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tallica
Forum Warrior
Joined: 27 Jun 2011
Location: Seattle, WA
Status: Offline
Points: 378
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Posted: 10 Jul 2011 at 03:47 |
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Another question, I see that for Resource buildings, the formula uses the underlying resource and not the given Sovereignty Structure Bonus %, looking at this we get the same % in the end, why was it listed this way?
Example: Abundant Crops have 7 food underlying, but looking at the % for Sovereign Structures it says 1.4%, if you calculate out a Level 5 Farmstead (5 x 1.4 = 7) it's the same as saying 5 x 7 x 0.2 (the current formula)
Just wondering I guess why the formula for Production is (5 + plot %) x Structure Level (the 5 comes from the Sovereign Structure Bonus List, all non resource buildings give a base of 5%) while the Resource isn't the same: Sov Struct Bonus x Structure Level
Maybe I'm have OCD or something....
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Faldrin
Forum Warrior
Joined: 03 Sep 2010
Status: Offline
Points: 239
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Posted: 06 Jul 2011 at 20:18 |
tallica wrote:
I didn't see this question answered, but I may have overlooked it.
What happens if I have 2 Sov Squares each with level 5 Bladesmith on it. One plot has no bonus for swords and the other has 3%. So my % increase in production time would be 25% and 40%. Are these added straight up or not? Will my overall production be 65% faster?
Also, is there a max to the production increase you can have for one type of item?
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Yes 65% faster and no limit but the 20 squares * 8% * 5 = 800 % faster.
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tallica
Forum Warrior
Joined: 27 Jun 2011
Location: Seattle, WA
Status: Offline
Points: 378
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Posted: 06 Jul 2011 at 17:38 |
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I didn't see this question answered, but I may have overlooked it.
What happens if I have 2 Sov Squares each with level 5 Bladesmith on it. One plot has no bonus for swords and the other has 3%. So my % increase in production time would be 25% and 40%. Are these added straight up or not? Will my overall production be 65% faster?
Also, is there a max to the production increase you can have for one type of item?
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Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
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Posted: 27 May 2011 at 20:00 |
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Humans should be afraid... me and my Dwarf buddies will sit back and enjoy the show... we don't taste as nice as lovely succulent humans.
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Kurfist
Postmaster
Joined: 14 Apr 2011
Status: Offline
Points: 824
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Posted: 27 May 2011 at 18:06 |
Nokigon wrote:
I've heard tell that SC had discarded the Mammoths, and is now using the even more fearful SAURIANS!It even sounds a tiny bit like SC. |
He made a comment a few days ago that Saurians have a desire for human flesh that leads trading alliances. /me quakes in fear
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Patience is a virtue, resource giving is a sin
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Manannan
Postmaster
Joined: 22 Mar 2011
Location: Mystical Mists
Status: Offline
Points: 576
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Posted: 27 May 2011 at 17:59 |
Very true Createure, just wanted to check though before the mammoths or saurians head my way! LOL
Last thing I want is to be inundated with questions from people thinking I'm a member of the Illyriad team when I'm not. Hopefully the disclaimer pointing the finger to SC and the team is enough...
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Doesn't look good... doesn't look bad either!
"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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Nokigon
Postmaster General
Player Council - Historian
Joined: 07 Nov 2010
Status: Offline
Points: 1452
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Posted: 27 May 2011 at 17:48 |
I've heard tell that SC had discarded the Mammoths, and is now using the even more fearful SAURIANS! It even sounds a tiny bit like SC.
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Createure
Postmaster General
Joined: 07 Apr 2010
Location: uk
Status: Offline
Points: 1191
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Posted: 27 May 2011 at 16:32 |
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I think if he had a problem with it he'd have mentioned before and you'd already know... in various ways:
'A stampede of angry mammoths is descending upon your towns... strangely, pulling catapults and battering rams on wooden carts behind them... you hope they don't know how to use them.'
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Manannan
Postmaster
Joined: 22 Mar 2011
Location: Mystical Mists
Status: Offline
Points: 576
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Posted: 27 May 2011 at 14:54 |
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Thanks SC. It took me 4 hours to post it for some reason (the forum kept crashing and you were going to get a petition about it). I wasn't too happy with the formatting so was going to go back and do that at some point and I'll correct that too. Looking and re-reading it in the light of day and not 4am would you like me to change the tone of it too as it appears like I'm a member of the team in some points, or it the disclaimer at the top enough?
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Doesn't look good... doesn't look bad either!
"Manananananananananan, so long Sir, and thanks for all the fish." ~ St.Jude
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GM Stormcrow
Moderator Group
GM
Joined: 23 Feb 2010
Location: Illyria
Status: Offline
Points: 3820
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Posted: 26 May 2011 at 15:52 |
"Illyriad All-Stars, Stormcrow & The Content Team..."; love it. Just one clarification I know for sure: "b)
The Hostile or
Neutral Army will siphon off the resources (being generated by a Resource
Sovereign Structure) or the resources being pumped in (in the case of a
Production Sovereign Structure) - see the post below for more details on
Sovereign Structures.
The Army will fill to its
carrying capacity, after which the additional resources are simply lost.
So, planting an occupying
hostile army on someone else's Sovereign Square is not only a method of
siphoning substantial resources from the owning City, it can also be used to
halt or reverse Sovereign claims. "
^^ This is not ingame. Occupying someone else's sovereign square does not siphon off resources to the occupying army. You can, however, issue a counter-claim on someone else's sovereign square and start reducing their sovereignty.
Regards,
SC
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