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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 30 May 2012 at 18:32 |
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Interesting Subatoi, tell me more about what's happening in Ursor. Or maybe start a thread in the Politics and Diplomacy forum about it so this one doesn't get derailed.
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Subatoi
Forum Warrior
Joined: 01 Mar 2012 Status: Offline Points: 380 |
Posted: 30 May 2012 at 18:26 |
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Really now? I seem to know of a certain pvp that has been occurring in Ursor, pvp that was approved of by the two participants and now certain people are throwing themselves into the matter, would you not call that interfering?
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N. Chadgod
Greenhorn
Joined: 30 May 2012 Status: Offline Points: 69 |
Posted: 30 May 2012 at 18:10 |
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edit: added quote Edited by N. Chadgod - 30 May 2012 at 18:12 |
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Diva
Forum Warrior
Joined: 20 Dec 2011 Location: United States Status: Offline Points: 416 |
Posted: 30 May 2012 at 18:07 |
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"Powerful alliance management system to help you build and sustain your empire with other players".
This quote is from the overview of the main page. What I derive from it is the following: (remember just MY thoughts) You can choose to be a renegade player or you can choose to be an alliance member/or of leadership in creating your own alliance. When you chose the former, you follow your own rules. When you chose the latter, then you follow the rules of the leadership/alliance. My understanding would be to protect territory and other players of my alliance. Certain alliances make understandings that their gameplay will be territorial and friction could/will be based on intrusion of claimed "state". We are willy nilly over all states, and that bothers me as to what to protect? I haven't found a reason to be a trader/supplier, short of amassing LOTS of gold. Ditto to T2 resources, other than to sell and supply my alliance, of which pretty soon everyone has a lot of everything to do what?. Ditto to Magic because I cannot use it to "spell" an enemy -- what enemy or NPC? What/where am I claiming to be useful in the magic realm? We can seige all the abandoned cities to our hearts content (with asking for them and some without of course, of which some friction occurs) and there we are in another state somewhere with the exodus plan of going from a burgeoning city to a small town (oh how I hate exodus). After I reached all the levels of city building and research and am a highly resourced and troop ready player -- now what? My alliance HAS helped me build my empire, but once I have reached all i can be (and its coming), day to day maintenance has got to be boring. Just my 2 pence at this point in time. The new developments from the devs surely must be more interesting than the above mentioned. And people are waiting for it. I realize I am fairly new in Illy, and I did come from Evony where it has become - In my opinion - impossible to play "fairly" due to the introduction of HIGHLY amassed players that Evony did not expect and cannot fathom how to change. I'm not going to vote because none of the options suit me. I want to know where this game is going for the long term and how soon (hint hint developers) the players will know? Getting prepared for something is better than plodding along not knowing. NEXXXXXXXXXXXT (LoL)
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
Posted: 30 May 2012 at 17:57 |
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That's an interesting perspective. I do think that there are other games out there that capture the qualities that twilights (gameplayer) describes, and that there's not much need for Illy to become another one of them. I also think that everyone can have fun in different ways without interfering with each other. Illy is a big place, and there is room for plenty of playstyles. The idea that "everyone" has to be warlike or "everyone" has to be peaceful is a false dichotomy. Some people can be more warlike, others can be more peaceful. My preference would be that the peaceful people be allowed to live in peace. Those who do not respect my preference in reference to me or my allies will feel the edge of my sword. Just because I prefer peace does not mean I cannot make war. I do see a trend where people who claim to want more war spend a lot more time talking about fighting than actually doing it. Others are quick to cry hypocrisy and/or wolf, so I shall not do that here. Although I don't agree with LWO's choice to attack an alliance that preferred to be peaceful, I do give them credit for putting their armies where their mouth was and actually making war rather than complaining about a lack of it.
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dunnoob
Postmaster
Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
Posted: 30 May 2012 at 15:58 |
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IMO nothing is wrong with fighting NPCs, I want commanders at higher levels. There's also nothing wrong with trading, wars are won by logistics, and I still want to be a v2 master trader. GC can be a major distraction, those precious occasions when Rill or Vanerin reiterate their real estate or commander lectures not withstanding. Hopefully they offer uncensored chat channels with optional text only emotes sooner than soon™. I'd love some kind of Golden Monkey Club for all topics relevant in Elijal and Djebeli with Mataba as next faction hub. Edited by dunnoob - 30 May 2012 at 16:02 |
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Avion
Wordsmith
Joined: 09 May 2012 Location: Meilla Status: Offline Points: 111 |
Posted: 30 May 2012 at 14:51 |
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There are different types of on-line games, some more war-like than others. If the rules of Illyriad are changed so that I am forced to fight whether I want to or not, I wouldn't continue playing it.
If two alliances wish to fight each other, I would agree that no other alliances should interfere and if a player who was a member of one of those alliances didn't want to fight, they could simply leave the alliance and be allowed to be neutral. My two cents worth . |
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Subatoi
Forum Warrior
Joined: 01 Mar 2012 Status: Offline Points: 380 |
Posted: 30 May 2012 at 14:25 |
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So, basically, you'll shoot down anyone who wants to have their version of fun if it interferes with yours?
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Cerex Flikex
Forum Warrior
Joined: 11 Apr 2012 Location: BC Status: Offline Points: 211 |
Posted: 30 May 2012 at 08:08 |
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There are plenty of city builder games like this with more war. This is the first one I've seen where newbies are not slaughtered to death, and has a generally friendly atmosphere as well as a helpful one. I wouldn't want to change this 1 in a million game to be more like all the rest.
Plus, we are still waiting on more game updates, so we will see how that changes the game as well.
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Jane DarkMagic
Postmaster
Joined: 10 Sep 2011 Location: Tennessee Status: Offline Points: 554 |
Posted: 30 May 2012 at 05:13 |
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When I was very young in Illy age, I wanted more PVP experience, so I reached out and found people to war game with me. There are tournament spots where alliance loyalties don't count, so you can always arrange your own king of the hill type game... Or challenge a rival who is getting on your nerves and relieve some tension with bloodshed.
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