25AUG11 - Overall ranking and score |
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Createure
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Joined: 07 Apr 2010 Location: uk Status: Offline Points: 1191 |
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Posted: 17 Apr 2012 at 19:58 |
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Agree those are the top 3 I look at usually Kumo... although even defense could be artificially raised given enough of that 'grind' spirit and some friends/alt not too bothered about their army.
The one that bothers me most though is Trade... I could easily bounce my own trade score from outside the top 100 up to the top spot in just 1 day and obviously it would not reflect the actual amount of genuine market participation I had had with other players. Edited by Createure - 17 Apr 2012 at 20:02 |
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 17 Apr 2012 at 19:42 |
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I think I have noticed that when I capture a city I don't get a "bump" in my research score for research already completed in that city. So it's possible that people who capture a lot of cities, particularly those with a bunch of research completed, will end up with lower scores.
My research ranking is still higher than my population ranking, but I expect this is a reflection of the fact that my account has rather less population than do most accounts of its "age." I've completed research in two of my seven cities and am getting closer on some of the others.
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Kumomoto
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Joined: 19 Oct 2009 Status: Offline Points: 2224 |
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Posted: 17 Apr 2012 at 19:41 |
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I can't be bothered with grinding at things like quests. Imo, the only important rankings are research, population, and defense (not in that order). If someone is high in all three of those, then they are, imo, a force to be reckoned with...
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Createure
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Joined: 07 Apr 2010 Location: uk Status: Offline Points: 1191 |
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Posted: 17 Apr 2012 at 19:38 |
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I'm not sure but I think people can get more than the score obtainable from max. research in 10 cities by destroying/losing cities after doing research in them. Guess that is just another thing to be thrown in the 'scores shown are totally unrepresentative' bag if it's true. Kudos to anyone who is bothered to grind away building+razing a city just to get to #1 score though lol... personally I'm not bothered grinding at magic, diplos, quests, trade etc. for artificial score though obviously some folks are.
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Rill
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Player Council - Geographer Joined: 17 Jun 2011 Location: California Status: Offline Points: 6903 |
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Posted: 17 Apr 2012 at 18:28 |
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I'm pretty sure it's total research points. Although it could be some sort of complex % research completed sort of thing. Would be hard to tell the difference.
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Captain Ganoes Paran
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Joined: 23 Jan 2012 Status: Offline Points: 158 |
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Posted: 17 Apr 2012 at 10:53 |
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it could be just the number finished research ( regardless of how much they cost )
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dunnoob
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Joined: 10 Dec 2011 Location: Elijal Status: Offline Points: 800 |
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Posted: 17 Apr 2012 at 09:31 |
Wild guess, research points spent in finished researches. Please say if that theory fits what you see, I'm too lazy to check it over five towns.
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wouterverbraak
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Joined: 29 Jan 2012 Location: usa Status: Offline Points: 7 |
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Posted: 17 Apr 2012 at 08:26 |
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What is the formula used to determine the technology ranking?
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Angrim
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Joined: 02 Nov 2011 Location: Laoshin Status: Offline Points: 1173 |
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Posted: 11 Mar 2012 at 16:10 |
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Perhaps trade score should include a formula that takes into consideration not just the amount of goods/gold traded, but also the number of different partners.
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surferdude
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Joined: 02 Aug 2010 Status: Offline Points: 103 |
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Posted: 29 Aug 2011 at 06:37 |
http://forum.illyriad.co.uk/rank-vs-score-what-can-we-learn-about-progress_topic1930_post20060.html#20060 |
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