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GM ThunderCat View Drop Down
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GM

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Direct Link To This Post Posted: 15 Sep 2011 at 17:29
Originally posted by HonoredMule HonoredMule wrote:

Does the Chancery of Estates' bonus apply to the first level's cost on level II+ sovereignty claims, or only claims capped at level I?
Only claims at level I - its more of a land claim speciality (so non-alliance people can't settle there etc) and to show control on the strategic map.
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Direct Link To This Post Posted: 15 Sep 2011 at 17:25
This is good news TC! Question, how about a Mountain Warfare College?
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Direct Link To This Post Posted: 15 Sep 2011 at 17:23
Does the Chancery of Estates' bonus apply to the first level's cost on level II+ sovereignty claims, or only claims capped at level I?

I'm happy to see that spies will finally have a significant purpose (to ascertain a city's specialties according to its unique infrastructure).


Edited by HonoredMule - 15 Sep 2011 at 17:24
"Apparently, quoting me is a 'thing' now."
- HonoredMule
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Direct Link To This Post Posted: 15 Sep 2011 at 17:19
Good job. Me likes. ^^

But you made 1 mistake....

It should be called "Assassins' Asylum"

Big smile


Edited by Createure - 15 Sep 2011 at 17:35
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Direct Link To This Post Posted: 15 Sep 2011 at 17:13
I see that there are buildings to make the casting of blights, even easier.  Yet nothing is mentioned that would give a player a defense against these spells.  Where is the balance?
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Direct Link To This Post Posted: 15 Sep 2011 at 17:12
mmmmmmmmmmmm parade ground mmmmmmmmmmmmmmm

great job devs, cant wait
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Direct Link To This Post Posted: 15 Sep 2011 at 17:11
Yeay!
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Direct Link To This Post Posted: 15 Sep 2011 at 17:09
Looks exciting but will certainly have to think about what I specialise in before building anything new.  When is the switchover date?
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Haizea Zurine Wolfe View Drop Down
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Direct Link To This Post Posted: 15 Sep 2011 at 17:09
Thank you ^.^
Haizea ޵ríne Wolfê

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Direct Link To This Post Posted: 15 Sep 2011 at 17:07
Thank You!!!!
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