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lokifeyson
Forum Warrior
Joined: 29 Jul 2010
Status: Offline
Points: 211
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Posted: 01 Aug 2012 at 07:48 |
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I'm quite sure me and SC have same taste in music lol
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surferdude
Wordsmith
Joined: 02 Aug 2010
Status: Offline
Points: 103
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Posted: 01 Aug 2012 at 12:45 |
Silverlake wrote:
LordOfTheSwamp wrote:
What did you want, a single "Bow of Instant Elven Supremacy"? ;-) |
Pithy much... must all your comments directed at H members be pithy, condescending, and dismissive? It really is getting old.
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I read it as a orc about elves or a man in a swamp talking about a man in a jungle. I know jungle is massive, but not much about the swamp
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demdigs
Postmaster
Joined: 12 Aug 2011
Status: Offline
Points: 570
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Posted: 01 Aug 2012 at 14:12 |
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will sov of a certain type affect the crafting as well? ie stablehand help out with the new horses type crafting?
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JimJams
Forum Warrior
Joined: 20 Sep 2011
Location: Italy
Status: Offline
Points: 496
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Posted: 01 Aug 2012 at 15:40 |
LordOfTheSwamp wrote:
JimJams wrote:
Why you hate elves ? Especially elves in jungle like me ? Bow have weird bonuses and there is NOTHING comparable with Silversteel weapons. NOTHING. So my archer commanders will get at most 6% attack bonus while most of the others can use a 30% bonus weapon ?? |
Elven Trueshots can get, if I have read this right, a +35% bonus to their attack, which becomes +70% in small units?
Composite Bow = +15% attack Vanguard's Armour (leather version) = +20% attack The infantry horse has no benefit Total = 35% Elite units doubles this if used in small groups Small unit total = 70%
And, that particular combination only requires 2 crafting buildings to be researched and built - none of these mixed-buildings-required-research-ladder weapons there.
On reflection, I don't even think that that's the *best* loadout for your Trueshots - I think there are better options, depending on your situation.
You're right, tho, it does look like in the jungle Elves don't buff quite so well, nor so easily. You'll probably be looking at +32% to attack (or +64% in small groups), and for that you'll need to plan your targets more carefully. You can bemoan that while you enjoy all the extra food squares that jungle biome seems to have, or some of the huge concentrations of Herbs I've noticed down there.
What did you want, a single "Bow of Instant Elven Supremacy"? ;-)
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Hi :-)
+35% has to be compared with +38% for infantry (two silversteel pieces). So, comparable. But while the two elfish pieces have also severe movement penalty stacked with defense penalty too, the silversteel pieces don't have movement impairment and have an huge defense bonus too.
In jungle or any other biome, the bow came with -16% (attack? all?) which make it unusable, so we have to settle down for a 6% bow, losing attack and keeping all the penalties...
So I appreciate your post because you did some math, but overall I think something is wrong with elf items...
You can play with the item info here:
EDIT Actually I think infantry dwarf are golden, they CAN get a really nice equipment (hard to get, but still possible), and they also get a good bonus in small armies (just behind spears, and way ahead all the others).
Edited by JimJams - 01 Aug 2012 at 15:46
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Rohk
Forum Warrior
Joined: 09 Aug 2011
Status: Offline
Points: 218
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Posted: 01 Aug 2012 at 15:45 |
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Since the Orc Death Dealer needs both spears and bows to build can we equip them with both a spear and a bow or do we have to pick one or is it set that they can equip only one type?
Edited by Rohk - 01 Aug 2012 at 15:46
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JimJams
Forum Warrior
Joined: 20 Sep 2011
Location: Italy
Status: Offline
Points: 496
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Posted: 01 Aug 2012 at 15:47 |
Rohk wrote:
Since the Orc Death Dealer needs both spears and bows to build can we equip them with both a spear and a bow or do we have to pick one or is it set that they can equip only one type?
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I am 99% positive you have to chose only one. Any unit or commander can equip ONE weapon slot, ONE horse and ONE armor.
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Rohk
Forum Warrior
Joined: 09 Aug 2011
Status: Offline
Points: 218
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Posted: 01 Aug 2012 at 15:51 |
JimJams wrote:
Rohk wrote:
Since the Orc Death Dealer needs both spears and bows to build can we equip them with both a spear and a bow or do we have to pick one or is it set that they can equip only one type?
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I am 99% positive you have to chose only one. Any unit or commander can equip ONE weapon slot, ONE horse and ONE armor. |
The trick then I suppose is which type of weapon benefits it the most. Same with the Clan Guardsman and armour. Since they are built with a leather armour and chainmail, can I just pick any leather or chainmail that I want for them (i.e. whichever has the better bonuses)?
Edited by Rohk - 01 Aug 2012 at 15:51
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Sloter
Forum Warrior
Joined: 14 Aug 2011
Status: Offline
Points: 304
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Posted: 01 Aug 2012 at 16:04 |
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I must say that i have not checked in details all the numbers but could
it be that devs actualy predicted situations of deff units (bows) being
stacked in def formations with huge amount of divisions/Elite units
bonuses?Good def player know how to form strong deff formations and if
both bows and for exmpl swords get same bonuses then stacked armies
would be imposible to defeat.So lets say that attacking army formed of 5
divisions of infantry have larger bonus from weapons then defending
archer army.BUt it is easy to imagine that defending army would be made
from more then 5 divisions, thus having greater battle bonuses?...Or
maybe this is one of those situations where it is best to read first and
then comment.
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JimJams
Forum Warrior
Joined: 20 Sep 2011
Location: Italy
Status: Offline
Points: 496
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Posted: 01 Aug 2012 at 16:07 |
Rohk wrote:
JimJams wrote:
Rohk wrote:
Since the Orc Death Dealer needs both spears and bows to build can we equip them with both a spear and a bow or do we have to pick one or is it set that they can equip only one type?
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I am 99% positive you have to chose only one. Any unit or commander can equip ONE weapon slot, ONE horse and ONE armor. |
The trick then I suppose is which type of weapon benefits it the most. Same with the Clan Guardsman and armour. Since they are built with a leather armour and chainmail, can I just pick any leather or chainmail that I want for them (i.e. whichever has the better bonuses)?
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This is what they said, so yes.
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JimJams
Forum Warrior
Joined: 20 Sep 2011
Location: Italy
Status: Offline
Points: 496
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Posted: 01 Aug 2012 at 16:16 |
Sloter wrote:
I must say that i have not checked in details all the numbers but could
it be that devs actualy predicted situations of deff units (bows) being
stacked in def formations with huge amount of divisions/Elite units
bonuses?Good def player know how to form strong deff formations and if
both bows and for exmpl swords get same bonuses then stacked armies
would be imposible to defeat.So lets say that attacking army formed of 5
divisions of infantry have larger bonus from weapons then defending
archer army.BUt it is easy to imagine that defending army would be made
from more then 5 divisions, thus having greater battle bonuses?...Or
maybe this is one of those situations where it is best to read first and
then comment.
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I will crunch the numbers for defense too, tonight, to have a better vision.
But I wonder, are we really wanting LESS defense? And why only for ranged? We should have learned through the last tourney how overpowered is attack vs defense.
It's an hard balance and cannot be perfect. Looking the items (check the link I posted above) I can see cavalry is getting less "attack" love, sword is getting a load, spear so and so and bows are overkilled. While I understand the cavalry nerf, and could agree on even more spear buff, I cannot understand why sword are buffed and bows penalized...
Anyway, everyone can look the numbers and decide.
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