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Topic ClosedArnoniempje's cities

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Taelin View Drop Down
Wordsmith
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Joined: 22 Jan 2012
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Direct Link To This Post Posted: 01 Apr 2012 at 10:12
I confirm that VALAR have reached agreement with WE as set out originally save that WE will take H1 and VALAR will take H4.

HonoredMule - I was not criticising your speed of reaction to me, merely seeking to explain why I sent multiple messages.

RMY is correct regarding further communication here: although there are a number of other things I would like to say it would probably be unproductive to do so.
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Direct Link To This Post Posted: 01 Apr 2012 at 11:21
messenger is out to withdraw siege from  [100|-388] in Arran

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JimJams View Drop Down
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Direct Link To This Post Posted: 02 Apr 2012 at 14:02
I am monitoring inactive players and there are several around, even big, even in Valar and other top alliances, I think we are more likely to have an abundance problem than a lack of cities to take over.... 

Anyone know how many days have to be an account inactive before the system starts eat it? And what is the sequence of actions? Is it possible whole accounts of inactive players are wiped by the system?
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Direct Link To This Post Posted: 02 Apr 2012 at 14:10
it's possible. yea.
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Direct Link To This Post Posted: 02 Apr 2012 at 14:22
Originally posted by JimJams JimJams wrote:

I am monitoring inactive players and there are several around, even big, even in Valar and other top alliances, I think we are more likely to have an abundance problem than a lack of cities to take over.... 

 very true. 

Originally posted by JimJams JimJams wrote:

 
Anyone know how many days have to be an account inactive before the system starts eat it? And what is the sequence of actions? Is it possible whole accounts of inactive players are wiped by the system?

 I think quite some time (a few months) if the player has bought prestige atleast once.
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Rill View Drop Down
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Direct Link To This Post Posted: 02 Apr 2012 at 19:53
The time it takes to delete an inactive player varies.  Some of it depends on the rate at which new players join, since Illy operates on a "one-in, one-out" policy.  The description I'm making here is a combination of what the devs have posted elsewhere and my personal experience observing inactives in my alliances (since I have a good gauge of their inactivity periods).

Very small inactives (under 100 population) who have not purchased prestige or modified their profiles can be deleted in a bit more than a week.

Small inactives (under 2k or so population by my experience, but this is not in "the rules") are deleted in a bit more than 30 days unless they have purchased prestige or modified their profiles.

Large players (over 10k population) or those who have purchased prestige have at least 90 days.

The population amounts I list are for total population of the player.
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Direct Link To This Post Posted: 03 Apr 2012 at 00:14
Actually, size doesn't have that much to do with it.  I recently had a 19k pop player in my alliance disappear after 34 days, while an 8k pop player has stayed inactive and existent for about 45 days.  
"Semantics are no protection from a 50 Megaton Thermonuclear Stormcrow."-Yggdrassil (June 21, 2011 6:48 PM)
"SCROLL ya donut!" Urgorr The Old (September 1, 2011 4:08 PM)
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Direct Link To This Post Posted: 03 Apr 2012 at 00:38
I don't know about players above 1-2k, but players smaller than that do seem to disappear faster, and really small players disappear even more quickly.
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Direct Link To This Post Posted: 03 Apr 2012 at 00:39
Agree with SS. My old alliance leader (one of the biggest players in the alliance like 12k pop) disappeared after like a month of inactivity. And there where other players (some with 2-3k pop) that had been inactive for over a month and still where there. And still are there. So... what SS said...
Ofwgkta
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Direct Link To This Post Posted: 03 Apr 2012 at 01:18
Prestige purchases and profile editing are the other factors, as I recall.
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