Battle Calculator |
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Endrok
Wordsmith
Joined: 12 May 2012 Location: United Kingdom Status: Offline Points: 104 |
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Posted: 16 Oct 2015 at 11:13 |
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Have asked this before but gotta ask it again ....
Can anybody tell me how the top section "Paste stuff in here, like combat reports and scout reports" actually works ? The 'Run All Tests' only ever gives me: Tests run: 0 Tests good: 0 Tests fail: 0 And 'Process' always return a "WTF is this Crap" message! If it actually works then a working example of what to paste in there would be great Thanks
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kodabear
Postmaster General
Player Council - Astronomer Joined: 18 Jun 2013 Location: Lucerna Status: Offline Points: 1237 |
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Posted: 15 Oct 2015 at 06:46 |
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This has now been fixed.
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Brandmeister
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Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 09 Aug 2015 at 02:19 |
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That was a bug in the original calculator. The factor for the level 19 and 20 walls is apparently 0%, instead of the correct values. I thought that had been fixed?
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Bobtron
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Joined: 21 Mar 2015 Location: Canton Status: Offline Points: 123 |
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Posted: 09 Aug 2015 at 02:17 |
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Koda, you might want to double check your code. With Level 16 Wall and 2000 T1 inf vs 3000 T1 cav and 500 T2 cav, attackers loose. With Level 20 Wall and same troops, attackers win. I checked that the same results occur with different terrain and troop types. Somehow the defenders loose strength with increased wall levels? |
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I support the Undying Flame!
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Kavenmetack
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Joined: 19 Oct 2014 Status: Offline Points: 13 |
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Posted: 05 May 2015 at 22:53 |
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now we have two site
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Digioso
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Joined: 09 Feb 2015 Location: Germany Status: Offline Points: 287 |
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Posted: 05 May 2015 at 16:46 |
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Thanks a lot for this!
I also uploaded this version here: http://www.digioso.org/dilly_tools/battle.html Edited by Digioso - 05 May 2015 at 16:47 |
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Captain Kindly
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Joined: 19 Aug 2011 Location: Fremorn Status: Offline Points: 276 |
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Posted: 27 Mar 2015 at 19:07 |
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Well done, Van :D
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Vanerin
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Joined: 05 Oct 2011 Status: Offline Points: 418 |
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Posted: 27 Mar 2015 at 14:15 |
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Yes, the terrain values now match what the devs posted.
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Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 27 Mar 2015 at 12:00 |
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Excellent! Did you update it for the new terrain values?
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IbnSenna
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Joined: 20 Nov 2011 Location: Paris france Status: Offline Points: 632 |
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Posted: 27 Mar 2015 at 11:25 |
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paste as XHTML, perhaps? or CSV?
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