Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - Army speed is not affected by crafted riding horse
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic ClosedArmy speed is not affected by crafted riding horse

 Post Reply Post Reply Page  12>
Author
BaoBao View Drop Down
New Poster
New Poster


Joined: 06 Apr 2013
Location: -455 | -170
Status: Offline
Points: 19
Direct Link To This Post Topic: Army speed is not affected by crafted riding horse
    Posted: 20 May 2013 at 18:41
My town Baobabynas has an army "A1". It has 4 divisions:
Division: Cavalry, Move speed: 12 sq/hr
Division: Ranged, Move speed: 7 sq/hr
Division: Spear, Move speed: 7.5 sq/hr
Division: Sword, Move speed: 6.25 sq/hr
However the resulting speed of the whole army is: Move speed: 5 sq per hr.
The game does not take into account that commander of Division: Sword has a riding horse equiped.
See http://postimg.org/image/j9ifreqdz/
(Also a petition filled)
This was the first crafted item I tried to use, and it appears to be not working... :(
Back to Top
Anjire View Drop Down
Postmaster
Postmaster
Avatar

Joined: 18 Sep 2010
Status: Offline
Points: 686
Direct Link To This Post Posted: 20 May 2013 at 18:51
When I was claiming sov squares - the equipment worked for me.  
The movement speed of all my armies was 40.5.

Back to Top
Aurordan View Drop Down
Postmaster
Postmaster
Avatar
Player Council - Ambassador

Joined: 21 Sep 2011
Location: United States
Status: Offline
Points: 982
Direct Link To This Post Posted: 20 May 2013 at 19:41
Have you checked those other divisions to be sure they're empty? 

Back to Top
KillerPoodle View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 23 Feb 2010
Status: Offline
Points: 1851
Direct Link To This Post Posted: 20 May 2013 at 19:50
I have seen a bug quite often where the move speed of the army as a whole seems to get stuck on a wrong value.

You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly.

I saw this with no special equipment whatsoever, just one division with troops and a single commander.

KP
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
Back to Top
Brandmeister View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2391
Direct Link To This Post Posted: 21 May 2013 at 00:09
I've seen that bug as well. Remove all equipment and rebuild and re-equip the army from scratch.

Of course, how would you know if your defensive gear failed to function correctly during an attack?
Back to Top
Llyr View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 21 Sep 2012
Location: Ontario, Canada
Status: Offline
Points: 267
Direct Link To This Post Posted: 21 May 2013 at 01:03
In order for a riding horse to give a speed advantage all units in the division, not just the commander, must have one.

Back to Top
Brandmeister View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 12 Oct 2012
Location: Laoshin
Status: Offline
Points: 2391
Direct Link To This Post Posted: 21 May 2013 at 03:06
Llyr, I've seen it where there are phantom units in the division. I sent one army out with stalwarts to hunt. When it got back, I swapped in axemen and equipped the commander. The army speed was still 7. Tearing it down and rebuilding it allowed things to function correctly.
Back to Top
BaoBao View Drop Down
New Poster
New Poster


Joined: 06 Apr 2013
Location: -455 | -170
Status: Offline
Points: 19
Direct Link To This Post Posted: 21 May 2013 at 08:40
"You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly."

Thanks, it worked.
Back to Top
Gon View Drop Down
Wordsmith
Wordsmith
Avatar

Joined: 14 Oct 2012
Status: Offline
Points: 117
Direct Link To This Post Posted: 21 May 2013 at 14:43
Originally posted by BaoBao BaoBao wrote:

"You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly."

Thanks, it worked.

Yeah, I've had to do this as well. As KP stated the armies just get bugged and have to be deleted. 
Back to Top
KillerPoodle View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 23 Feb 2010
Status: Offline
Points: 1851
Direct Link To This Post Posted: 21 May 2013 at 14:50
Originally posted by BaoBao BaoBao wrote:

"You have to delete the entire army and recreate - then it will apply the speeds and bonuses correctly."

Thanks, it worked.


You're welcome - glad it worked.
"This is a bad idea and we shouldn't do it." - endorsement by HM

"a little name-calling is a positive thing." - Rill
Back to Top
 Post Reply Post Reply Page  12>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 11.10
Copyright ©2001-2017 Web Wiz Ltd.