Hi all,
I have been wondering. Been playing with commanders and such... you know... we Orcs need to get our kicks somewhere...

But the training bit is still confusing even now.
See, if you look at the offensive skills, you chose a bonus depending on what kind of troop your commander leads.
So if you wanted to have your leader to lead pikeman you would give a bonus in ... well... pikes.
For swords, a bonus in swords, etc.
But when you look at the defensive side. Then you, as far as I read it, (or am I reading it wrong?) have to chose what you want to be good at to defend against. This, to me, is a contradiction in terms of the attack bonuses system.
Basically what it is saying to me at the moment is this:
You need xp to lvl the bonus for the trooptype you want your leader to attack with. But you need xp to bonus the lvl of the trooptype your leader is going to defend against!
Shouldn't it be either:
You need xp to lvl the bonus for the trooptype/weapon you want your leader to attack with, and you need xp to bonus the trooptype/weapon that your leader choses to defend with?
OR....
You need to expend xp on the kind of trooptypes you want your leader to be effective against when he attacks, so maybe 1 point in pikes, 2 in swords, 3 in cavalry, etc) and also the same for the defensive part?
I hope i am making sense.
In the situation as it is now, it is easier to lvl your attack strenght, but it needs a lot more xp/time to be able to defend against each troop type.
Personally I would prefer the first choise, as that is relatively simple.
Just wondering wether I am getting it right, and if so, wether this was a deliberate choice... which I guess it will be

otherwise our glorious GM's wouldn't have put it into the game. Still... would like to know the reasoning behind it anyway.
Thanks