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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Topic: Army speed is not affected by crafted riding horse Posted: 21 May 2013 at 17:52 |
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Since several of us have seen the bug, has anyone noticed a repeatable way to make it happen?
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Posted: 21 May 2013 at 14:50 |
BaoBao wrote:
"You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly."
Thanks, it worked.
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You're welcome - glad it worked.
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Gon
Wordsmith
Joined: 14 Oct 2012
Status: Offline
Points: 117
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Posted: 21 May 2013 at 14:43 |
BaoBao wrote:
"You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly."
Thanks, it worked.
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Yeah, I've had to do this as well. As KP stated the armies just get bugged and have to be deleted.
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BaoBao
New Poster
Joined: 06 Apr 2013
Location: -455 | -170
Status: Offline
Points: 19
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Posted: 21 May 2013 at 08:40 |
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"You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly."
Thanks, it worked.
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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Posted: 21 May 2013 at 03:06 |
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Llyr, I've seen it where there are phantom units in the division. I sent one army out with stalwarts to hunt. When it got back, I swapped in axemen and equipped the commander. The army speed was still 7. Tearing it down and rebuilding it allowed things to function correctly.
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Llyr
Forum Warrior
Joined: 21 Sep 2012
Location: Ontario, Canada
Status: Offline
Points: 267
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Posted: 21 May 2013 at 01:03 |
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In order for a riding horse to give a speed advantage all units in the division, not just the commander, must have one.
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Brandmeister
Postmaster General
Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2396
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Posted: 21 May 2013 at 00:09 |
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I've seen that bug as well. Remove all equipment and rebuild and re-equip the army from scratch.
Of course, how would you know if your defensive gear failed to function correctly during an attack?
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KillerPoodle
Postmaster General
Joined: 23 Feb 2010
Status: Offline
Points: 1853
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Posted: 20 May 2013 at 19:50 |
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I have seen a bug quite often where the move speed of the army as a whole seems to get stuck on a wrong value.
You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly.
I saw this with no special equipment whatsoever, just one division with troops and a single commander.
KP
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill
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Aurordan
Postmaster
Player Council - Ambassador
Joined: 21 Sep 2011
Location: United States
Status: Offline
Points: 982
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Posted: 20 May 2013 at 19:41 |
Have you checked those other divisions to be sure they're empty?
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Anjire
Postmaster
Joined: 18 Sep 2010
Status: Offline
Points: 688
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Posted: 20 May 2013 at 18:51 |
When I was claiming sov squares - the equipment worked for me. The movement speed of all my armies was 40.5.
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