Play Now Login Create Account
  New Posts New Posts RSS Feed - Caravan Function Expansion
  FAQ FAQ  Forum Search   Register Register  Login Login

Caravan Function Expansion

 Post Reply Post Reply
Isaac FireGlade View Drop Down
New Poster
New Poster

Joined: 24 Oct 2021
Location: new york
Status: Offline
Points: 5
Post Options Post Options   Thanks (0) Thanks(0)   Quote Isaac FireGlade Quote  Post ReplyReply Direct Link To This Post Topic: Caravan Function Expansion
    Posted: 24 Oct 2021 at 20:10
I use caravans alot for sending resources between cities, and i've noticed that this would be easier if there was also a pickup option to use as well, so instead of just send resources to city x from city y using city y's caravans, you could also use city x's caravans to pick up resources from city y.

Also can we increase the caravan limit from 70 to 100? i see that there have been a lot of research tree add ons lately especially in magic and crafting, can we expand the trade tree to?

(and one more side note, though this isn't very thought out, maybe a port trade function by waterways, with special ship units, maybe even naval battles? just a thought)
Back to Top
Hopper View Drop Down

Joined: 02 Jul 2016
Location: Paris, France
Status: Offline
Points: 113
Post Options Post Options   Thanks (0) Thanks(0)   Quote Hopper Quote  Post ReplyReply Direct Link To This Post Posted: 14 Nov 2021 at 09:58
Thumbs Up years ago, when harvestable water sq. for food were introduced, grand ideas about boats, units able to travel on rivers were hinted to by the devs. We are still waiting...

Another idea which could be suggested: Flying NPCs, and units, weapons able to hunt these?

Hopper, aka Ibn..., Ada (and other presence in Illyriad since the creation of WET, now ACHE)

aka ibn(whatever), or computer science developers…
Back to Top
 Post Reply Post Reply
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.