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Topic Closedawesome war happening, where to get infor?

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Rill View Drop Down
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Direct Link To This Post Posted: 05 Jun 2013 at 03:26
Let's see if we can further derail this thread by making negative comments about other posters.
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DeathDealer89 View Drop Down
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Direct Link To This Post Posted: 05 Jun 2013 at 04:03
Rill that is completely off topic, please stay on topic about the phantom war!
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Direct Link To This Post Posted: 05 Jun 2013 at 11:10
Originally posted by Sisren Sisren wrote:

they seem to be the same person.


I just want to say that Gemley the dwarf is his own player and always will be.  We are not the same player although we did both share time in DLORD and I later joined his Gondor alliance for a while as Dain Ironfoot .  Gem doesn't see eye to eye with some of things that I have said and done Illy but I have tremendous respect for him as an Illy gamer. That's why I have made this post.
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Aral View Drop Down
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Direct Link To This Post Posted: 06 Jun 2013 at 22:33


Attackers:Unit:Quantity:Casualties:Survivors:
Troops: Charioteers26260
Troops: Charioteers20200
Troops: Charioteers20200
Troops: Charioteers20200
Commander: Hyo DS 1 Knight1Damaged for 150, 0 health remains.
Troops: Knights98561985610
Commander: Hyo DS 2 Knight1Damaged for 150, 0 health remains.
Commander: Hyo DS 3 Knight1Damaged for 150, 0 health remains.
Commander: Hyo DS 4 Knight1Damaged for 150, 0 health remains.
Commander: Hyo DS 5 Knight1Damaged for 150, 0 health remains.


Defenders:Unit:Quantity:Casualties:Survivors:
Commander: spearman Militiaman1Damaged for 30, 120 health remains.
Troops: Militiamen500015453455
Commander: expendable Militiaman1Damaged for 30, 70 health remains.
Troops: Militiamen20062138
Troops: Pikemen22369154
Troops: Pikemen987305682
Troops: Pikemen500155345
Troops: Pikemen17358536111997
Troops: Pikemen15000463310367
Troops: Pikemen1000030896911
Commander: Neener Pikeman1Damaged for 30, 170 health remains.
Troops: Pikemen1000030896911
Commander: Bradshaw Pikeman1Damaged for 30, 270 health remains.
Troops: Pikemen700021624838
Troops: Pikemen1332412920
Troops: Pikemen727622475029
Commander: Morta 4.1 Phal Phalanx1Damaged for 30, 170 health remains.
Troops: Kobold Cohorts602601861441646
Commander: Spear Kobold Cohort1Damaged for 30, 70 health remains.
Troops: Kobold Cohorts1264539068739
Troops: Kobold Cohorts579001788540015
Troops: Kobold Cohorts14868459210276
Troops: Kobold Cohorts1377342549519
Troops: Kobold Cohorts1112434377687
Troops: Kobold Cohorts419041294428960
Commander: Cohort 1 Kobold Cohort1Damaged for 30, 70 health remains.
Troops: Kobold Cohorts1211237418371
Troops: Kobold Cohorts24250749016760
Troops: Kobold Cohorts626641935643308
Troops: Kobold Cohorts15649483310816
Troops: Kobold Cohorts696502151448136
Troops: Kobold Cohorts551901704838142
Commander: Spear Kobold Cohort1Damaged for 30, 70 health remains.
Troops: Clan Guardsmen110
Troops: Clan Guardsmen500015453455
Troops: Clan Guardsmen400012362764
Troops: Clan Guardsmen400012362764
Troops: Clan Guardsmen647720014476
Troops: Clan Guardsmen588018174063
Commander: Orc Spear Clan Guardsman1Damaged for 30, 170 health remains.
Troops: Clan Guardsmen504915603489
Commander: Conan Swordsman1Damaged for 30, 320 health remains.
Troops: Fangs513451586035485
Troops: Archers20006181382
Commander: Robin Hood Archer1Damaged for 30, 320 health remains.
Troops: Archers1003169
Commander: Boose Longbowman1Damaged for 30, 70 health remains.
Troops: Longbowmen1000030896911
Troops: Longbowmen30009272073
Troops: Sentinels903127896242
Troops: Sentinels1065932927367
Troops: Sentinels30009272073
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots28507880519702
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots24868768117187
Commander: morta 2.1. arq Elven Trueshot1Damaged for 30, 270 health remains.
Troops: Elven Trueshots28399877219627
Troops: Elven Trueshots1003169
Commander: 5 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Troops: Elven Trueshots407212572815
Commander: 2 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 3 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 4 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 4 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 5 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 1 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots500015443456
Commander: 1 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1296640058961
Commander: 2 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 3 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 4 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 5 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 1 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots570017603940
Commander: 1 Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots1122734687759
Commander: 2 Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots1003169
Commander: 3 Elven Trueshot1Damaged for 30, 70 health remains.
Commander: Commander I Elven Trueshot1Damaged for 30, 70 health remains.
Troops: Elven Trueshots19922615313769
Commander: Commander I Elven Trueshot1Damaged for 30, 370 health remains.
Troops: Elven Trueshots23829736016469
Commander: 3.1 arqu Elven Trueshot1Damaged for 30, 370 health remains.
Troops: Elven Trueshots1414543699776
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots27967863919328
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots27793858519208
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots28605883619769
Commander: morta el arquero Elven Trueshot1Damaged for 30, 120 health remains.
Troops: Elven Trueshots20952647214480
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots28312874519567
Commander: Commander I Elven Trueshot1Damaged for 30, 320 health remains.
Troops: Elven Trueshots28511880719704
Troops: Clanguards20865143
Troops: Clanguards1200371829
Troops: Clanguards1111344767
Troops: Clanguards1000309691
Troops: Clanguards777241536
Troops: Death Dealers347810752403
Troops: Death Dealers1428442986
Troops: Death Dealers600186414
Commander: Bruce Lee Charioteer1Damaged for 30, 370 health remains.
Commander: Elite Commander 4 Knight1Damaged for 30, 420 health remains.
Troops: Knights500155345
Commander: K1 Knight1Damaged for 30, 570 health remains.
Commander: k1 Knight1Damaged for 30, 570 health remains.
Commander: Elite Commander 4 Knight1Damaged for 30, 70 health remains.
Troops: Knights500155345
Commander: Elite Commander 3 Knight1Damaged for 30, 170 health remains.
Troops: Knights500155345
Commander: Weight Lifting Lulu Wolfrider1Damaged for 30, 70 health remains.
Commander: Jerry Wolfrider1Damaged for 30, 370 health remains.
Commander: Wolfrider 1 Wolfrider1Damaged for 30, 70 health remains.
Commander: Wolfrider 1 Wolfrider1Damaged for 30, 320 health remains.
Commander: Wolfrider 1 Wolfrider1Damaged for 30, 320 health remains.
Commander: Lizard Lady Wolfrider1Damaged for 30, 270 health remains.
Commander: Dances with Wolves Wolfrider1Damaged for 30, 570 health remains.
Commander: General Morbo Wolfrider1Damaged for 30, 470 health remains.
Commander: Wolfrider 2 Wolfrider1Damaged for 30, 170 health remains.
Commander: Wolfrider 2 Wolfrider1Damaged for 30, 70 health remains.
Commander: Wolfrider 1 Wolfrider1Damaged for 30, 220 health remains.
Commander: Gay Jesus Wolfrider1Damaged for 30, 570 health remains.
Commander: God of the Darkness Wolfrider1Damaged for 30, 570 health remains.
Commander: Spotted Pinto Bean Wolfrider1Damaged for 30, 570 health remains.
Commander: Dinah Wolfrider1Damaged for 30, 570 health remains.
Commander: Lethal Chip Wolfrider1Damaged for 30, 570 health remains.



Edited by Aral - 06 Jun 2013 at 22:41
Aral Llc is not responsible for any grievous bodily harm sustained while reading this signature. No rights reserved.
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Salararius View Drop Down
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Direct Link To This Post Posted: 06 Jun 2013 at 23:41
If you could build 10 knights/hour, that many would still take 15 months to make.  At regular build speeds, it would take 30 months.  What is the sov boost on that town?

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Brandmeister View Drop Down
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Direct Link To This Post Posted: 07 Jun 2013 at 00:20
That guy is getting his clay's worth from his parade grounds!

@Salararius: I've got a +176% boost going from 12x Sov II. It's conceivable that Hyo was running a 3-5x speed multiplier, or maybe much more if he were supporting the sov with books and external resource shipments. DS probably means his city Don't Spit, so you can look at the sov levels yourself.

Edited by Brandmeister - 07 Jun 2013 at 00:23
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Direct Link To This Post Posted: 07 Jun 2013 at 00:51
I would expect that he was running heavily negative in gold production as well. It paid off for him this time, but isn't that pretty risky? If they had scouted his city, seen the troops he was paying and swarmed him with thieves till he ran out of gold wouldn't his whole army have deserted?
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Rill View Drop Down
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Direct Link To This Post Posted: 07 Jun 2013 at 01:26
It's extremely difficult to thieve that much gold from a city.  Most established cities have at least 100 million gold -- often more.  To thieve 100 million gold would require 1.3 million t2 orc thieves (which have the highest carrying capacity in the game).  

You would therefore have to have 13 missions of 100k orc thieves, all of which succeeded, in order to deplete the gold.   That's IF they picked up nothing but gold, which is somewhat unlikely.  They would probably pick up basic resources at least some of the time, so it's more likely it would take a minimum of 21 missions.  If you send 21 separate missions, it's fairly likely that at least one would fail -- and you'd lose 100k t2 orc thieves, with the consequent rebuilding time.

A large alliance could certainly collaborate and do this, but remember, this is what it would require to clear gold from ONE city -- and the player could simply transfer the gold from another city to cover the losses, or from a trade hub.

That's also assuming that the city maintained only an "average" supply of gold.  Most people who chose that particular strategy would likely maintain a larger supply of gold, say 500 million or even 1 billion.  An entire alliance dedicated almost exclusively to thieves would have some difficulty removing that much gold.

In addition, the city could be designated as the alliance capital at any time.  This would give the city's owner instant access to the alliance gold account -- to be transferred instantly into its coffers, with no possibility of blockade.  Granted, this would not automatically work for more than one city at a time (because there are limitations on how frequently one can change the alliance capital), but if an alliance wanted to run one extremely large army, this would be a feasible tactic.

Yes, running negative on gold raises the potential for troops to desert, but for an enemy to cause this to happen is not as easy as one might think.


Edited by Rill - 07 Jun 2013 at 01:40
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Salararius View Drop Down
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Direct Link To This Post Posted: 07 Jun 2013 at 02:01
Originally posted by Brandmeister Brandmeister wrote:

That guy is getting his clay's worth from his parade grounds!

@Salararius: I've got a +176% boost going from 12x Sov II. It's conceivable that Hyo was running a 3-5x speed multiplier, or maybe much more if he were supporting the sov with books and external resource shipments. DS probably means his city Don't Spit, so you can look at the sov levels yourself.

Don't Spit could have a little over 4x sov multiplier.  That estimate is right on if all that sov is dedicated to cav production.
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Direct Link To This Post Posted: 07 Jun 2013 at 11:20
Can someone calculate what effect would t2 elf archer attack had against this kind of stack?Or even t1 elf archer?
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