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Topic ClosedBird Tracking

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scottfitz View Drop Down
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Direct Link To This Post Posted: 08 Aug 2011 at 23:37
considering how difficult it is, and how much coordination is required to actually track a diplo back to it's source, I would say that this feature works perfectly as it is now. It rewards patience and < ="utf-8">cooperation.
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Direct Link To This Post Posted: 08 Aug 2011 at 23:15
Vex Population 1228

Wanderer32 Population 402

You outnumber your opponent 3 to 1. In my opinion your opponent was at a huge disadvantage already and was unlikely to ever be able to out equip you. His only recourse was employing outside "trackers"

To me, there is too much disparity in your pop size. If this mechanic were to ever change, there needs to be something that the "disadvantaged" player can employ to level the playing field.


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Direct Link To This Post Posted: 08 Aug 2011 at 22:04
Originally posted by JohnnyBravo JohnnyBravo wrote:

I don't see the problem, it is not unreasonable to think that "villagers" can spot the diplomats and then track them back.

If you commit a hostile act against another player then you cannot come crying to the forums when they give you a slap back. It's all part of the risk/reward decision.

There is already a defense mechanism against diplomatic units built into the game. Diplomats at home defend against incoming diplomatic attacks. Realistically, if trained scouts/spies/thieves are not able to spot hostile units, then there is no reason to believe that the common peasant can do so. There's a reason that you spend your hard-earned gold and horses on these units.

As for the incident that this complaint is arising from, I have no problems accepting the consequences of my actions, that's not what this is about. I am disappointed that my mission was revealed not because my opponent was better equipped, but because he utilized a game mechanic that adds nothing but "flash" to the world map.
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Direct Link To This Post Posted: 08 Aug 2011 at 21:38
tracker is the basic elven scout already, you have to come up with another name Kurfist.... Wink
 
but +1 for the idea kushman offered
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Direct Link To This Post Posted: 08 Aug 2011 at 21:36
But as it is now, its villagers crying out the the 600 neighboring kingdoms.
Patience is a virtue, resource giving is a sin
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Direct Link To This Post Posted: 08 Aug 2011 at 21:35
I don't see the problem, it is not unreasonable to think that "villagers" can spot the diplomats and then track them back.

If you commit a hostile act against another player then you cannot come crying to the forums when they give you a slap back. It's all part of the risk/reward decision.
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Direct Link To This Post Posted: 08 Aug 2011 at 21:33
What is this? Harry flippin' Potter?

All diplomats now come with a cloak of invisibility? Nope, sorry, -23billion here to this idea.
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Direct Link To This Post Posted: 08 Aug 2011 at 21:32
It is the flaw, it ruins the concept of using a bird. You don't have eyes in the skies, so all the community -1 shouldn't be able to track the bird.  You should eliminate that and allow the players the old way, catching the diplomats, via your own

It should either be fixed so only the player whom was hit can track the diplomats, and no one else can, or as kushman said
 [21:34]<kushman> i think it would be cool if we were able to send trackers after them within a certain time limit

Bring in a new unit for the job, trackers.



Edited by Kurfist - 08 Aug 2011 at 21:34
Patience is a virtue, resource giving is a sin
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Iduna View Drop Down
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Direct Link To This Post Posted: 08 Aug 2011 at 21:29
I think Vex is pointing that out as being the flaw.
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Direct Link To This Post Posted: 08 Aug 2011 at 21:27
I thought it was everyone else that tracked the bird, as the bird is invisible to the hit player afterwards.
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