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Alliance Leaders, Give Us Current Details!

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Mr Damage View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Mr Damage Quote  Post ReplyReply Direct Link To This Post Posted: 19 Oct 2016 at 09:57
Alliance Name: The Grey Company

Recruitment Contact:Me
 
Are you currently accepting new members? Yes

Who can join (any restrictions to race, location, population level, etc.)?All welcome

What are some benefits of joining your alliance (protection, training, etc)? Learning the art of longevity, links to some of the oldest alliances in the game.

What does the alliance stand for? What are it's goals and governing principles? Surviving/Playing all aspects of the game/Enjoyment.

What type of player are you looking for as members? Survivors

Can players freely leave the alliance if they wish? If not, what are the consequences of leaving? What would cause the leaders to remove a player from the alliance? Free to leave without consequence, members actions will be responsible for how they are judged.

What rules govern the alliance? For example, diplomats and troops: who can they be used against in a hostile manner (no one, only NPCs or certain factions, only those at war with, only inactives, only with permission, anyone not in the alliance or in NAP with your alliance, etc)? Troops and Diplos can be used for pvp provided consent is agreed prior to deploying them. NPCs are your tools to learn with.

If the alliance has a tax on its members, what is the money used for? No tax, a good alliance should be able to support itself.

Edited by Mr Damage - 19 Oct 2016 at 09:58
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Jadefae View Drop Down
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Joined: 09 Jan 2015
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Jadefae Quote  Post ReplyReply Direct Link To This Post Posted: 19 Oct 2016 at 03:33
Alliance Name: Heroes of the Horn (HotH)


Recruitment Contact: Jadefae, Roan, Labeteverte.
 
Are you currently accepting new members? Always

Who can join (any restrictions to race, location, population level, etc.)? No restrictions

What are some benefits of joining your alliance (protection, training, etc)? 

 Nekkid elves running through AC throwing glitter to the lurkers

1.     You will receive several guides via IGM once you join. These guides get you started learning game mechanics and help in choosing a "path" of game play such as "military", "trade", "crafting", "harvesting" or "diplomacy".  You are free to choose more than one path. For example, crafting usually goes hand in hand with "trade" and "military".  "Harvesting" often goes with "crafting", and is often in high demand.

2.     We don't push players into a specific path, but rather let players learn about each path through game play, chat, and guides so they are prepared to chose their preferred style of game play.

3.     We have an alliance curriculum that teaches the basics and makes a player economically stable. 

4. We provide resources to help the player grow.

5. We run tournaments within the alliance. These tournaments are designed to teach various aspects of game play and create an environment of co-operation and friendly competition. Oh, and they are fun!

6.  Players move up in rank as they progress through the curriculum. Upon completion of the curriculum a player is "graduated" and receives an alliance medal and accolades in alliance chat. After graduation we can help you move on to another alliance.  This is usual because we are a training alliance.  We don't expect lifetime commitments.  

7.   We have either alliance "chat parties" which are 2 day events of riddles, trivia, hunting, and other activities.  These sometimes use and outside chat rooms to include different training alliances.

8.  We offer protection through diplomacy. This protection is enforced in coordination with sister alliance Wheel of Time (WoT)

What does the alliance stand for? What are it's goals and governing principles?

We want you to learn to grow the basics so that you can springboard into the thick of things with some confidence!

 We aim to help you in any way possible without turning you into a cookie cutter player.


What type of player are you looking for as members?

Any type of member is accepted.  We prefer to have active players that participate in the activities we plan and host.

Can players freely leave the alliance if they wish? If not, what are the consequences of leaving? What would cause the leaders to remove a player from the alliance?

Players are free to leave the alliance whenever they choose without consequences.

Breaking the rules of HotH leads generally to warnings but may result in being kicked if the offense is severe.


What rules govern the alliance? For example, diplomats and troops: who can they be used against in a hostile manner (no one, only NPCs or certain factions, only those at war with, only inactives, only with permission, anyone not in the alliance or in NAP with your alliance, etc)?

  • Treat each other with respect inside and outside of Alliance Chat. 
  • What happens in Alliance Chat stays in Alliance Chat. 
  • There may be disagreements at times but we will handle that internally.  If you find yourself in conflict with another player (inside or outside of the alliance), take no action yourself except to report it to a leader who will rectify the situation.
  • Let the leadership know of alts and sat accounts and the alliance they are in.
  • We run tournaments that allow for use of diplomatic and or military units.  Outside of these tournaments, you may only use these units against inactives accounts and with the permission of leadership.


If the alliance has a tax on its members, what is the money used for?

We have a 2% tax on our players.  We use this tax to provide prizes for tournaments and games, and to buy prestige for the alliance which is in turn used for helping new players or as prizes of for minting and awarding medals.

Active players can ask for their taxes returned through an IGM to Jadefae.



Edited by Jadefae - 19 Oct 2016 at 03:40
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Benedetti View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Benedetti Quote  Post ReplyReply Direct Link To This Post Posted: 19 Oct 2016 at 02:27
Alliance Name: Holy Storm Company
 
Recruitment Contact: Morgweneth, Snooker
 
Are you currently accepting new members? Yes.

Who can join (any restrictions to race, location, population level, etc.)? Storm is not a training alliance but we do accept new players who intend to stay with Storm. We ask our members to be civil and mature players, relocate to one of our hubs and be active in alliance functions including chat.

What are some benefits of joining your alliance (protection, training, etc)? We train new members and help all members grow and reach their own goals in the game. Storm has crafters, traders, warriors, etc. to help and support each other.

What does the alliance stand for? What are it's goals and governing principles? Storm is based on the co-operation of players for the mutual benefit of all members. As a military alliance we participate in tournaments. A particular quirk of the Holy Storm Company is its dislike of bullies. Players who are bullied and are not in an alliance can contact Storm for help.

What type of player are you looking for as members? Storm does not limit it's members to only traders or crafters or some such. Anyone looking to participate is welcome.

Can players freely leave the alliance if they wish? If not, what are the consequences of leaving? What would cause the leaders to remove a player from the alliance? Players are free to leave without further consequence. Any repeated behaviour against Storm policy (for example: unapproved and unprovoked attacks on other players) will get a member removed.

What rules govern the alliance? For example, diplomats and troops: who can they be used against in a hostile manner (no one, only NPCs or certain factions, only those at war with, only inactives, only with permission, anyone not in the alliance or in NAP with your alliance, etc)? Players are free to engage in actions against inactive players. PvP against active players is only allowed with permission from Storm council. Storm does allow members and other players to engage in 1-vs-1 PvP as a means to settle disputes, challanges, etc.

If the alliance has a tax on its members, what is the money used for? Taxes are used for crafted gear and supplies for war/tournaments, buying terraforms for important locations, etc.



Edited by Benedetti - 21 Oct 2016 at 20:37
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Starry View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Starry Quote  Post ReplyReply Direct Link To This Post Posted: 19 Oct 2016 at 01:23
Alliance Name:     Harmless    H?


Recruitment Contact:   Kaelee


Are you currently accepting new members?   Yes, new players to the game.

Who can join (any restrictions to race, location, population level, etc.)?   Any new player to Illyriad.

What are some benefits of joining your alliance (protection, training, etc)?   We have merged the incredible staff of Toothless (oldest training alliance in Illy) into Harmless and offer a wonderful program to help new players learn and expand in the game.

What does the alliance stand for? What are it's goals and governing principles?   We are the oldest alliance in this game, we believe in fair play and helping new players learn and grow.   We have many veterans that can provide advice and support.


What type of player are you looking for as members?   Active new players.

Can players freely leave the alliance if they wish? If not, what are the consequences of leaving? What would cause the leaders to remove a player from the alliance?     Our members are free to leave our alliance at any time.     We do have an activity requirement and will drop members who are not active.

What rules govern the alliance? For example, diplomats and troops: who can they be used against in a hostile manner (no one, only NPCs or certain factions, only those at war with, only inactives, only with permission, anyone not in the alliance or in NAP with your alliance, etc)?      We are a peaceful alliance who believes in diplomacy first.   Members are free to attack NPC’s and abandoned allianceless players with approval.   New players are welcome to join us, however, if they wish to pursue combat and other military endeavors, they will need to move to another alliance. 

If the alliance has a tax on its members, what is the money used for?   We do not tax our members.



Edited by Starry - 19 Oct 2016 at 02:52
CEO, Harmless?
Founder of Toothless?

"Truth never dies."
-HonoredMule

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Lost Avenger View Drop Down
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Joined: 06 Jul 2012
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Lost Avenger Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2016 at 23:29
Alliance Name: Lost Again (LOST)

Recruitment Contact: Lost A or Lost Alt.
 
Are you currently accepting new members? Depends.

Who can join (any restrictions to race, location, population level, etc.)? Must have 2x 50K to 65K gold producing cities and be willing to ship me gold to fund Knight storage

What are some benefits of joining your alliance (protection, training, etc)? Be a part of history as Lost A builds 1 MILLION Knights. Can I actually do this? Yes. I built 1/2M without even trying.

What does the alliance stand for? What are it's goals and governing principles? We're just here to have fun and destroy things.

What type of player are you looking for as members? I need harvesters, crafters and traders to help produce gold.

Can players freely leave the alliance if they wish? If not, what are the consequences of leaving? What would cause the leaders to remove a player from the alliance? Players can come and go as they please. It would be best if a whole lot of players joined at once otherwise it will be boring.

What rules govern the alliance? For example, diplomats and troops: who can they be used against in a hostile manner (no one, only NPCs or certain factions, only those at war with, only inactives, only with permission, anyone not in the alliance or in NAP with your alliance, etc)? With 1 Million Knights in the bag, players could probably do anything they wanted. Although the more risk a player creates, the more compensation I would need to keep and produce more Knights to defend their antics. Ideally your cities would be near or relocated outside my land claim in Broken Lands.

If the alliance has a tax on its members, what is the money used for? KNIGHTS. 1 Million of them. he he.

Do I expect anyone to join? No, not really. I'll still try for 1M Knights all by myself though.


Edited by Lost Avenger - 21 Oct 2016 at 01:30
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kodabear View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2016 at 19:38
reopen from the one that Myr posted as many of the post are out of date.  http://forum.illyriad.co.uk/alliance-leaders-give-us-current-details_topic5519.html

Mara Zira started a brilliant thread here: http://forum.illyriad.co.uk/alliance-recruitment_forum12.html but I noticed that some of the alliances listed no longer exist and were never deleted. I think it's time to start a new thread so new players in search of an alliance have the latest information. I think Mara had a great idea and I don't want to change anything from her original so the instructions for the thread will remain the same as hers were.

From Mara Zira:

To help players decide on which alliances best fit their game goals, and since the Find Alliance summaries sometimes don't contain the information newbies are most concerned with, all LEADERS of alliances are welcome and encouraged to post the answers to the following questions in this thread. You do not have to completely answer all of the questions, but the more you answer, the better. Also, please be sure to edit your post to keep the information up-to-date or delete your post if the alliance becomes inactive.


Alliance Name:

Recruitment Contact:
 
Are you currently accepting new members?

Who can join (any restrictions to race, location, population level, etc.)?

What are some benefits of joining your alliance (protection, training, etc)?

What does the alliance stand for? What are it's goals and governing principles?

What type of player are you looking for as members?

Can players freely leave the alliance if they wish? If not, what are the consequences of leaving? What would cause the leaders to remove a player from the alliance?

What rules govern the alliance? For example, diplomats and troops: who can they be used against in a hostile manner (no one, only NPCs or certain factions, only those at war with, only inactives, only with permission, anyone not in the alliance or in NAP with your alliance, etc)?

If the alliance has a tax on its members, what is the money used for?

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