Combat API and its use in a Player Run Tourney |
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kodabear ![]() Postmaster General ![]() ![]() Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1231 |
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That was part of a faction xml attack on a town
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GM Stormcrow ![]() Moderator Group ![]() ![]() GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3655 |
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Yeah just realised that's probably what you meant...
Is that sufficient for you guys (obv with the same fields removed)?
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Digioso ![]() Forum Warrior ![]() ![]() Joined: 09 Feb 2015 Location: Germany Status: Offline Points: 287 |
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Yep, that's fine. :)
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kodabear ![]() Postmaster General ![]() ![]() Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1231 |
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Something that the might be a good idea for the Tournament API key is to have it show armies that are set as "Is Covert ". and if are able to have some kind of report in the API key when an army is recalled
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