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Quackers
Forum Warrior
Joined: 19 Nov 2011
Location: Jeff City
Status: Offline
Points: 435
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Posted: 30 May 2012 at 03:07 |
N. Chadgod wrote:
Quackers wrote:
I like no war, simple as that. I like to stay out of war and away from any type of fighting that is pvp. For me the greatest thing about this game is the ability to attack npcs. This gives me enough action and I look forward to when factions come back on the offensive against us.
Now if two alliances like to fight and set out agreements then that is their business. Though when one alliance says stop, they both should stop. There should be no need for people to get involved and if someone does; then they should be ready to lose a few armies.
Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.
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I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.
This game is very slow in terms of military actions (actually it's just very slow in general  ) but it is there and without it this game would be nothing but a chat room. I mean.. what's the point of this game to you? Trading items and fighting NPC's with no end goal? Making friends and chatting?
I'm not trying to be rude I just don't understand this overall sentiment from a lot of the community, not just you. |
People invest days, maybe even years, into their towns. I wouldn't be able to take all that hard work from someone; just wouldn't feel right to destroy everything that they had built. In a game where you can raze someone down to 0 population there should be some guidelines. To answer what you highlighted; its simple, when you fight against real players emotions start to get brewed. Some people hold grudges and are not mature, so what ends up happening is a needless siege that sparks a big time battle involving more players then what needed to be. When I fight npcs I do not have to worry about upsetting anyone's feelings because I can deal with the backlash of upsetting some rats. :P Now if two alliances are fighting and one says they are out, you should stop. You already won the fight why do any more harm? Why create any more tension when there does not have to be any. When you keep fighting they start to call in more people, then that alliance that continued the fighting ends up either having to back down or get destroyed. That only creates more people leaving the game. People that were giving the developers money to keep the game going. I'm the type of person that doesn't like hurting anyone else. I don't like making people upset; its just not in my nature. So when I attack someone or have to siege someone it hurts me. I don't like feeling that way so I don't want to get in the middle of it. That is why I like to be defensive. Help people that need help, play defensive, and let other players do what they do.
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N. Chadgod
Greenhorn
Joined: 30 May 2012
Status: Offline
Points: 69
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Posted: 30 May 2012 at 02:40 |
Quackers wrote:
I like no war, simple as that. I like to stay out of war and away from any type of fighting that is pvp. For me the greatest thing about this game is the ability to attack npcs. This gives me enough action and I look forward to when factions come back on the offensive against us.
Now if two alliances like to fight and set out agreements then that is their business. Though when one alliance says stop, they both should stop. There should be no need for people to get involved and if someone does; then they should be ready to lose a few armies.
Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.
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I don't understand this mentality. This is a war game, people will lose their towns and feelings will get hurt. This is what you accepted when you signed up. It's what I accepted when I signed up anyway.
This game is very slow in terms of military actions (actually it's just very slow in general  ) but it is there and without it this game would be nothing but a chat room. I mean.. what's the point of this game to you? Trading items and fighting NPC's with no end goal? Making friends and chatting?
I'm not trying to be rude I just don't understand this overall sentiment from a lot of the community, not just you.
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 30 May 2012 at 02:25 |
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If you want to have a war, find someone else who wants to have a war and start a war. This is not catapult science.
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Subatoi
Forum Warrior
Joined: 01 Mar 2012
Status: Offline
Points: 380
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Posted: 30 May 2012 at 02:24 |
Quackers wrote:
Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.
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I never got that, it's going on near you, so what?
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Quackers
Forum Warrior
Joined: 19 Nov 2011
Location: Jeff City
Status: Offline
Points: 435
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Posted: 30 May 2012 at 02:17 |
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I like no war, simple as that. I like to stay out of war and away from any type of fighting that is pvp. For me the greatest thing about this game is the ability to attack npcs. This gives me enough action and I look forward to when factions come back on the offensive against us.
Now if two alliances like to fight and set out agreements then that is their business. Though when one alliance says stop, they both should stop. There should be no need for people to get involved and if someone does; then they should be ready to lose a few armies.
Now if the two alliances want to fight, that is great, but be warned that any outside player might not take to kindly to having forces and battles near their towns.
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Subatoi
Forum Warrior
Joined: 01 Mar 2012
Status: Offline
Points: 380
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Posted: 30 May 2012 at 02:10 |
it may work.
its iffy though, coming and going as you please? a delayed attack or someone sending an attack without realising they left the war alliance would get some PR going on.
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demdigs
Postmaster
Joined: 12 Aug 2011
Status: Offline
Points: 570
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Posted: 30 May 2012 at 02:03 |
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what about multiple alliances that people can come and go freely in and out of, while they are in it they can combat and once they have their fill of combat they can go back to their base alliance. While they are in said alliance they can only attack the opposing alliance and no diplo or any attacks outside of said alliances.
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Hora
Postmaster
Joined: 10 May 2010
Status: Offline
Points: 839
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Posted: 30 May 2012 at 01:57 |
But it would need more than a rearranging of alliances to stop that. There would have to be severe restrictions on extern contacts to those combat alliances. And that would actually be equal to a tournament again... perhaps you would be more successful if you'd suggest such a setup as a sort of tourney instead of trying to reach a rearranging of all mayor alliances...
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Subatoi
Forum Warrior
Joined: 01 Mar 2012
Status: Offline
Points: 380
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Posted: 30 May 2012 at 01:42 |
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Some people may still intervene even if pvp is set up and agreed upon between the participants.
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Hora
Postmaster
Joined: 10 May 2010
Status: Offline
Points: 839
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Posted: 30 May 2012 at 01:22 |
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You can do that already, and no one would hinder you doing that. As soon as both sides publically state to like the fight, it would be bad PR for big alliances to interfere.
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