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Topic Closed22APR12 Release Bug Reports

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JimJams View Drop Down
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Direct Link To This Post Posted: 22 Apr 2012 at 21:59
OK, so it was a bug and you cannot siege from coast.
Well the water food makes also this issue worst, there are still city unsiegeable and now also have food to grow... Please reconsider permitting coastal siege until you develop the naval units....
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Direct Link To This Post Posted: 22 Apr 2012 at 21:56
Originally posted by Rill Rill wrote:

Players can now see their own caravans on the map, such as when sent to harvest.  However, my caravans appear as yellow-orange (neutral) to me.

It's progress!

Yeah same here....
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Direct Link To This Post Posted: 22 Apr 2012 at 20:32
Players can now see their own caravans on the map, such as when sent to harvest.  However, my caravans appear as yellow-orange (neutral) to me.

It's progress!
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Starry View Drop Down
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Direct Link To This Post Posted: 22 Apr 2012 at 19:29
Originally posted by Bair Bair wrote:

Originally posted by GM Luna GM Luna wrote:

The issue with the ability to claim Sov has been resolved.

The issue with mail page hanging has been resolved.

Working towards the rest.

Luna

Still hanging for me. Also, when pressing 'Enter' in a message, it jumps the entire page. 


Another issue is the floating chat. When expanded, the chat scrolls with the rest of the page.


I have the same issues, if anything the mail hanging has become worse not better. 

I'm switching to HM's Butler since the ingame chat is driving me nuts, a good alternative and I recommend it if you are having issues.   
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Direct Link To This Post Posted: 22 Apr 2012 at 19:23
Originally posted by GM Luna GM Luna wrote:

The issue with the ability to claim Sov has been resolved.

The issue with mail page hanging has been resolved.

Working towards the rest.

Luna

Still hanging for me. Also, when pressing 'Enter' in a message, it jumps the entire page. 


Another issue is the floating chat. When expanded, the chat scrolls with the rest of the page.
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Starry View Drop Down
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Direct Link To This Post Posted: 22 Apr 2012 at 18:39
No they haven't, the two armies on Aradil that I tried to recall yesterday are returned, however, the rest of the armies on both Starry and Aradil that are on water squares are stuck, the option to send diplos has been removed.  :(     Sorry but I'm unclear why the option to occupy was permitted if we were not supposed to send out armies.     Do I need to submit petitions on all the squares?
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Direct Link To This Post Posted: 22 Apr 2012 at 18:17
A different issue affected some other players who had sent armies with "Occupy" orders, mostly to Coastal squares.

These armies have also now been repatriated.

Regards,

SC
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Direct Link To This Post Posted: 22 Apr 2012 at 18:11
Originally posted by GM Stormcrow GM Stormcrow wrote:

The issue that caused armies to stick after an NPC combat has been resolved, we believe.

We have also repatriated all of the armies that were "stuck", back to their hometown.

Thanks for bearing with us whilst we patched this.

Regards,

SC


My two armies on Aradil are still stuck, it is not fixed :(

Edit: ok now it's fixed, thank you


Edited by Starry - 22 Apr 2012 at 18:16
CEO, Harmless?
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Direct Link To This Post Posted: 22 Apr 2012 at 17:59
My armies are now back.  I am treating them all to a round of drinks at the tavern before sending them out to hunt again.  Hopefully their fond memories of ale will entice them to return more promptly next time.

Thanks for being on top of fixing this!
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Direct Link To This Post Posted: 22 Apr 2012 at 17:56
The issue that caused armies to stick after an NPC combat has been resolved, we believe.

We have also repatriated all of the armies that were "stuck", back to their hometown.

Thanks for bearing with us whilst we patched this.

Regards,

SC
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