30JUL15 - 1WK NOTICE: NPC AI & DIPLO CHANGE |
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Endrok
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Joined: 12 May 2012 Location: United Kingdom Status: Offline Points: 104 |
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Posted: 11 Aug 2015 at 10:18 |
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Thanks for the update. Will the faction troops take action against existing camps or only new ones that arrive after the change ? Endrok
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GM Stormcrow
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GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Posted: 11 Aug 2015 at 00:20 |
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OK, I think it's working as intended as of now... I'll monitor it closely, though, over the next 48hrs, to make sure. Regards, SC |
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Wartow
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Joined: 20 May 2014 Location: United States Status: Offline Points: 870 |
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Posted: 08 Aug 2015 at 18:30 |
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More thoughts/questions/wonderings...
1. Will the AI seek those "hated" by a faction? Is the definition of "live" factions more than just the faction "passing by" an encampment/harvesting party being turned into a battle? 2. Are there any factors placed into factions such that they would be less likely to assault a smaller player than a larger one? What about the number of times the same player is hit within a given period? 3. What happens to the crafted gear when the player's army is wiped out by the faction? Can it be gathered or does the faction take it? I'd think these would be good initial implementations before changes in faction standing are introduced to the game.
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demdigs
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Joined: 12 Aug 2011 Status: Offline Points: 570 |
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Posted: 08 Aug 2015 at 18:21 |
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GM Stormcrow, Thank you for clarification for what is going on.
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GM Stormcrow
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GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Posted: 08 Aug 2015 at 18:16 |
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Thanks for letting me know; I'm looking into it. We put many levels of security into faction behaviours so that they didn't inadvertently attack players early; at the 'where do I travel to' AI decision-level as well as the 'what do I do when I get there' decision-level. I'm guessing that I've only partially unplugged the safety code. I'll check this through, though, walk it through on test - and let you know in the forum when I think it's all working as intended. Cheers, SC
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jordigui
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Joined: 20 Jun 2010 Status: Offline Points: 157 |
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Posted: 08 Aug 2015 at 17:14 |
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Did the faction armies drop anything?
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Endrok
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Joined: 12 May 2012 Location: United Kingdom Status: Offline Points: 104 |
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Posted: 08 Aug 2015 at 13:24 |
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My alt is camped near The Tower one of my army camps got this message .... ========================================
======================================== This is an army that arrived on the spot AFTER the Faction behaviour change. So I'm guessing it's not working as expected yet. This message came just over 2hrs after my troops landed killing a Tower army (153 Shadow Mages) .... initially I got all carried away thinking they had attacked me The sq was empty when I sent them, but they obviously arrived before I got there ... so I was the attacker. Endrok/Erik Edited by Endrok - 08 Aug 2015 at 13:25 |
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Bimoda
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Joined: 04 Jun 2014 Location: USA Status: Offline Points: 121 |
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Posted: 07 Aug 2015 at 16:11 |
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Watches as <System> sends a Cornucopia of -90s at Stukahh for confirmation. ;-)
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Bimoda - Dragon Fairy: Illyria Fairy Nation [FAIRY]
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Marty
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Joined: 17 May 2014 Location: Australia Status: Offline Points: 144 |
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Posted: 07 Aug 2015 at 05:47 |
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I can report that the Diplo changes both came into effect, I had warning messages that I had tried to send less than 5 seconds apart, and that I had tried to send more missions than my consulate level.
M
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Stukahh
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Joined: 03 Feb 2015 Location: Fellandire, BL Status: Offline Points: 266 |
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Posted: 07 Aug 2015 at 04:33 |
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Can we get any sort of confirmation from the Illyriad devs that the -90 AI Factions are live?
They appear to exhibit the same behaviours as they always have. |
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I don't always drink. But when I do, I prefer the blood of my enemies.
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