i am greatly curious about what might have catalysed this thread. perhaps Meagh will enlighten us. in the meantime...
Endrok wrote:
There is only one alliance that I know of (I accept there
may be others) who publish anything about this on their profile page and
even then it only becomes clear after being redirected to their public
forum.
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yes, that would be eCrow. i wrote the description recently after being made aware of a dispute wherein the alliance in opposition told me they were not aware of the practice--which, incidentally, i learned in mCrow and predates me, the 10-square rule, and the game reserving ten squares around exoduses in progress. newness is not among its flaws.
Endrok wrote:
I agree with Meagh that this 'rule' is nonsense, mostly because it relies on other players second guessing your intentions! |
i wonder if, having found the link, you actually read it. it does require courtesy; it does not require mind-reading.
Meagh wrote:
To me, you are sending an army to secure a location in order to make sure your settlers don't die when they finally land.
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that is a purpose, but certainly not the only purpose. for example, as an alliance with a geographic bias, we use it in situations where a player has several cities to move and wants them to be in fairly close proximity. only one city can move at a time, so markers will be sent to all the intended locations while exodus is in progress. also, since we are scrupulous observers of the 10-square rule, we place a marker on a square we would like to settle while we obtain permission from prospective neighbours. and, as has been noted elsewhere, a marker can prevent a settler from locating in close proximity to an exodus in progress.
Endrok wrote:
There are certain sections within Illy who assume that
because this is a policy that they approve of then the rest of us are
under some obligation to know about it. You can't just make up a rule
and place the onus on all other players to know YOUR rule....
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of course you can. all alliance policies begin as new, unilateral policies. the 10-square rule was once just a forum announcement by H?. i have recently been schooled in the resource policies of Dlord, which are like nothing i had seen elsewhere. it behooves the player new to an area to research the policies of his neighbours or face their displeasure.
Meagh wrote:
I have been told that most alliances use this and agree
that it's a fair process for claim. Is this so? Do you use it? do you
recognize it?
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i wouldn't say *most* alliances use it, or
even agree that it's fair, but there was a time when most alliances knew
of it and understood what it meant.
Teets wrote:
I think it should be first come first serve. If my town gets there first it's my spot. |
i sometimes think players ought to move off really nice real estate they inconveniently have a city on. unfortunately for me, they mostly disagree.
bansisdead wrote:
It's an acceptable method of claiming lands in Mal Motsha by Dominion members, and too not respect it in Mal Motsha is asking for trouble!!! |
indeed. no one is obligated to feel that markers are just or fair. they are signposts expressing the intent to occupy an area. if you show contempt for the signs, you have shown contempt for the poster; do not be surprised if you provoke a predictable reaction.