All I Am Saying Is Give Peace A Chance |
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Elmindra
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Joined: 10 Sep 2012 Status: Offline Points: 464 |
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Posted: 07 Mar 2014 at 01:36 |
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Quite a few, mainly due to your arrogance in thinking you couldn't lose, and the rest due to your ineptitude at geography and inability to realize you were losing before you lost everything.
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 06 Mar 2014 at 23:54 |
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Aurordan
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Player Council - Ambassador Joined: 21 Sep 2011 Location: United States Status: Offline Points: 982 |
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Posted: 06 Mar 2014 at 23:36 |
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I dunno, I thought you where keeping score?
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KillerPoodle
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Joined: 23 Feb 2010 Status: Offline Points: 1853 |
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Posted: 06 Mar 2014 at 23:12 |
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How many cities have been sieged this war?
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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Elmindra
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Joined: 10 Sep 2012 Status: Offline Points: 464 |
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Posted: 06 Mar 2014 at 22:25 |
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This again? We moved towns before you could raze more than 2-3 because we knew we couldn't defend them. But your igm's and embassy posts from both you and your allies stated complete destruction awaited if we did not accept terms. It was either a bluff or the route you were more than willing to take. Judging from your terms we gaged it to be a legitimate threat. After all, someone who demands almost 40 towns razed as terms for peace settlement is bound to be serious about further threats. |
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tansiraine
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Joined: 14 Oct 2012 Location: pensacola FL Status: Offline Points: 172 |
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Posted: 06 Mar 2014 at 22:01 |
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I like this Idea the Nap in place.. yes you lose gold.. if you break it... My question is.. If team A and team B have a nap and Team A put up the gold... what happens if team B breaks it does Team A get the gold back cause they did not break the Nap. I think Team B had some valid points I think Team A has valid points.... I think this war has caused much more damage to the game in general. Many on Team B are getting the same hated titles and perception of them that many in Team A have had for years. Right is right no one is perfect and this war has aired a lot of dirty laundry and the normal bad PR and spin that happens in GC is not working this time around. Oh and how do i know?? cause people talk to me... why cause i am not so stuck in tunnel vision and can admit that neither side is right and the egos and pride need to be put aside on both sides to make a compromise to end it. |
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KillerPoodle
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Joined: 23 Feb 2010 Status: Offline Points: 1853 |
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Posted: 06 Mar 2014 at 21:00 |
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It is not the same place at all. In that war 1-2 cities (and in some rare cases 3) were razed from a player and then we moved on to another target - completely different to this war. What would we have done if we'd have run out of new targets? I'm not sure but I'm pretty certain it would not have ended up like the current state. |
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"This is a bad idea and we shouldn't do it." - endorsement by HM
"a little name-calling is a positive thing." - Rill |
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 06 Mar 2014 at 20:51 |
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BellusRex
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Joined: 09 Jul 2011 Location: Mountains Status: Offline Points: 156 |
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Posted: 06 Mar 2014 at 20:12 |
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And, yet again....
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"War is the father of all things..."
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 06 Mar 2014 at 19:21 |
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Deranzin's responses remind me of this interesting news article
http://healthland.time.com/2014/03/04/nothing-not-even-hard-facts-can-make-anti-vaxxers-change-their-minds/ and http://time.com/13297/vaccine-denial-can-kill/ Google "confirmation bias" for more information on why no amount of discussion is likely to change the positions some people take on certain issues. Or as an alternative explanation, perhaps he does just like to argue. Please note: I am not suggesting that holding certain fixed beliefs in an online game is in any way as serious as the fixed beliefs held by some in the real-world that create effects in the real world. What I AM suggesting is that fixed beliefs held about an online game may affect the way people play an online game. |
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