Combat API and its use in a Player Run Tourney |
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Cilcain
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Joined: 13 Oct 2012 Status: Offline Points: 106 |
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Posted: 12 Apr 2016 at 16:32 |
SC, what's the difficulty/objection to stripping out a few data elements? As far as I know, KotH does not need to know troop type or quantities, city name/identifier, time travelled. If we were asking for new data, I could understand. Is Koda able to comment on what data is essential for the forthcoming tourney? Number of casualties is fine, and from memory, is what has been reported in previous tournaments. C |
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Diva
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Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
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Posted: 12 Apr 2016 at 14:44 |
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Though I know nothing how it's done... but keeping it a restricted API key to the combat report on the square alone will probably bring in more alliances, as the sekret info wants to stay sekret.
Man, many must be holding (I know some do) over 1 million+ troops PER player for years!! LOL. restricted API key to the combat report on the square alone is my vote :) [x]
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"Um diva.... you are sort of acting like a .... diva...." - PhoenixFire
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Digioso
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Joined: 09 Feb 2015 Location: Germany Status: Offline Points: 287 |
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Posted: 12 Apr 2016 at 10:26 |
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[x] combat occurrence timestamp
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Count Rupert
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Joined: 01 Sep 2013 Location: Lost in Thought Status: Offline Points: 242 |
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Posted: 12 Apr 2016 at 02:35 |
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Definitely combat occurrence. All the tournaments I know of are based on when the combat occurs, not when the troops were sent.
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 12 Apr 2016 at 02:19 |
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I definitely vote only combats from when you newly create a key should be available, that was my initial impression and I only learned differently recently. So if that is changed so that only combats from when the key was generated are available, that would be awesome.
Also, I think it should be the date and time of combat occurrence, not when the mission was sent.
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Solanar
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Joined: 11 Jan 2015 Status: Offline Points: 312 |
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Posted: 12 Apr 2016 at 02:17 |
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I vote combat occurance
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GM Stormcrow
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GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Posted: 12 Apr 2016 at 02:11 |
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Oh, one further question.
Should key issue date (which combats to report in the API key list of available combats from the datetime of the key issuance) be based on: a) troop movement sent timestamp, or b) combat occurrence timestamp? Edt: my thinking is combat occurrence, but willing to hear alternative views. Regards, SC Edited by GM Stormcrow - 12 Apr 2016 at 02:13 |
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GM Stormcrow
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GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Posted: 12 Apr 2016 at 02:05 |
Ah kk. That can be easily fixed (and should be how it always worked - funny how, 6 years on, these things come to light XD). All those in favour say 'aye'? Regards, SC
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kodabear
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Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Posted: 12 Apr 2016 at 02:02 |
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The combat key does have data from all combat from the time you first created the key even when you create a new key
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GM Stormcrow
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GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Posted: 12 Apr 2016 at 01:57 |
As far as I am aware, this is already the case. a) Issue and provide your key at a certain time of your choosing - presumably when the tournament starts b) The key is only valid for combat data from the moment the (new) key is issued, onwards (as far as I am aware) c) When the tournament is over, change your key with one click (and the old one becomes invalid) If it doesn't work like this (ie a newly-issued key gives access to combat data issued prior to the timestamp on the key), please do let me know. Regards, SC
Edited by GM Stormcrow - 12 Apr 2016 at 01:59 |
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