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Topic ClosedCurious: Why are battles resolved instantly?

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Bonaparta View Drop Down
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Direct Link To This Post Posted: 04 Jan 2013 at 18:44
If bombardment happens every hour, why couldn't combat rounds also happen every hour? I think that server could handle it...

Farming NPCs shouldn't be a problem, if you would send overwhelming army poor animals would loose in the first round. But for large more even sided battles many rounds sure sounds more fun and more strategy. Multiple attackers would join in the next combat round to form a larger army... 

50 well coordinated small players could kill big defending army and each would share the troop losses. In current combat system 50 small players can kill large defending army, but many of attackers loose their entire armies and commanders. Using commanders with more hit points would also make more sense in round based combat system. Messengers could also be used to retrieve attacking army before next combat round...

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Direct Link To This Post Posted: 04 Jan 2013 at 17:35
this is for player battles not animal slaughter i would think
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Darkwords View Drop Down
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Direct Link To This Post Posted: 04 Jan 2013 at 17:29
Introducing a similar system would hardly make this game like Ikariam, however I would be against it simply because it would take what little instantainious events we have in this game away.

However, perhaps the seige system could be changed to reflect such battles.  Changing npc battle to such a thing would cause a nightmare for anyone that harvests anatomies after all.
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Rorgash View Drop Down
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Direct Link To This Post Posted: 04 Jan 2013 at 17:26
-.- I take it you didnt bother to read anything on this topic not even the title...


please learn to read then come back to the forum.
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Direct Link To This Post Posted: 04 Jan 2013 at 16:42
Originally posted by Rorgash Rorgash wrote:

ok cool i got some slapping in the past, maybe it was because of a link..

oh well ikariam is the name. might be worth checking into for the devs aswell, to see how they made it and maybe see if its possible for Illyriad aswell to have a more impressive combat system. it sure kept people at the screen checking in to see how the battle was going :)


NONONONONONONONONONO!!!!!!!!!!!    People in that game were so selfish. I waited for weeks, played for months. I was bored as soon as I started. NOBODY would help me, they just sat there and sometimes attacked me for trying to send them igms asking questions and requesting to join their alliance. I'm sorry, but if the devs make this like Ikariam... I don't know what I would do. I hate Ikariam for being full of bullys and selfish pigs. I couldn't build anything because I needed help. But instead of helping me, they raided me. I had to build an arm from the start. I HATE that type of atmoisphire. I SAY NAY!!!!!!!!!!!! DEVS, I BEG YOU, DON'T MAKE THIS GAME LIKE IKARIAM!!!!
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Direct Link To This Post Posted: 04 Jan 2013 at 00:59

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Rorgash View Drop Down
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Direct Link To This Post Posted: 04 Jan 2013 at 00:49
not after pathfinding, and killing enemy armies so that they cant break sieges or defend siege camps on your own terms would be great, also can only be done once we have pathfinding. 

also i would want the battles to last much over 2 hours if the armies are in the size of 30k vs 30k or around those. also with reinforcements these numbers can grow which extends the time even more.
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Direct Link To This Post Posted: 04 Jan 2013 at 00:47
Originally posted by geofrey geofrey wrote:

Max time for battle resolution would have to be like 2 hours or something. to prevent these things from lasting forever.
Massive lines of attackers encamped on opposing sides, entire fields full of armies... And after a day, nothing. Illyriad would have devastating combat that would diversify conventional Illy war to more than just siege and sit.
Not much incentive to fight these pitched battles though, I suppose many gentleman's agreements would have to be made to see two large armies clashing against each other :P
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Direct Link To This Post Posted: 03 Jan 2013 at 23:24
I like this idea.
Bonfyr Verboo
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Rorgash View Drop Down
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Direct Link To This Post Posted: 03 Jan 2013 at 22:51
ok cool i got some slapping in the past, maybe it was because of a link..

oh well ikariam is the name. might be worth checking into for the devs aswell, to see how they made it and maybe see if its possible for Illyriad aswell to have a more impressive combat system. it sure kept people at the screen checking in to see how the battle was going :)
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