yea the idea of one mage tower if all cities are close saves a plot just hope its not already lvl 20 in which case will probally just leave it
and guess don't need barracks if its a trade or diplo town etc
maybe have those cities that are close make all the basic stuff advanced materials bows etc. but like maybe out of 3 cities only one makes plate or siege stuff if you don't use it that much.
and maybe 2-3 of the tier 2 buildings as they eat up resouces and have an upkeep
like maybe one city has calvery parade ground, one archer's field, another geomancer retreat
with the new trade stuff i'm saving 2 plots for trade office and merchant's guild
books seem to be a bottle neck for me as i'm trying to make some diplo units and advanced herb/skinners both require books so trying to have more of those in cities
so like if i have 3 cities close by i might just have one siege, spear, forge building instead of making one in each if i don't use them that much.
i know like for some of the advanced gatherers they said you might need 3 buildings for some of the larger plots. of course i wouldn't make any advanced miners if there was no mines nearby.
in my magic city i have 4 plots left. one of those will probally be my 2nd geomancer building. but isn't there like some other magic stuff coming soon like mana something etc. so idk maybe could just put a cotter there until the new buildings come. what's nice is they only take a minute to make so they are fast to demolish.
just a lot to take in and i haven't even really messed with the crafting stuff as that is more buildings ha.