30JUL15 - 1WK NOTICE: NPC AI & DIPLO CHANGE |
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Jax
Greenhorn
Joined: 02 Dec 2014 Location: nyc Status: Offline Points: 55 |
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Posted: 31 Jul 2015 at 22:06 |
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Happy to see updates :D only feels like a few months since I first started
Edited by Jax - 31 Jul 2015 at 22:10 |
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Sheza
Forum Warrior
Joined: 16 Oct 2012 Location: Kumala Status: Offline Points: 325 |
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Posted: 31 Jul 2015 at 17:19 |
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Will they steal from us ?
sharpens swords..... |
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If Horses don't go to Heaven when they die. then I want to go where they go.
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Endrok
Wordsmith
Joined: 12 May 2012 Location: United Kingdom Status: Offline Points: 104 |
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Posted: 31 Jul 2015 at 11:05 |
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This first step in changing the Faction AI behaviour is very welcome... Apart from " player encampments" will they also start attacking towns close to their hubs or will they be safe for now ? ########### EDIT ############## OK read the original post properly this time and it clearly says cities are safe ![]() #############################
Edited by Endrok - 31 Jul 2015 at 11:27 |
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Mr Damage
Postmaster
Joined: 01 Jan 2011 Status: Offline Points: 598 |
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Posted: 31 Jul 2015 at 08:52 |
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Great news
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demdigs
Postmaster
Joined: 12 Aug 2011 Status: Offline Points: 570 |
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Posted: 31 Jul 2015 at 06:25 |
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Will faction quests be available once faction fully become available?
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ubluntu
Forum Warrior
Joined: 24 Aug 2013 Status: Offline Points: 324 |
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Posted: 31 Jul 2015 at 04:05 |
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Brandmeister
Postmaster General
Joined: 12 Oct 2012 Location: Laoshin Status: Offline Points: 2396 |
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Posted: 31 Jul 2015 at 03:36 |
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Are we able to influence our faction standing yet?
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GM Stormcrow
Moderator Group
GM Joined: 23 Feb 2010 Location: Illyria Status: Offline Points: 3820 |
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Posted: 31 Jul 2015 at 03:34 |
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Correct. Diplomats attached to armies count as military units whilst in a division. Regards, SC
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 31 Jul 2015 at 03:11 |
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Just to confirm my understanding, diplomatic units that are attached to armies do not count in the total number of diplomatic missions, right? Since they are by definition on military missions?
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Rill
Postmaster General
Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 31 Jul 2015 at 03:09 |
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Just eliminating the partial successes of scouts probably would have killed the tendency to send multiple diplomatic missions to the same target. (I tested for myself recently to confirm that scout spam no longer results in even partial success with less than 100 units, which it did for a time even after the alteration of the thresholds for random success/failure.)
It is sort of hard to reconcile this change with the existence of buildings like scouts lookout, since it seems like this change will reinforce a tendency to have a medium group of scouts in many cities rather than a large group of scouts in a single city. Maybe the scouts lookout buildings should also increase the number of diplomatic missions that can be abroad? I don't see it as a big negative change, but I anticipate that at some point in the future I am going to forget that it exists and have a major facepalm moment. Great news on the NPC aggressive AI! I look forward to hearing from people how this is working.
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