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alllow banned players to say goodbye

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GM Rikoo View Drop Down
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    Posted: 18 Nov 2014 at 01:32
Originally posted by Angrim Angrim wrote:

Originally posted by GM Rikoo GM Rikoo wrote:

In the event of a banning, however, especially for certain behaviors, getting the player completely removed with not even the slightest mention to the rest of the playerbase is the best deal. I am not going to list example after example, but I think you can imagine where that would be needed, especially in the case of a "victim" being left behind ... a victim who could be attacked, bullied or berated because X player was banned.
definitely not following the logic of this. protecting "snitches" is a function of the devs keeping identities secret, not of keeping a player's departure secret. and forcing other players to wonder if the account is still occupied only harms the polite players and those left to clean up the mess. "abandoned" doesn't stigmatise the account, it's the same legend as a player who leaves intentionally.

I'm not going to argue with you on this point. You just have to trust that there are many times when it is smarter for a player to quietly go away with little or no fanfare, for the protection of the "offending" player as well! If a player does something very publicly and that player runs with a certain group of friends, it's very possible that no one involved wants anyone to know that anything happened. I'm being vague because I am not going to list specific examples for you, and I am tired. lol

We broke this rule with the recent exploit posts (as Stormcrow pointed out) but that was a very rare case. I have lightened up on allowing players to discuss players who might or might not have been kicked out, but I draw the line at certain things like saying "GM Rikoo kicked her out because he said X to her in an email." because it -- again -- breaks rules of privacy. 

The important thing to remember here is that we are saying (in general) that it is no one's business when or why a player goes away, for any reason.


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Post Options Post Options   Thanks (0) Thanks(0)   Quote Angrim Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2014 at 01:24
Originally posted by GM Rikoo GM Rikoo wrote:

In the event of a banning, however, especially for certain behaviors, getting the player completely removed with not even the slightest mention to the rest of the playerbase is the best deal. I am not going to list example after example, but I think you can imagine where that would be needed, especially in the case of a "victim" being left behind ... a victim who could be attacked, bullied or berated because X player was banned.
definitely not following the logic of this. protecting "snitches" is a function of the devs keeping identities secret, not of keeping a player's departure secret. and forcing other players to wonder if the account is still occupied only harms the polite players and those left to clean up the mess. "abandoned" doesn't stigmatise the account, it's the same legend as a player who leaves intentionally.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Rikoo Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2014 at 01:09
Originally posted by Alcie Alcie wrote:

I would think recent events showed the opposite personally.

As to Rikoo's comment, I do think marking them as abandoned or something similiar would be much better for the players left behind, even if not exactly great.

Right, we here that a lot. For me, it comes down to (as do many things in this game) privacy. If a player wants to check in once a week, she can. If a player wants to quietly bow out of the game, she can. If she wants to announce it, she can and she can abandon and it be marked as abandoned. We let the players decide. 

In the event of a banning, however, especially for certain behaviors, getting the player completely removed with not even the slightest mention to the rest of the playerbase is the best deal. I am not going to list example after example, but I think you can imagine where that would be needed, especially in the case of a "victim" being left behind ... a victim who could be attacked, bullied or berated because X player was banned. (See how people refer to "snitches" in the game, as though the developers and myself are some sort of crooked government body who should never be "snitched" to.)

Anyway, feel free to suggest ways to deal with banned players, and we might even change our approach over time. As it is now once they banned they are gone forever.

GM Rikoo




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Post Options Post Options   Thanks (0) Thanks(0)   Quote Alcie Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2014 at 01:03
From what I have seen, it looks like game ban translates to forumn ban also, but perhaps I am wrong.

As to Rikoo's comment, I do think marking them as abandoned or something similiar would be much better for the players left behind, even if not exactly great. I am sure this is something the devs have considered. But I do want to emphasize that making a player gone with no notification at all that they are even gone is a punishment to all of their friends and alliance mates rather than just the banned person themselves.

Edited by Alcie - 18 Nov 2014 at 01:06
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Angrim Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2014 at 00:46
of course i don't know, but recent events would seem to indicate that a forum ban is separate from the game ban and vice versa. Rikoo could confirm.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote GM Rikoo Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2014 at 00:18
Originally posted by Alcie Alcie wrote:

My experience with other games is that GMs warn/talk to the player before banning or that they make a temporary suspension instead of, or before, completely banning, so the player at least has a chance to talk to their friends. I don't know if this is usual or not.

But also... I assume in most games when you are banned completely your account is deleted. I would guess that is the case for things like facebook also? The weirdness with illy is the account still goes on as usual, just with no human. They used to mark the town--some variation on abandoned--so that players at least knew that the player in question was not coming back.   So we didn't have to assume they had died in real life or end up having to wait for them to return for 3 months. Even letting the banned player press the abandon button if they wanted to would be at least a little better than the way it is now.




If someone is banned, that means they cannot return usually. Some players can just have a single account ban, meaning that only one of their accounts is banned and they can continue to play on their alt. This is pretty rare, however. 

As far as taking a town away instantly when a player is banned from the game: this is just not part of the design philosophy of Illyriad. We like the fact that cities can be a mysterious thing; players cannot just attack or spy willy-nilly without risking a return of force from the player's alliance or armies. There are other things to consider, as well, that connect that city to the game beyond where the player leaves off.

On top of all that, it would be more trouble than it was worth to allow someone who was banned to leave a last will and testament. In general, they are just going to attempt to curse us. No thank you.

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Sheza Quote  Post ReplyReply Direct Link To This Post Posted: 18 Nov 2014 at 00:03
Even Evony lets the Banned players return after a while.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Alcie Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2014 at 23:48
My experience with other games is that GMs warn/talk to the player before banning or that they make a temporary suspension instead of, or before, completely banning, so the player at least has a chance to talk to their friends. I don't know if this is usual or not.

But also... I assume in most games when you are banned completely your account is deleted. I would guess that is the case for things like facebook also? The weirdness with illy is the account still goes on as usual, just with no human. They used to mark the town--some variation on abandoned--so that players at least knew that the player in question was not coming back.   So we didn't have to assume they had died in real life or end up having to wait for them to return for 3 months. Even letting the banned player press the abandon button if they wanted to would be at least a little better than the way it is now.



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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jejune Quote  Post ReplyReply Direct Link To This Post Posted: 17 Nov 2014 at 15:17
It's an interesting idea, Alcie, and I can understand your thinking behind it. I've long argued that Illyriad isn't a game with a social networking component; it's a social network with a game wrapped around it. Thus, to be banned from the game is to be cut off from a social network. 

While a good idea, my guess is that the devs wouldn't go for this, because when you're banned, you're banned. It's immediate and final. That is also how other social networks work: if Twitter or Facebook ban you, you're gone. No final meal or phone call.

An interesting model for the structure of the game would be to somehow have the social networking piece separate from the game itself, similar to how you can be on Facebook and play a game. The game is not Facebook; it is an app built on the Facebook platform. If Illyriad the social network could sit aside the game, people could actually be banned from the game but not from chat/IGM. They would simply have no cities or any stake in the game. You might say, "who would want to stay in Illy if they had no stake in the game?" Not me, that's for sure -- but I think that they are many who would, just for the sake of maintaining interpersonal relationships. 

Again, not a bad idea. Just not sure if that's how banning works in online platforms like this one.

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Post Options Post Options   Thanks (2) Thanks(2)   Quote Alcie Quote  Post ReplyReply Direct Link To This Post Posted: 16 Nov 2014 at 22:54
[Note: this is a suggestion I have been considering making for several weeks. Please do not bring up specific examples or things not related to this post.]


My suggestion is to let players who are banned from the game make one last forum post and/or alliance-all email to say goodbye to their friends. Think of it as a last phone call. If the GMs want to moderate this and reject a message for standard rejection reasons such as swearing/severe insults/etc., that is reasonable.

I know that seeing goodbyes or last statements from loved players who were banned for who knows what reason makes the players left behind feel some closure.

Right now the 'normal' situation is that the banned player simply disappears. We do not normally even know if a person is banned, if they suddenly decided they hate all of their illy friends, or if they have gotten into a horrible car crash and can't log on.

I understand the GMs not wanting to break privacy and discuss a banned players circumstances. But why not give the players themselves the (optional) ability to discuss it just once themselves? Or at the very least to say goodbye.

You may not think the banned player has that right anymore. But, again, this is also for the player's left behind.


And even the worst criminal in real life gets one last phone call.


Note: I don't know if a lot of small players get immediately banned. But perhaps if they do there could be a lower limit on time played or size of account. Make them have to have spent a little time to earn their 'illy citizenship'. The somewhat longer playing players are the ones that truly leave sad people behind anyways.   Again, I only make this side-note in case the full suggestion would add too much work for moderating last posts/emails. There are only so many truly established players in the game and most do not get banned, so I do not think this would add much work for the moderators.


Edited by Alcie - 16 Nov 2014 at 23:12
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