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The_Dude
Postmaster General
Joined: 06 Apr 2010
Location: Texas
Status: Offline
Points: 2396
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Topic: Cleaning up Posted: 02 Dec 2011 at 02:38 |
Tord,
I think I read that thread bumping was a T&C violation. :)
TD
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010
Location: Denmark
Status: Offline
Points: 821
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Posted: 01 Dec 2011 at 20:09 |
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Bumping this thread back on topic. Still awaiting a reply from the devs.
Cheers
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Sheogorath
Wordsmith
Joined: 26 Aug 2010
Location: Shivering Isles
Status: Offline
Points: 103
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Posted: 30 Nov 2011 at 23:38 |
Actually Tinuviel, Technically im not inactive, just on break...for a long time. So it would be a little ineffectual for eventually I will come back to Illyriad and resume my place back at the alliance........
Edited by Sheogorath - 30 Nov 2011 at 23:39
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=Colonialism At Its Finest=
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010
Location: Denmark
Status: Offline
Points: 821
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Posted: 30 Nov 2011 at 22:10 |
When he has left it. | Sheogorath [FreE] |
Initiate |
Last 12-24 hrs |
21.293 |
How about you Tinuviel? How many inactives are you hauling around in Calcr?
Edited by Tordenkaffen - 30 Nov 2011 at 22:15
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Tinuviel's Voice
New Poster
Joined: 07 Mar 2011
Status: Offline
Points: 37
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Posted: 30 Nov 2011 at 21:56 |
Tordenkaffen wrote:
Im actually with quackers on that one. The game does get more interesting if there is a competitive element to it, and even though population doesnt not necessarily reflect strength then it is still what we have to measure our alliances by. Ive always thought it poor taste to buff the ranks with inactives, however it is not my main point with this thread. I just want more room for actives to play on.
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So when are you going to kick Sheogorath's account out of your alliance?
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010
Location: Denmark
Status: Offline
Points: 821
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Posted: 30 Nov 2011 at 21:48 |
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Im actually with quackers on that one. The game does get more interesting if there is a competitive element to it, and even though population doesnt not necessarily reflect strength then it is still what we have to measure our alliances by. Ive always thought it poor taste to buff the ranks with inactives, however it is not my main point with this thread. I just want more room for actives to play on.
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Aurordan
Postmaster
Player Council - Ambassador
Joined: 21 Sep 2011
Location: United States
Status: Offline
Points: 982
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Posted: 30 Nov 2011 at 10:00 |
Who cares? Rankings don't actually mean anything in Illy. Just mentally subtract the suspended players if you need to, and alliance can keep their suspendeds for whatever purpose they may have(And there are more beyond stat inflation).
On the actual topic, I'm kind of split. I really don't mind how the rules are now, because inactives are the best targets anyway, but I can see your point. But maybe the answer is just more timely sieges?
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Quackers
Forum Warrior
Joined: 19 Nov 2011
Location: Jeff City
Status: Offline
Points: 435
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Posted: 30 Nov 2011 at 09:39 |
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I just think they also need to make suspended players kicked from alliances. Instead of letting the alliance keep them in their ranks to have a higher pop ranking. There are some alliances that have suspended players totaling almost 90k pop and this makes me wonder why we even rank alliances off population.
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Tordenkaffen
Postmaster
Joined: 16 Oct 2010
Location: Denmark
Status: Offline
Points: 821
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Posted: 30 Nov 2011 at 00:30 |
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I mean no offense Saj, but many people are visiting Illy the same way they would use an app on FB - they get on once or twice to check it out and leave again. I realise it has done much for Illy to have that kind of exposure but I think the price has been high.
I hope to hear a devs perspective on this when they get the time.
Cheers all.
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dspn23
Forum Warrior
Joined: 02 Jun 2011
Status: Offline
Points: 213
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Posted: 29 Nov 2011 at 22:01 |
well every player with just a city and less than 2pop would be deleted after 50 days however if the player lost every city and gets a 0 pop city would be automaticly deleted untill loged in and once it does the same rules aplie (this also prevents the efect of bounce)
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