An Open letter to H? rank and file |
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Hora
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Joined: 10 May 2010 Status: Offline Points: 839 |
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Topic: An Open letter to H? rank and filePosted: 02 Jul 2014 at 12:02 |
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Desiganting an extra garbage thread never worked... I guess enthropy is against...
(or rather en-troll-py in forums
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KillerPoodle
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Joined: 23 Feb 2010 Status: Offline Points: 1853 |
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Posted: 02 Jul 2014 at 06:32 |
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I would prefer garbage in this thread and non garbage in the other - it's probably a vain hope though :)
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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Mr Damage
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Joined: 01 Jan 2011 Status: Offline Points: 598 |
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Posted: 02 Jul 2014 at 06:30 |
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With H offering surrender in another thread, this one should be closed so we at least limit the garbage to 1 thread.
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dantem
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Joined: 21 Apr 2014 Location: The Room Status: Offline Points: 85 |
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Posted: 02 Jul 2014 at 04:18 |
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lol
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I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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StJude
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Joined: 12 Jun 2011 Status: Offline Points: 568 |
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Posted: 02 Jul 2014 at 04:02 |
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GM Rikoo is like a bloody good referee who lets play continue on due to the advantage.
Good show old chap! (Not sure all the discussion in this thread is "play" though) Carry on Knuckleheads
Edited by StJude - 02 Jul 2014 at 04:03 |
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GM Rikoo
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Community & PR Manager Joined: 28 Mar 2014 Location: Mars Status: Offline Points: 1233 |
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Posted: 02 Jul 2014 at 02:45 |
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Everyone, keep your caps on. I will keep an eye out for anything that looks to be getting too heated, but as fast as these forums can move during a discussion like this, I can miss some things. You can report a post if it provides an issue, or better yet -- link the post to me in an IGM. You just click the little star or button at the top left on the post bar (the first icon to the right of the poster's name) and send me the link in IGM or to community@illyriad.co.uk.
Report as well, but that can sometimes take a bit more time to sift through. Other than that, I am not seeing any issues (yet) and, frankly, I like the fact that players feel so passionately about our game! GM Rikoo
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Illyriad Community Manager / Public Relations / community@illyriad.co.uk
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Aurordan
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Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
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Posted: 02 Jul 2014 at 02:26 |
Is there any particular reason to want this locked, or are we just shutting down any thread people are posting in on principle?
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Albatross
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Joined: 11 May 2011 Status: Offline Points: 1118 |
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Posted: 02 Jul 2014 at 01:30 |
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Copy a little text from here. Paste in into http://www.acapela-group.com/ with English (UK) and Rosie selected. Then listen to what you have written.
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DeliciousJosh
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Joined: 14 Jun 2012 Location: Denmark Status: Offline Points: 417 |
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Posted: 01 Jul 2014 at 20:50 |
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can we lock this now?
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Brandmeister
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Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 01 Jul 2014 at 18:59 |
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@nvp:
What you're describing would turn Illyriad into some kind of tournament system, where major city destruction isn't a possibility. I think that horse has left the barn. There has been account annihilation in this war, and for better or worse, that's part of the Illyriad culture now. Obviously some have argued that annihilation has been part of prior wars as well, and this one simply had more of it. It's the word "seriously" that draws my criticism. I've played Illyriad for 1.5 years, but it's still a video game. Yes, it's possible to spend money on this game, but if a player cannot bear the possibility of losing that tiny investment, I'd sincerely recommend not making it. Likewise with time. It's a game of kingdoms and armies, it has an element of risk. While you might wish to change the perceived level of risk, I'd question if that's possible in a sandbox game, even by mutual agreement. I have a sense that even if everyone agreed, such an accord would still be unenforceable against confederations of any meaningful size. I'd argue against further removing risks from a game, as it already has zero risk or consequences relative to the real world. Edited by Brandmeister - 01 Jul 2014 at 19:00 |
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