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Topic ClosedABSOLUTELY FRIKKING AWESOME IDEA

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Yso Sris View Drop Down
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Direct Link To This Post Topic: ABSOLUTELY FRIKKING AWESOME IDEA
    Posted: 27 Sep 2011 at 04:04
Yeah well, on top of saving EVE-online from the R-V-B conspiracy while freeing the essence of L. Ron Hubbard, THE. GREATEST. TROLL. EVA.,

(I discovered that EVE was the only server cluster with the unique properties of sucking while somehow blowing at the same time therefore capable of impelling then propelling his essence outward towards the light and escaping the Scientologists who imprisoned his essence ina computer to await the return of Xenu, which he escaped and took refuge in another server masquerading as 'cleverbot')

chasing Lady Spank like a dog from one end of losec to the other and back, cornering the POS market, single handedly reclaiming countless w-spaces from gold farming ruskies, I also laid out the basics for npc invasions of highsec 6 months b4 Incursions came out, almost exactly what I called for.

And a bunch of other stuff I forgot.
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Direct Link To This Post Posted: 26 Sep 2011 at 20:23
Might be a "frikking" awesome idea to you, however when people say "I don't get it" it most probably has little to do with their brainpower but more to do with the fact that they mean they don't see what's so special about it, not that they don't understand your idea. I think the adjective "freaking" is appropriate but the awesome part is maybe a tad bit above the lines.
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Yso Sris View Drop Down
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Direct Link To This Post Posted: 25 Sep 2011 at 17:53
Im not condescending, I'm Molgzonor, the Rodney Dangerfield of Illyriad. I get no respect I tell you.

I will try to pitch my next truly awesome before-it's-time expansion worthy idea in a more humble manner.


Edited by Yso Sris - 25 Sep 2011 at 17:54
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Direct Link To This Post Posted: 24 Sep 2011 at 22:18
Very well said GFactor
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Direct Link To This Post Posted: 24 Sep 2011 at 19:35
I don't seek to totally invalidate your idea, Yso Sris; I do want to apologize for leaving that impression. Torn Sky makes the very good point, however, that presentation is everything. I wasn't there to see you pitch your idea, so I can't speak to how it all went down, but it seems I'm not only one who's getting a condescending vibe from your words.

I guess what I'm trying to get across here is this: Your *idea* is potentially a good one, albeit perhaps a little before its time. The *presentation* of your idea -- at least in this thread -- seems somewhat less than humble, which I believe is what has turned some people off. Instead of opening yourself up to discussion, your initial attitude seemed to indicate to others, "This is an awesome idea, and if you don't get it, you're not smart enough to understand."

I suggest that you keep this idea filed away in the suggestions forum until its time comes because, as I said before, it has potential. Just try to keep socialization a bit more on everyone else's level instead of taking the dominant approach.
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Direct Link To This Post Posted: 24 Sep 2011 at 19:08
Originally posted by Nokigon Nokigon wrote:

Originally posted by Yso Sris Yso Sris wrote:

So GFactor my lack of patience with whiners invalidates my awesome ideas? And I am always amicable, as much as I can be while being right at the same time. It's a delicate balance.

Very glad to see that Illy's players are high in the modesty department.

indeed! he seems proud of his high modesty! 
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Direct Link To This Post Posted: 24 Sep 2011 at 18:38
Originally posted by Yso Sris Yso Sris wrote:

So GFactor my lack of patience with whiners invalidates my awesome ideas? And I am always amicable, as much as I can be while being right at the same time. It's a delicate balance.

Very glad to see that Illy's players are high in the modesty department.
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Direct Link To This Post Posted: 24 Sep 2011 at 16:51
Its all about presentation to whether an idea gets a good response or not, think it out and give an idea as to how it would work and give us something we can read over and say what we do or don't agree with. If you just say "hey lets combine cities" we have to consider all the angles and such and that's annoying, but if you lay out a decent design considering several of the problems that make arise and explain in some detail what you think the pros/cons would be people can nitpick over that info << this doesn't always work as some ideas really are not popular but it gives you a better chance.

As for the combining cities, dont piss anyone off cause 1 seige could wipe out 4 cities at once, instead of the weeks it could at present

The walls should lose defensive strength, thats a long stretch and has the possibilities of more weak points, was built by the cheapest bidderTongue, and the combine strength of 4 cities is a powerful thing.    
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Direct Link To This Post Posted: 24 Sep 2011 at 09:39
to complicated, to time consuming to implement.
i dont wish for further delays...
 want NPC AI as soon as possible
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Direct Link To This Post Posted: 24 Sep 2011 at 04:44
I think it's an interesting idea ... however, my guess is that most players are more interested in things like factions going live and pathfinding.  Perhaps it's an idea whose time has not yet come?  Great to put it in the suggestions folder, I'm sure the devs have a "tickler" file.

Edited by Rill - 24 Sep 2011 at 04:51
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