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GM ThunderCat
Moderator Group
GM
Joined: 11 Dec 2009
Location: Everywhere
Status: Offline
Points: 2157
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Posted: 07 Oct 2011 at 16:45 |
rijk wrote:
Haven't spotted in this thread any reply to an earlier question about someone possibly settling a location while your city is lumbering towards it. This is something I was wondering myself.The obvious answer is that an initiated move locks in that location. But is that the case? Otherwise, great! |
As above...
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Kilotov of DokGthung
Postmaster
Joined: 07 Jun 2011
Status: Offline
Points: 723
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Posted: 07 Oct 2011 at 16:51 |
thanks
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Ander
Postmaster General
Joined: 24 Apr 2011
Status: Offline
Points: 1269
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Posted: 07 Oct 2011 at 18:00 |
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I started a city move and found that the 'population required for the next city' has come down because you are reported to have one city less (as your one city is on the move). Isn't this a bug?
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GM ThunderCat
Moderator Group
GM
Joined: 11 Dec 2009
Location: Everywhere
Status: Offline
Points: 2157
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Posted: 07 Oct 2011 at 18:50 |
Ander wrote:
I started a city move and found that the 'population required for the next city' has come down because you are reported to have one city less (as your one city is on the move). Isn't this a bug? |
Yes - and now fixed
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Canesrule
Wordsmith
Joined: 24 Oct 2010
Status: Offline
Points: 112
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Posted: 07 Oct 2011 at 19:04 |
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I remember seeing that it could be possible to attack moving cities at some stage. This is impossible now as moving cities are invisible and of course the option is not there. Does that not give a great advantage to players moving now, compared to those that move when attack is available?
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HonoredMule
Postmaster General
Joined: 05 Mar 2010
Location: Canada
Status: Offline
Points: 1650
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Posted: 07 Oct 2011 at 19:37 |
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The game is always in flux, and taking certain actions will always be a "maybe better now, maybe better later" affair. When it is better now, keep in mind that people who wait have no reason to feel entitled to the benefits of historic conditions. You can't have evolution without change. Besides which, players who come later will certainly get to skip various unrelated hardships as well.
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"Apparently, quoting me is a 'thing' now." - HonoredMule
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 13 Oct 2011 at 03:12 |
[03:09]<Stanczyk> if someone uses their free move onto a spot, does it permanently leave that land there if they exodus off of it?
So: Can you move your capital city onto a spot using Tenaril's spell, convert whatever that is into the configuration of your capital, and then move your city using Exodus, thereby essentially terraforming a spot? Or does it revert to the configuration it had before you used Tenaril's spell to move there?
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intor
Greenhorn
Joined: 15 Jul 2011
Status: Offline
Points: 82
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Posted: 13 Oct 2011 at 10:07 |
Rill wrote:
[03:09]<Stanczyk> if someone uses their free move onto a spot, does it permanently leave that land there if they exodus off of it?
So: Can you move your capital city onto a spot using Tenaril's spell, convert whatever that is into the configuration of your capital, and then move your city using Exodus, thereby essentially terraforming a spot? Or does it revert to the configuration it had before you used Tenaril's spell to move there? |
Since the square type is not changed when you teleport a city onto it, I'm fairly certain that once you move the city again using Exodus, the square will return to normal.
Or rather, I think the type and number of resource plots of a square is checked only when the city is created. Therefore when you teleport your city, you don't actually change the tile, and the city keeps its resource plots because the check is only performed when it's created (or when you use exodus).
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Starry
Postmaster
Joined: 20 Mar 2010
Location: California
Status: Offline
Points: 612
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Posted: 13 Oct 2011 at 13:16 |
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Something is amiss, since the program allowed me to move to a square adjacent to another city. The city was not there a week ago, a caravan was blocking the city on the map when I doubled checked (had this location scouted for more than one month) and now I'm locked into a four day move to a location I shouldn't have been allowed to move. Not pleased right now, the point of the move was to get out of a congested area and have space for increased sov.
Also, the pop is not fixed. My city is in transit and my pop has decreased by that city's pop preventing me from starting my 9th city (on Aradil). :(
Just be VERY careful on your moves until they fix these problems.
Edited by Starry - 13 Oct 2011 at 13:16
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CEO, Harmless? Founder of Toothless?
"Truth never dies." -HonoredMule
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Rill
Postmaster General
Player Council - Geographer
Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
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Posted: 14 Oct 2011 at 10:02 |
What happens if a player's city is exodusing and all the remaining cities are razed?
Does the last city continue to its destination?
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