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The_Dragon View Drop Down
Greenhorn
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Direct Link To This Post Posted: 31 Jul 2012 at 18:28
Originally posted by LordOfTheSwamp LordOfTheSwamp wrote:


My guess is that if you are a big enough player to have 100k troops, and to think you an equip them all, you'll probably be going for 100k +30% Silversteel swords, not messing about with a mere +2% of anything.

My point is is it worth to harvest 100K rare minerals and craft 100K enchanted swords only to get +2% attack bonus in your armies?



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LordOfTheSwamp View Drop Down
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Direct Link To This Post Posted: 31 Jul 2012 at 18:18
My brain is melting.

My brain is melting trying to work out how you got Man o'War and Aqua on the same post without the universe ending
My brain is further melting trying to work out what equipment is best for my cities, whether I'll try to equip all of my troops or just small Elite groups (leaving the big divisions to die as disposable canon fodder), etc., etc.
My brain then melts some more when I realise that I can't even consider that question until I know what resources are available to me
And then I realise that I don't have any spare building slots anyway, so I also now need to look at my town builds afresh.
AAAahaaaaaahahhahahahahahhgggggggh!

I'm going to have some fun playing around with potential loadouts, regardless of the resource issues! I suspect I'll be blogging about this when I finally understand (some of) it!

Thank you! :-)

Originally posted by The_Dragon The_Dragon wrote:

Suppose if I have 100K infantry soldiers and I want them to get +2% attack from razor edged sword, do i need to have 100K razor edged swords?
 

My guess is that if you are a big enough player to have 100k troops, and to think you an equip them all, you'll probably be going for 100k +30% Silversteel swords, not messing about with a mere +2% of anything.

Originally posted by The_Dude The_Dude wrote:

"They were few in number, but the look in their eyes told all" this tells the reader absolutely nothing about the content of the information following.

I guess that depends on whether you get the reference or not. That one was spot on!

"A boy is building sandcastles on a beach. You go and kick down his castle. You could say that it only reflects how you play with sandcastles. Others may think it reflects who you are." - Ander.
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JimJams View Drop Down
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Direct Link To This Post Posted: 31 Jul 2012 at 18:13
Equipping commanders only give them personal bonuses or they are also divisional ?
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Rill View Drop Down
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Direct Link To This Post Posted: 31 Jul 2012 at 18:05
Thanks GM TC.
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Direct Link To This Post Posted: 31 Jul 2012 at 17:46
Originally posted by The_Dude The_Dude wrote:

I appreciate your intent with the humorous Section titles in your update posts.  However, the information is important and serves as a reference to the player base.  Accurate and Descriptive section titles would make locating information much easier for us.

Example: "They were few in number, but the look in their eyes told all" this tells the reader absolutely nothing about the content of the information following.

Thank you for your consideration.


This is Manowar!!! :)
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Direct Link To This Post Posted: 31 Jul 2012 at 17:43
Originally posted by Rill Rill wrote:

Ummm ... speaking of Wine, I seem to be researching winemaking, but there's no reference to a winemaker in the release information.  Will I actually be able to build a winery of some sort?

I already have 20 grapes! only 4,660 to go!
Wine is made in your brewery
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Direct Link To This Post Posted: 31 Jul 2012 at 17:42
I have a question.

Suppose if I have 100K infantry soldiers and I want them to get +2% attack from razor edged sword, do i need to have 100K razor edged swords?
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Direct Link To This Post Posted: 31 Jul 2012 at 17:36
Ummm ... speaking of Wine, I seem to be researching winemaking, but there's no reference to a winemaker in the release information.  Will I actually be able to build a winery of some sort?

I already have 20 grapes! only 4,660 to go!
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Direct Link To This Post Posted: 31 Jul 2012 at 17:36
Quote So, to avoid you having lots of under-utilised Merchant's Guilds, we would strongly suggest that you do not seriously build up your Merchant's Guilds until you have secured a good supply of Wine.

And people said I was being negative when I said this update was going to fragment the trading community...

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Direct Link To This Post Posted: 31 Jul 2012 at 17:25
Thanks for the update! Question though, if you're willing to answer: what happens when an equipped unit dies? It would make the most sense to me if at least some of the equipment would be scavengable. Maybe this would just tip things too much in favor of defense (since the defending player could probably get to the battle site and scavenge faster), but it might also make people more willing to deploy their now-very-expensive army.

On an unrelated note, can cotters be equipped with a riding horse? It doesn't sound like they could, but that might make things more interesting and allow for greater specialization. 
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