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Topic Closed31JUL12 - MAJOR RELEASE (Crafting)

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JimJams View Drop Down
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Direct Link To This Post Posted: 03 Aug 2012 at 00:10
Let anyone free to build any kind of unit of any race.

Problem solved.
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Brids17 View Drop Down
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Direct Link To This Post Posted: 03 Aug 2012 at 00:50
Originally posted by JimJams JimJams wrote:

Let anyone free to build any kind of unit of any race.

Problem solved.

No, problem not solved. Then everyone will just build trueshots and knights and there will be absolutely no unit diversity. 
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Direct Link To This Post Posted: 03 Aug 2012 at 00:54
How about just letting anyone pick whatever race they want...oh Confused
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Direct Link To This Post Posted: 03 Aug 2012 at 06:47
Orcs done right are great at cav def, which is the best attack unit in game, so we have that i guess...but also restricts our gameplay...

and wolfriders are greatest cav def commander.


Edited by lokifeyson - 03 Aug 2012 at 06:48
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Direct Link To This Post Posted: 03 Aug 2012 at 14:08
Originally posted by Brids17 Brids17 wrote:

Originally posted by JimJams JimJams wrote:

Let anyone free to build any kind of unit of any race.

Problem solved.

No, problem not solved. Then everyone will just build trueshots and knights and there will be absolutely no unit diversity. 

No, I would build trueshots and marshalls. I like marshalls more, for the 10% less attack than knights, they have 41% more speed.

For the penalty of 11% less speed, trueshots have 33% more attack than longbowman, 10-25% more defense than longbowman and costs one leather armour less than longbowman. And longbowman is probably the second best archer unit in the game.

If given a chance anytime, I'd instantly switch to an elf.
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Direct Link To This Post Posted: 03 Aug 2012 at 14:27
Originally posted by Ander Ander wrote:

Originally posted by Brids17 Brids17 wrote:

Originally posted by JimJams JimJams wrote:

Let anyone free to build any kind of unit of any race.

Problem solved.

No, problem not solved. Then everyone will just build trueshots and knights and there will be absolutely no unit diversity. 

No, I would build trueshots and marshalls. I like marshalls more, for the 10% less attack than knights, they have 41% more speed.

For the penalty of 11% less speed, trueshots have 33% more attack than longbowman, 10-25% more defense than longbowman and costs one leather armour less than longbowman. And longbowman is probably the second best archer unit in the game.

If given a chance anytime, I'd instantly switch to an elf.

Marshal is an option for t2 cavalry. I personally still like the knight better, because marshal is so dependent on chain armor, but then again trueshots don't need chain so you have extra in other cities. 

You would switch to an elf? I bet it is not because they have the best units in the game, but because developers felt that those poor elves deserve another bonus namely 5% magic boost....


Edited by Bonaparta - 03 Aug 2012 at 14:30

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Direct Link To This Post Posted: 03 Aug 2012 at 14:50
you sure talk like cavalry is everything.
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Direct Link To This Post Posted: 03 Aug 2012 at 14:53
Originally posted by SugarFree SugarFree wrote:

you sure talk like cavalry is everything.

No Kilotov, I realize that dwarven stelwarts are very good and I obviously praised trueshots...

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Direct Link To This Post Posted: 03 Aug 2012 at 15:40
Originally posted by Bonaparta Bonaparta wrote:

 
Marshal is an option for t2 cavalry. I personally still like the knight better, because marshal is so dependent on chain armor, but then again trueshots don't need chain so you have extra in other cities. 

You can buy chainmail from market. The price differential between chainmail and platemail is not too much. (currently it is 210 gold in the market)

The limiting factor for cavalry is saddles. Elves have a clear advantage there, because sentinels doesn't need leather armour at all. Trueshots need only one. Hence they have more spare cows.

Originally posted by SugarFree SugarFree wrote:

you sure talk like cavalry is everything.

I dont think much about stalwarts, not to mention other infantry. Defenders mostly comprise of archers, who has high defence against infantry, but low defense against cavalry. 

Stalwart has 14 attack per gold upkeep, knight has 16 attack per gold upkeep. Longbowman has 32 defense against infantry, 20 against cavalry. Knights will be nearly double as effective against a stack of archers than stalwarts for the same upkeep worth of units.

Even spears have fairly good defence against infantry (kobolds have 12 defense against infantry and 13 defense against cavalry - not much of a difference)


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JimJams View Drop Down
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Direct Link To This Post Posted: 03 Aug 2012 at 21:22
Originally posted by JimJams JimJams wrote:

Let anyone free to build any kind of unit of any race.

Problem solved.

Have to quote myself. Let everyone build any units.
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