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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
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Posted: 08 Jul 2010 at 22:20 |
Wuzzel wrote:
Cool stuff SC. Nice <3
Anyways i got 1 Question and 1 Remark.
How many buildings can you build on a square?
And you spelled Gryphon wrong in the last sentences 
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Hi Wuzzel, It's one Sovereign Structure per square only. I've clarified this in the post. ty for the typo - corrected now. SC
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McFarhquar
New Poster
Joined: 08 Jul 2010
Status: Offline
Points: 18
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Posted: 08 Jul 2010 at 22:16 |
GM Stormcrow wrote:
McFarhquar wrote:
GM Stormcrow wrote:
[Sovereignty
Structure Level] + [Additional Terrain Bonus] = %age Bonus
Whilst
you can build any Production Structure on any Sovereign
Square, different Terrain Types give an additional 1%, 2% or 3% bonus to
the final figure. So instead of the %age Bonus running from 1% to 5%,
it can also run from 2% to 6%, 3% to 7%, or 4% to 8% per Sovereignty
Structure Level.
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This formula and text description don't match up to me. Is the formula supposed to be [Sov Level]*[Terrain Bonus], or [Sov Level]*([Sov Level]+[Terrain Bonus]), or should "per Sovereignty Structure Level" be removed from the text description, or something else entirely? (or, alternately, has my brain shut down and I just need it explained more simply?) |
Hi McF,
If you build a Production Sovereign Structure Level 2 on a square that doesn't give a specific bonus, then: 2 + 0 = 2% Bonus
If you build on a square that gives an additional 2% bonus, then: 2 + 2 = 4% Bonus
Does that make more sense?
Best,
SC
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Check the italicised part at the end of my initial quote. Going by that, you would get that bonus for each level of the Sov Structure, whereas your answer, and the initial formula, state that that is the total bonus. I'm guessing from your answer that you want to remove
GM Stormcrow wrote:
per Sovereignty Structure Level. |
from the inital description.
Edited by SC: to cross out SC madness, see below.
Edited by GM Stormcrow - 10 Jul 2010 at 00:13
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Wuzzel
Postmaster
Joined: 26 Feb 2010
Status: Offline
Points: 605
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Posted: 08 Jul 2010 at 22:06 |
Cool stuff SC. Nice <3 Anyways i got 1 Question and 1 Remark. How many buildings can you build on a square? And you spelled Gryphon wrong in the last sentences
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
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Posted: 08 Jul 2010 at 21:44 |
McFarhquar wrote:
GM Stormcrow wrote:
[Sovereignty
Structure Level] + [Additional Terrain Bonus] = %age Bonus
Whilst
you can build any Production Structure on any Sovereign
Square, different Terrain Types give an additional 1%, 2% or 3% bonus to
the final figure. So instead of the %age Bonus running from 1% to 5%,
it can also run from 2% to 6%, 3% to 7%, or 4% to 8% per Sovereignty
Structure Level.
|
This formula and text description don't match up to me. Is the formula supposed to be [Sov Level]*[Terrain Bonus], or [Sov Level]*([Sov Level]+[Terrain Bonus]), or should "per Sovereignty Structure Level" be removed from the text description, or something else entirely? (or, alternately, has my brain shut down and I just need it explained more simply?) |
Hi McF,
If you build a Production Sovereign Structure Level 2 on a square that doesn't give a specific bonus, then: 2 + 0 = 2% Bonus
If you build on a square that gives an additional 2% bonus, then: 2 + 2 = 4% Bonus
Does that make more sense?
Best,
SCEDIT: I am "idiota" and my brain has turned to mush. See below.
Edited by GM Stormcrow - 10 Jul 2010 at 00:12
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McFarhquar
New Poster
Joined: 08 Jul 2010
Status: Offline
Points: 18
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Posted: 08 Jul 2010 at 21:12 |
[QUOTE=GM Stormcrow]
[Sovereignty
Structure Level] + [Additional Terrain Bonus] = %age Bonus
Whilst
you can build any Production Structure on any Sovereign
Square, different Terrain Types give an additional 1%, 2% or 3% bonus to
the final figure. So instead of the %age Bonus running from 1% to 5%,
it can also run from 2% to 6%, 3% to 7%, or 4% to 8% per Sovereignty
Structure Level.[/QUOTE]
This formula and text description don't match up to me. Is the formula supposed to be [Sov Level]*[Terrain Bonus], or [Sov Level]*([Sov Level]+[Terrain Bonus]), or should "per Sovereignty Structure Level" be removed from the text description, or something else entirely? (or, alternately, has my brain shut down and I just need it explained more simply?)
NB. Edited by Stormcrow to cross out something that was wrong and I don't want to propagate further!
Edited by GM Stormcrow - 10 Jul 2010 at 00:12
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Tinuviel
New Poster
Joined: 13 Apr 2010
Status: Offline
Points: 12
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Posted: 08 Jul 2010 at 21:00 |
 You guys are the best! Just when I think the game can't get any better, you keep proving me wrong. Keep up the great work! Tin
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
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Posted: 08 Jul 2010 at 20:57 |
GM Stormcrow wrote:
WildBill wrote:
Sounds great, just have 1 question. I see having sovereignty in a square gives deiging, blockading and occupying armies a slight defensive disadvantage. Just wondering if they give or may in the future also give the owner of the square a defensive advantage? |
Hi WildBill,
It's certainly possible, though that's more likely to be tied in with the further Sovereign structures such as Garrisons and Watch Towers etc (ie you can choose to build a defensive structure on the square, although there may also be penalties for doing so).
Best,
SC
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Actually, thinking about it, I'm not 100% sure why the defensive penalty for hostile armies is there anymore. I think it was put in pre-Sally Forth, and since Sally Forth is live, it may actually no longer be desirable as a penalty. So I might, before we go live with Sovereignty, swap it out entirely for your suggestion instead - which has the additional benefit of turning long-range sovereignty claims into offensive "jumping off points" as well. /me will ponder. SC
Edited by GM Stormcrow - 08 Jul 2010 at 20:57
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
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Posted: 08 Jul 2010 at 20:17 |
WildBill wrote:
Sounds great, just have 1 question. I see having sovereignty in a square gives deiging, blockading and occupying armies a slight defensive disadvantage. Just wondering if they give or may in the future also give the owner of the square a defensive advantage? |
Hi WildBill, It's certainly possible, though that's more likely to be tied in with the further Sovereign structures such as Garrisons and Watch Towers etc (ie you can choose to build a defensive structure on the square, although there may also be penalties for doing so). Best, SC
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
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Posted: 08 Jul 2010 at 20:15 |
Torn Sky wrote:
Q. About the NPC squares are the stats viewed currently permanent or will they change with the NPC spawns till someone claims Sov over it? Ie: theres 2 ruined towers, a +14 food and a +19 stone, next to me if i wait will they change to something more appealing to me?
And this update looks incredible even though i havent had time to fully read/understand it all yet

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Hi Torn Sky, No, the numbers on those NPC squares are now fixed. They won't change for the foreseeable future - although there are some small glimmers of a possibility of an exceptionally high-level Geomancy "terraform" type-spell in the works, but even then this probably won't be applicable to NPC squares. So what's on the map is what they're going to be. Best, SC
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WildBill
Greenhorn
Joined: 06 Apr 2010
Location: Canada
Status: Offline
Points: 50
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Posted: 08 Jul 2010 at 20:08 |
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Sounds great, just have 1 question. I see having sovereignty in a square gives deiging, blockading and occupying armies a slight defensive disadvantage. Just wondering if they give or may in the future also give the owner of the square a defensive advantage?
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