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Bonaparta
Postmaster
Joined: 03 Nov 2011 Location: Milky Way Status: Offline Points: 541 |
Posted: 04 Jan 2013 at 18:44 |
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If bombardment happens every hour, why couldn't combat rounds also happen every hour? I think that server could handle it...
Farming NPCs shouldn't be a problem, if you would send overwhelming army poor animals would loose in the first round. But for large more even sided battles many rounds sure sounds more fun and more strategy. Multiple attackers would join in the next combat round to form a larger army... 50 well coordinated small players could kill big defending army and each would share the troop losses. In current combat system 50 small players can kill large defending army, but many of attackers loose their entire armies and commanders. Using commanders with more hit points would also make more sense in round based combat system. Messengers could also be used to retrieve attacking army before next combat round...
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 04 Jan 2013 at 17:35 |
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this is for player battles not animal slaughter i would think
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Darkwords
Postmaster General
Joined: 23 May 2011 Status: Offline Points: 1005 |
Posted: 04 Jan 2013 at 17:29 |
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Introducing a similar system would hardly make this game like Ikariam, however I would be against it simply because it would take what little instantainious events we have in this game away.
However, perhaps the seige system could be changed to reflect such battles. Changing npc battle to such a thing would cause a nightmare for anyone that harvests anatomies after all. |
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 04 Jan 2013 at 17:26 |
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-.- I take it you didnt bother to read anything on this topic not even the title...
please learn to read then come back to the forum.
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Arctic55
Forum Warrior
Joined: 26 Sep 2011 Status: Offline Points: 379 |
Posted: 04 Jan 2013 at 16:42 |
NONONONONONONONONONO!!!!!!!!!!! People in that game were so selfish. I waited for weeks, played for months. I was bored as soon as I started. NOBODY would help me, they just sat there and sometimes attacked me for trying to send them igms asking questions and requesting to join their alliance. I'm sorry, but if the devs make this like Ikariam... I don't know what I would do. I hate Ikariam for being full of bullys and selfish pigs. I couldn't build anything because I needed help. But instead of helping me, they raided me. I had to build an arm from the start. I HATE that type of atmoisphire. I SAY NAY!!!!!!!!!!!! DEVS, I BEG YOU, DON'T MAKE THIS GAME LIKE IKARIAM!!!! |
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Anjire
Postmaster
Joined: 18 Sep 2010 Status: Offline Points: 688 |
Posted: 04 Jan 2013 at 00:59 |
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http://forum.illyriad.co.uk/noninstantaneous-battles_topic1066.html
Edited by Anjire - 04 Jan 2013 at 01:00 |
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 04 Jan 2013 at 00:49 |
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not after pathfinding, and killing enemy armies so that they cant break sieges or defend siege camps on your own terms would be great, also can only be done once we have pathfinding.
also i would want the battles to last much over 2 hours if the armies are in the size of 30k vs 30k or around those. also with reinforcements these numbers can grow which extends the time even more.
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Loud Whispers
Wordsmith
Joined: 31 Jul 2012 Location: Saltmines Status: Offline Points: 196 |
Posted: 04 Jan 2013 at 00:47 |
Massive lines of attackers encamped on opposing sides, entire fields full of armies... And after a day, nothing. Illyriad would have devastating combat that would diversify conventional Illy war to more than just siege and sit. Not much incentive to fight these pitched battles though, I suppose many gentleman's agreements would have to be made to see two large armies clashing against each other :P
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abstractdream
Postmaster General
Joined: 02 Oct 2011 Location: Oarnamly Status: Offline Points: 1857 |
Posted: 03 Jan 2013 at 23:24 |
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I like this idea.
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Rorgash
Postmaster
Joined: 23 Aug 2011 Status: Offline Points: 894 |
Posted: 03 Jan 2013 at 22:51 |
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ok cool i got some slapping in the past, maybe it was because of a link..
oh well ikariam is the name. might be worth checking into for the devs aswell, to see how they made it and maybe see if its possible for Illyriad aswell to have a more impressive combat system. it sure kept people at the screen checking in to see how the battle was going :)
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