link To This Post Posted: 27 Aug 2011 at 20:31
Good afternoon!

Let me start off this post with the acknowledgement that I'm completely new.  I have not actually really engaged in full combat yet so I'm only basing this information on what I found in help, on the forums, and from some information that I found out from players in game.  If I'm wrong, I'm wrong.  Please correct me.  Otherwise, don't try to roast me too much since I did some research ahead of time.  :)  And I'm not fully criticizing, although I'm disappointed if the information that I did find out, and the assumptions that came from it, are in fact correct.

So I've noticed that a lot of aspects of this game are VERY detailed.  Detailed to the point that sometimes it's frustrating, at least in comparison to other games that I've played.  In order to make a spy, you have to make cows, cows turn into saddles, then saddles and horses for the spy to use.  That = detailed.  It's not just "click here to make a spy unit" or "click here to make an axmen", etc.  Very detailed.  Frustrating, but oddly I like it.  Usually.

Now, even with this type of detail.. combat is apparently absolutely bland.  Sure, you have a few changes based on geographical conditions and some luck (apparently), but there isn't much else.  There are no combat stages.  You send swords and ranged into battle in the same army, why is it not staged?  Why does ranged not hit first, then swords second?  Why is this lump summed instead of being as wholly detailed as the rest of the game?  I see a lot of intricacies on the simcity side, but lackluster on the combat side.  This would open up a whole realm to a better experience in the game by having to plan out your attacks and creating the best army depending on the situation, beyond if you're in trees or plains.

If this is just the way that it is because the game is rather new, then okay, that makes sense.. hopefully there are improvements are on the way sometime in the near future.  Or is this something that we should come to expect and it's to remain the way that it is?

Or am I completely off base in my assumptions because I have no field experience and should shut up?  :)

Let's discuss..
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