Play Now Login Create Account
illyriad
  New Posts New Posts RSS Feed - 29SEPT11 Moving Cities
  FAQ FAQ  Forum Search   Register Register  Login Login

Topic Closed29SEPT11 Moving Cities

 Post Reply Post Reply Page  <1 678910 22>
Author
 Rating: Topic Rating: 2 Votes, Average 5.00  Topic Search Topic Search  Topic Options Topic Options
Erik Dirk View Drop Down
Wordsmith
Wordsmith
Avatar

Joined: 01 Jun 2011
Status: Offline
Points: 158
Direct Link To This Post Posted: 06 Oct 2011 at 04:54
Could someone explain the point of the ten square rule? It makes little difference to how long a siege camp takes to reach it's target, and a 2 week wait for diplomatic missions would be far more effective in preventing zerg thieveing
Back to Top
Rill View Drop Down
Postmaster General
Postmaster General
Avatar
Player Council - Geographer

Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
Direct Link To This Post Posted: 06 Oct 2011 at 06:43
I imagine it could relate to sovereign claims?  Although 5 squares might seem better for that, we still await the Chancery of Estates.  It WOULD be a bummer to have a really big player move in and take over your small city's chance of claiming sovereignty after you'd claimed a spot.  At least the way it is they have to go to the trouble of sieging you.  A larger player could of course settle a completely new city right next to your awesome dolmen, but at least he would take a while to grow.

Edited by Rill - 06 Oct 2011 at 06:43
Back to Top
Kilotov of DokGthung View Drop Down
Postmaster
Postmaster


Joined: 07 Jun 2011
Status: Offline
Points: 723
Direct Link To This Post Posted: 06 Oct 2011 at 12:41
Originally posted by Rill Rill wrote:

I imagine it could relate to sovereign claims?  Although 5 squares might seem better for that, we still await the Chancery of Estates.  It WOULD be a bummer to have a really big player move in and take over your small city's chance of claiming sovereignty after you'd claimed a spot.  At least the way it is they have to go to the trouble of sieging you.  A larger player could of course settle a completely new city right next to your awesome dolmen, but at least he would take a while to grow.


thats called strategy.
that dolmen ain't yours if you don't claim sov on it.

Back to Top
fluffy View Drop Down
Forum Warrior
Forum Warrior
Avatar

Joined: 02 Mar 2010
Status: Offline
Points: 335
Direct Link To This Post Posted: 06 Oct 2011 at 17:32
After clicking on the I wish to move here button, I get this:l
Unable to complete request  Issue relocating town: Arithmetic overflow error converting int to data type numeric.
Which doesn't help when trying to move.  I'll throw it into a petition too.


Edited by fluffy - 06 Oct 2011 at 17:33
Back to Top
HonoredMule View Drop Down
Postmaster General
Postmaster General
Avatar

Joined: 05 Mar 2010
Location: Canada
Status: Offline
Points: 1650
Direct Link To This Post Posted: 06 Oct 2011 at 18:29
Can't convert int to numeric?  That's pretty weird.
"Apparently, quoting me is a 'thing' now."
- HonoredMule
Back to Top
Rill View Drop Down
Postmaster General
Postmaster General
Avatar
Player Council - Geographer

Joined: 17 Jun 2011
Location: California
Status: Offline
Points: 6903
Direct Link To This Post Posted: 06 Oct 2011 at 18:35
Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

Originally posted by Rill Rill wrote:

I imagine it could relate to sovereign claims?  Although 5 squares might seem better for that, we still await the Chancery of Estates.  It WOULD be a bummer to have a really big player move in and take over your small city's chance of claiming sovereignty after you'd claimed a spot.  At least the way it is they have to go to the trouble of sieging you.  A larger player could of course settle a completely new city right next to your awesome dolmen, but at least he would take a while to grow.


thats called strategy.
that dolmen ain't yours if you don't claim sov on it.


I agree.  However, it's a challenge to place sovereignty from a newly placed city or as a new player.  Having a zone of exclusion around a city would give new cities and new players a chance to claim sovereignty.  If someone wants to compete for sovereignty, they can settle a new city close by or siege the person closer to the sov -- not an impossibility, just more of a challenge.  (I'm not advocating either action, just pointing out gameplay possibilities.)

I was reflecting that the 10-square rule seems to make it a little more work to claim the desirable sov, making it easier for the first settler to compete even if the person is smaller, and that could be a possible justification -- I was not saying that people should not compete for sov.

I am not advocating for or against the 10-square rule.  I am pointing out an effect that it has that some people might see as desirable.
Back to Top
rijk View Drop Down
New Poster
New Poster
Avatar

Joined: 14 Apr 2010
Status: Offline
Points: 8
Direct Link To This Post Posted: 07 Oct 2011 at 04:13
Haven't spotted in this thread any reply to an earlier question about someone possibly settling a location while your city is lumbering towards it. This is something I was wondering myself.
The obvious answer is that an initiated move locks in that location.
But is that the case?
Otherwise, great!
Back to Top
Kilotov of DokGthung View Drop Down
Postmaster
Postmaster


Joined: 07 Jun 2011
Status: Offline
Points: 723
Direct Link To This Post Posted: 07 Oct 2011 at 15:11
*

Edited by Kilotov of DokGthung - 07 Oct 2011 at 16:10
Back to Top
Kilotov of DokGthung View Drop Down
Postmaster
Postmaster


Joined: 07 Jun 2011
Status: Offline
Points: 723
Direct Link To This Post Posted: 07 Oct 2011 at 16:09
WHERE IS MA TOWN?????

better question: how can i tell when my towns arrives? 



Edited by Kilotov of DokGthung - 07 Oct 2011 at 16:10
Back to Top
GM ThunderCat View Drop Down
Moderator Group
Moderator Group
Avatar
GM

Joined: 11 Dec 2009
Location: Everywhere
Status: Offline
Points: 2157
Direct Link To This Post Posted: 07 Oct 2011 at 16:44
Originally posted by Kilotov of DokGthung Kilotov of DokGthung wrote:

WHERE IS MA TOWN?????

better question: how can i tell when my towns arrives?
The progress bar on the move city page provides an idea of when the city will arrive and you will receive a notification when the city actually arrives.
Back to Top
 Post Reply Post Reply Page  <1 678910 22>
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.03
Copyright ©2001-2019 Web Wiz Ltd.