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Faldrin View Drop Down
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Direct Link To This Post Posted: 01 Oct 2011 at 10:22
Where did the sovereignty building go ? It seems like it will be 24 out of 20 like SC said in chat a few weeks ago.  Evil Smile
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Direct Link To This Post Posted: 30 Sep 2011 at 18:18
OK, for clarification.

Levelling up or levelling down the Geomancers Retreat *does* now change the effectiveness of the bonus on the target city, and the changed bonus goes into effect immediately.  

You don't need to recast the spell for this change to occur for the Geomancers Retreat. 

The target city gets a Notification that the power of the Geomancy spell has now changed, and what it has changed to, which is important as it helps explain to the target city why their resource level has now changed even when they didn't necessarily perform any action. 

The resource summary now shows the bonus provided by the Geomancy spell to 2 decimal places, and the bonus provided by the spell's caster (including the bonus provided by the Geomancers Retreat) is reflected in the text on both the Active Spell page for both the caster and recipient (if different) as well as on the Cast Spell page for the caster.

Upgrading or downgrading the Runemasters Grounding building, however, do definitely require a Rune recast to take effect.  This is because Rune charges may have been depleted in the meantime, and we don't want to allow insta-completes of Runemasters Ground upgrades as a way of instantly recharging Runes, and thereby bypassing the expiration cooldown. 

This is all now live. Any issues, please Petition ingame.

Regards,

SC
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Direct Link To This Post Posted: 29 Sep 2011 at 18:03
I'm pretty sure the last 4 yeses were a boolean mask on the prior 4.
"Apparently, quoting me is a 'thing' now."
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Direct Link To This Post Posted: 29 Sep 2011 at 17:41
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by Createure Createure wrote:

Originally posted by GM Stormcrow GM Stormcrow wrote:

 the answer will become "No, no, yes, yes" Wink

Wouldn't that be "No, yes, yes, yes" ?

Um. Yes, yes, yes, yes (in answer to your perfectly correct correction!)

Thanks Createure,

SC


Yes, isn't that a yes, yes, no, yes, yes, no... yes? Or is that a yes, no, yes, yes, yes, yes... yes? Perhaps you should invert the two middle yeses... Or make the median answer a no, yes? ;)
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Direct Link To This Post Posted: 29 Sep 2011 at 17:24
Originally posted by GM Stormcrow GM Stormcrow wrote:

Originally posted by Createure Createure wrote:

Originally posted by GM Stormcrow GM Stormcrow wrote:

 the answer will become "No, no, yes, yes" Wink

Wouldn't that be "No, yes, yes, yes" ?

Um. Yes, yes, yes, yes (in answer to your perfectly correct correction!)

Thanks Createure,

SC


Does that mean if the building level changes -/+ the spell effectiveness changes automatically or will you still need to recast as you increase building level to gain the new +bonus and it automatically -bonuses if the building level drops?

Also will the spell upkeep increase with the building levels?
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Direct Link To This Post Posted: 29 Sep 2011 at 17:09
when your cities get larger you'll see the benefit in specializing armies, i've had 40k upkeep worth of troops in a city so 600 gold/hr saved per building lvl for me is a decent trade off, or the ability to build 600g/hr more troops w/o going negative is nice :)    
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Direct Link To This Post Posted: 29 Sep 2011 at 15:57
those buildings should be 2.5% discount on upweek for troops etc.
with a maximum of 50% but instead of a huge upweek would be less than it plus a huge basic res upweek.
1.5% is not pounded don't realy think it might be usefull unless it is only 1 kind of units at all and a massive amount of them
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Direct Link To This Post Posted: 29 Sep 2011 at 15:38
Originally posted by Createure Createure wrote:

Originally posted by GM Stormcrow GM Stormcrow wrote:

 the answer will become "No, no, yes, yes" Wink

Wouldn't that be "No, yes, yes, yes" ?

Um. Yes, yes, yes, yes (in answer to your perfectly correct correction!)

Thanks Createure,

SC
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Createure View Drop Down
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Direct Link To This Post Posted: 29 Sep 2011 at 09:13
Originally posted by GM Stormcrow GM Stormcrow wrote:

 the answer will become "No, no, yes, yes" Wink

Wouldn't that be "No, yes, yes, yes" ?
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Direct Link To This Post Posted: 29 Sep 2011 at 05:21
Originally posted by GM Stormcrow GM Stormcrow wrote:

 the answer will become "No, no, yes, yes" Wink

That is wonderful! Big smile
Thanks SC!
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