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25MAY14 - Broken Lands update

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Twist Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 19:46
in the initial anouncement of Broken lands... I think I remember Undead npcs? and not just for a tournament, but for regular play?
which would give some use to the crafted items with bonus vs undead ;)
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 18:24
Originally posted by kodabear kodabear wrote:

if there is new creatures i vote for magic bear Big smile 
** Has the magic bear cast spell to forces everyone to vote for adding magic bears.**

u have my vote!!! lol...but u still need 2 get the GM votes....Tongue
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote kodabear Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 16:47
Originally posted by Rillbear Rillbear wrote:

New mysteries and new factions.  Possibly new creatures?  That's not confirmed yet.


if there is new creatures i vote for magic bear Big smile 
** Has the magic bear cast spell to forces everyone to vote for adding magic bears.**
I had hope to start over with everyone one use but oh well there is nothing i can do about that. We are running out of space for new alliance to setter at. Yes there are some space left but they aren't very good.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rill Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 06:41
New mysteries and new factions.  Possibly new creatures?  That's not confirmed yet.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Silent Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 06:34
Is there going to be anything really Unique to the Broken lands that makes it less like just a mere extension of the map
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DeliciousJosh Quote  Post ReplyReply Direct Link To This Post Posted: 29 May 2014 at 00:00
Alliance Size increased to 120? 130? 140? 150? 
Administrating that many people will become difficult, even if half the alliance is alts.

And yeah, I think it's going to be hard to code accounts to have 10 cities on one continent and 5 on another :)

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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rupe Quote  Post ReplyReply Direct Link To This Post Posted: 28 May 2014 at 20:46
Are the sizes of alliances going to be increased?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Rupe Quote  Post ReplyReply Direct Link To This Post Posted: 28 May 2014 at 20:43
I personally think a max of 15 cities would work well but with a max of ten on any one continent.
I would opt for ten from alt in BL and ten main account in Elgea
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Post Options Post Options   Thanks (0) Thanks(0)   Quote dantem Quote  Post ReplyReply Direct Link To This Post Posted: 28 May 2014 at 20:39
and what happens to the players who already have 10 cities??? lol..dont think they will appreciate this 1...
I believe that if life gives you lemons, you should make lemonade... And try to find somebody whose life has given them vodka, and have a party.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote arnesson Quote  Post ReplyReply Direct Link To This Post Posted: 28 May 2014 at 20:35
And now for something completely different.  How about a maximum of 5 cities per account per continent?  That would partially address the concerns that large, established alliances would take over all of the BL before others could take advantage of it.


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