col0005 wrote:
yeah I do find it kind of crazy that you the more units you send the higher your chances of success and that they either all come back or are all captured, surely a single thief is much more likely to succeed than 40 as one would be more likely slip up and put the rest of the cit on alert. However if there was a change to game mechanics it would be nice to have a debriefing option which would work like the extra mana spending in mage towers, so you have your assassin at level 6, consulate at level 12 and your paying 10K gold for the job. The more money spent the higher the chance of success but the consulate level and assassin level has just as an imprtant affect on the mission outcome. The old assassin units could perhaps become more effective as a counter intelligence network.
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There is also a factor relating the number of assassins sent to the population of the city. Too large a ratio increases the chance of being discovered.